Games › Open World › Open World + Mars
Should I ship a Mars Open World game?
Open World + Mars
Only 12 developers shipped a Mars Open World game in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, Surviving Mars: Relaunched, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 15 more are announced.
Verdict: fair, for a 8 / 10 build.
The middle developer here made $2.2k, ×1.4 the market's $1.5k for a 8 / 10 build, with 3 in 10 under $300. Revenue is up 50% on the market; 15 games are announced against 9 developers who shipped in the last year.
not enough cohorts to draw
| Bottom 30% | $300 (exactly $300) |
|---|---|
| Median | $2.2k (exactly $2,159) |
| Top 25% | $2.1M (exactly $2,097,151) |
| Top 5% | $2.6M (exactly $2,641,739) |
| Developers, 2 yr | 12 |
| Released games | 37 |
| Announced | 15 |
| Effort | 8 / 10 |
| AI-buildability | Low |
| Typical price | $16.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 50% on the market, supply 200% more developers than the period before.
Free games: 11%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is low: the lowest rating among its tags.
- Open World
- effort 8 / 10 · low · effort 8 sits in the low band
- Mars
- effort 5 / 10 · medium · effort 5 sits in the medium band
What it takes
- Effort
- 8 / 10 · online systems, open world
- Systems
- Open World
- Price point
- $16.99 typical
Why players buy here
The top 10 games average 77% positive over 9,520 reviews.
What kills games here
3 in 10 developers made under $300. 15 games are announced against 9 developers who shipped in the last year.
Adjacent niches
Open World with a different setting or mood, ranked by verdict then median.
- + WuxiaFair
- + 4 Player LocalFair
- + VampiresFair
- + TrainsFair
- + FMVFair
- + GothicFair
- + TanksFair
- + FaithLong shot
- + DiplomacyPoor odds
- + Real-Time with PausePoor odds
- + Co-op CampaignPoor odds
- + MusicPoor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Surviving Mars: Relaunched | $39.99 | 2,202 55% | 66k | $2.6M (exactly $2,641,739) | Haemimont Games | |
| | Occupy Mars: The Game | $29.99 | 2,714 68% | 81k | $2.4M (exactly $2,441,786) | ▲ Pyramid Games | |
| | Mars First Logistics | $19.99 | 3,497 94% | 105k | $2.1M (exactly $2,097,151) | Shape Shop | |
| | Red Faction Guerrilla Re-Mars-tered | older | $19.99 | 3,385 79% | 102k | $2.0M (exactly $2,029,984) | Volition, KAIKO |
| | Red Faction®: Armageddon™ | older | $19.99 | 2,615 70% | 78k | $1.6M (exactly $1,568,215) | Volition |
| | The Technomancer | older | $9.99 | 2,288 68% | 69k | $686k (exactly $685,714) | Spiders |
| | Take On Mars | older | $9.99 | 1,751 55% | 53k | $525k (exactly $524,775) | Bohemia Interactive |
| | Blossom: The Seed of Life | $16.99 | 1,011 88% | 30k | $515k (exactly $515,307) | Pebbledust Games | |
| | Mars: War Logs | older | $4.99 | 2,450 75% | 74k | $367k (exactly $366,765) | Spiders |
| | Gaia Beyond | older | $14.99 | 240 73% | 7.2k | $108k (exactly $107,928) | Warp Turtle |
| | Surviving Mars: Pioneer | $24.99 | 78 83% | 2.3k | $58k (exactly $58,477) | Bolverk Games | |
| | Psychedelia: The Psychonaut | $17.99 | 4 100% | 120 | $2.2k (exactly $2,159) | Rohan Chapman von Wedel | |
| | debris | $9.99 | 6 16% | 180 | $1.8k (exactly $1,798) | Evar Space | |
| | Terraspace | $7.99 | 5 20% | 150 | $1.2k (exactly $1,198) | Black Apple | |
| | Invasion 2 | $9.99 | 1 100% | 30 | $300 (exactly $300) | CDIS Lab. | |
| | Journey to Earth | $2.99 | 2 100% | 60 | $179 (exactly $179) | Digital Kingdom |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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