Games › Open World › Open World + Real-Time with Pause
Should I ship a Real-Time with Pause Open World game?
Open World + Real-Time with Pause
Only 8 developers shipped a Real-Time with Pause Open World game in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, Flotsam, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 11 more are announced, ×2.2 for every developer who shipped in the last year.
Verdict: poor odds, for a 8 / 10 build.
The middle developer here made $770k, ×512 the market's $1.5k for a 8 / 10 build, and 3 in 10 made under $24k; 1 in 20 cleared $3.2M, ×2156 the market median. Revenue is up 9190% on the market; 11 games are announced against 5 developers who shipped in the last year.
not enough cohorts to draw
| Bottom 30% | $24k (exactly $23,747) |
|---|---|
| Median | $767k (exactly $766,544) |
| Top 25% | $1.5M (exactly $1,540,192) |
| Top 5% | $3.2M (exactly $3,229,708) |
| Developers, 2 yr | 8 |
| Released games | 55 |
| Announced | 11 |
| Effort | 8 / 10 |
| AI-buildability | Low |
| Typical price | $19.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 9190% on the market, supply 65% more developers than the period before.
Free games: 5%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is low: the lowest rating among its tags.
- Open World
- effort 8 / 10 · low · effort 8 sits in the low band
- Real-Time with Pause
- effort 7 / 10 · low · effort 7 sits in the low band
What it takes
- Effort
- 8 / 10 · online systems, open world
- Systems
- Open World, Real-Time with Pause
- Price point
- $19.99 typical
Why players buy here
Fewer than 10 games in the last 2 years; sentiment and price figures use the all window.
The top 25% priced at $29.99 or above; the middle game at $19.99.
The top 10 games average 88% positive over 444,854 reviews.
What kills games here
3 in 10 developers made under $24k. 11 games are announced against 5 developers who shipped in the last year, ×2.2 per shipper.
Adjacent niches
Open World with a different second tag, ranked by verdict then median.
- + WuxiaFair
- + 4 Player LocalFair
- + VampiresFair
- + TrainsFair
- + FMVFair
- + GothicFair
- + MarsFair
- + TanksFair
- + FaithLong shot
- + DiplomacyPoor odds
- + Co-op CampaignPoor odds
- + MusicPoor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Hearts of Iron IV | older | $49.99 | 274,901 90% | 8.2M | $412M (exactly $412,269,030) | Paradox Development Studio |
| | Dragon Age: Origins - Ultimate Edition | older | $29.99 | 28,721 85% | 862k | $26M (exactly $25,840,284) | BioWare |
| | Imperator: Rome | older | $39.99 | 19,492 65% | 585k | $23M (exactly $23,384,552) | Paradox Development Studio |
| | Pathfinder: Kingmaker — Enhanced Plus Edition | older | $19.99 | 28,146 77% | 844k | $17M (exactly $16,879,156) | Owlcat Games |
| | Pillars of Eternity | older | $29.99 | 16,990 87% | 510k | $15M (exactly $15,285,903) | Obsidian Entertainment |
| | Mass Effect (2007) | older | $29.99 | 14,871 93% | 446k | $13M (exactly $13,379,439) | BioWare |
| | FINAL FANTASY XII THE ZODIAC AGE | older | $49.99 | 8,679 88% | 260k | $13M (exactly $13,015,896) | Square Enix |
| | Tyranny | older | $29.99 | 9,877 87% | 296k | $8.9M (exactly $8,886,337) | Obsidian Entertainment |
| | Pillars of Eternity II: Deadfire | older | $19.99 | 14,659 87% | 440k | $8.8M (exactly $8,791,002) | Obsidian Entertainment |
| | STAR WARS™ Knights of the Old Republic™ | older | $9.99 | 28,518 90% | 856k | $8.5M (exactly $8,546,845) | BioWare, Aspyr (Mac) |
| | Flotsam | $24.99 | 4,308 80% | 129k | $3.2M (exactly $3,229,708) | Pajama Llama Games | |
| | GreedFall: The Dying World | $49.99 | 1,027 61% | 31k | $1.5M (exactly $1,540,192) | Spiders | |
| | House of Legacy | · EA | $14.99 | 3,269 84% | 98k | $1.5M (exactly $1,470,069) | S3 Studio |
| | Airborne Empire | $29.99 | 852 86% | 26k | $767k (exactly $766,544) | The Wandering Band LLC | |
| | Banquet for Fools | $19.99 | 936 89% | 28k | $561k (exactly $561,319) | Hannah and Joseph Games | |
| | Ranchbound | · EA | $17.99 | 44 50% | 1.3k | $24k (exactly $23,747) | Eldersong Games |
| | NovaMundi | $12.99 | 38 81% | 1.1k | $15k (exactly $14,809) | Slashware Interactive | |
| | Space Menace 2 | $9.99 | 20 75% | 600 | $6.0k (exactly $5,994) | Only4Gamers |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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