Games › Open World › Open World + LGBTQ+
Should I ship an LGBTQ+ Open World game?
Open World + LGBTQ+
Of 45 developers who shipped an LGBTQ+ Open World game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 70 more are announced, ×3.0 for every developer who shipped in the last year.
Verdict: poor odds, for a 8 / 10 build.
The middle developer here made $58k, ×38 the market's $1.5k for a 8 / 10 build, and 3 in 10 made under $23k; 1 in 20 cleared $60M, ×40166 the market median. Revenue is flat on the market; 70 games are announced against 23 developers who shipped in the last year.
| Bottom 30% | $22k (exactly $22,478) |
|---|---|
| Median | $58k (exactly $57,562) |
| Top 25% | $1.6M (exactly $1,633,596) |
| Top 5% | $60M (exactly $60,169,370) |
| Developers, 2 yr | 45 |
| Released games | 142 |
| Announced | 70 |
| Effort | 8 / 10 |
| AI-buildability | Low |
| Typical price | $14.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue flat on the market, supply as many developers as the period before.
Free games: 9%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is low: the lowest rating among its tags.
- Open World
- effort 8 / 10 · low · effort 8 sits in the low band
- LGBTQ+
- effort 2 / 10 · high · effort 2 sits in the high band
What it takes
- Effort
- 8 / 10 · online systems, open world
- Systems
- Open World; 5 in 10 of the top 25% also carry Adventure, RPG, Action
- Price point
- $14.99 typical · top 25% priced $59.99 or above
- Art
- 5 in 10 of the top 25% ship with Story Rich, Atmospheric, First-Person
Why players buy here
The top 25% priced at $59.99 or above; the middle game at $14.99.
The top 10 games average 85% positive over 353,254 reviews.
What kills games here
3 in 10 developers made under $23k. 5 in 10 of the 27 games released 1 to 2 years ago have fewer than 100 reviews. 70 games are announced against 23 developers who shipped in the last year, ×3.0 per shipper.
Adjacent niches
Open World with a different setting or mood, ranked by verdict then median.
- + WuxiaFair
- + 4 Player LocalFair
- + VampiresFair
- + TrainsFair
- + FMVFair
- + GothicFair
- + MarsFair
- + TanksFair
- + FaithLong shot
- + DiplomacyPoor odds
- + Real-Time with PausePoor odds
- + Co-op CampaignPoor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Cyberpunk 2077 | older | $59.99 | 883,400 87% | 27M | $1.6B (exactly $1,589,854,980) | CD PROJEKT RED |
| | Kingdom Come: Deliverance II | $59.99 | 144,558 93% | 4.3M | $260M (exactly $260,161,033) | Warhorse Studios | |
| | Borderlands 4 | $69.99 | 57,874 59% | 1.7M | $122M (exactly $121,518,038) | Gearbox Software | |
| | Marvel's Spider-Man 2 | $59.99 | 33,433 83% | 1.0M | $60M (exactly $60,169,370) | Insomniac Games, Nixxes Software | |
| | Marvel’s Spider-Man: Miles Morales | older | $49.99 | 39,234 93% | 1.2M | $59M (exactly $58,839,230) | Insomniac Games, Nixxes Software |
| | God of War Ragnarök | $59.99 | 32,502 89% | 975k | $58M (exactly $58,493,849) | Santa Monica Studio, Jetpack Interactive | |
| | Far Cry® New Dawn | older | $39.99 | 32,169 75% | 965k | $39M (exactly $38,593,149) | Ubisoft Montreal, Ubisoft Kiev, Ubisoft… (Ubisoft Montreal, Ubisoft Kiev, Ubisoft Shanghai) |
| | Horizon Forbidden West™ Complete Edition | older | $59.99 | 20,438 87% | 613k | $37M (exactly $36,782,269) | Guerrilla, Nixxes Software |
| | My Time at Sandrock | older | $39.99 | 24,110 88% | 723k | $29M (exactly $28,924,767) | Pathea Games |
| | Indiana Jones and the Great Circle | $69.99 | 13,058 89% | 392k | $27M (exactly $27,417,883) | MachineGames | |
| | Paralives | · EA | $39.99 | 20,123 89% | 604k | $24M (exactly $24,141,563) | Alex Massé and team |
| | Vampire: The Masquerade® - Bloodlines™ 2 | $59.99 | 10,443 55% | 313k | $19M (exactly $18,794,267) | The Chinese Room | |
| | Fields of Mistria | $13.99 | 31,918 96% | 958k | $13M (exactly $13,395,985) | NPC Studio | |
| | Horizon Zero Dawn™ Remastered | $49.99 | 6,860 84% | 206k | $10M (exactly $10,287,942) | Guerrilla Games, Nixxes Software | |
| | Train Sim World® 6 | $49.99 | 2,485 78% | 75k | $3.7M (exactly $3,726,754) | Dovetail Games |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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