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Should I ship a Colony Sim Open World game?
Open World + Colony Sim
Of 78 developers who shipped a Colony Sim Open World game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 168 more are announced, ×3.7 for every developer who shipped in the last year.
Verdict: poor odds, for a 8 / 10 build.
The middle developer here made $58k, ×39 the market's $1.5k for a 8 / 10 build, and 3 in 10 made under $4.7k; 1 in 20 cleared $7.3M, ×4937 the market median. Revenue is down 65% on the market; 168 games are announced against 45 developers who shipped in the last year.
| Bottom 30% | $4.7k (exactly $4,676) |
|---|---|
| Median | $58k (exactly $58,477) |
| Top 25% | $1.4M (exactly $1,437,481) |
| Top 5% | $7.4M (exactly $7,396,100) |
| Developers, 2 yr | 78 |
| Released games | 203 |
| Announced | 168 |
| Effort | 8 / 10 |
| AI-buildability | Low |
| Typical price | $18.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 65% on the market, supply 35% more developers than the period before.
Free games: 7%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is low: the lowest rating among its tags.
- Open World
- effort 8 / 10 · low · effort 8 sits in the low band
- Colony Sim
- effort 6 / 10 · medium · effort 6 sits in the medium band
What it takes
- Effort
- 8 / 10 · online systems, open world
- Systems
- Open World, Colony Sim; 8 in 10 of the top 25% also carry Base Building, Building, Sandbox
- Price point
- $18.99 typical · top 25% priced $29.99 or above
Why players buy here
The top 25% priced at $29.99 or above; the middle game at $18.99.
The top 10 games average 82% positive over 97,944 reviews.
What kills games here
3 in 10 developers made under $4.7k. 4 in 10 of the 34 games released 1 to 2 years ago have fewer than 100 reviews. 168 games are announced against 45 developers who shipped in the last year, ×3.7 per shipper.
Adjacent niches
Open World with a different second tag, ranked by verdict then median.
- + WuxiaFair
- + 4 Player LocalFair
- + VampiresFair
- + TrainsFair
- + FMVFair
- + GothicFair
- + MarsFair
- + TanksFair
- + FaithLong shot
- + DiplomacyPoor odds
- + Real-Time with PausePoor odds
- + Co-op CampaignPoor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | RimWorld | older | $34.99 | 208,693 97% | 6.3M | $219M (exactly $219,065,042) | Ludeon Studios |
| | Oxygen Not Included | older | $24.99 | 135,337 96% | 4.1M | $101M (exactly $101,462,149) | Klei Entertainment |
| | Manor Lords | · EA older | $39.99 | 76,884 84% | 2.3M | $92M (exactly $92,237,735) | Slavic Magic |
| | SPORE™ | older | $19.99 | 66,871 92% | 2.0M | $40M (exactly $40,102,539) | Maxis™ |
| | Against the Storm | older | $29.99 | 33,271 94% | 998k | $30M (exactly $29,933,919) | Eremite Games |
| | Workers & Resources: Soviet Republic | older | $39.99 | 24,825 91% | 745k | $30M (exactly $29,782,552) | 3Division |
| | Dwarf Fortress | older | $29.99 | 29,303 94% | 879k | $26M (exactly $26,363,909) | Bay 12 Games |
| | Foundation | $34.99 | 23,037 86% | 691k | $24M (exactly $24,181,939) | Polymorph Games | |
| | Banished | older | $19.99 | 37,895 90% | 1.1M | $23M (exactly $22,725,632) | Shining Rock Software LLC |
| | Kingdoms and Castles | older | $19.99 | 30,311 93% | 909k | $18M (exactly $18,177,507) | Lion Shield, LLC |
| | Soulmask | $29.99 | 18,445 76% | 553k | $17M (exactly $16,594,966) | CampFire Studio | |
| | Space Haven | $24.99 | 10,267 85% | 308k | $7.7M (exactly $7,697,170) | Bugbyte Ltd. | |
| | StarRupture | · EA | $19.99 | 12,333 80% | 370k | $7.4M (exactly $7,396,100) | Creepy Jar |
| | Stronghold Crusader: Definitive Edition | $19.99 | 10,627 92% | 319k | $6.4M (exactly $6,373,012) | Firefly Studios | |
| | Sengoku Dynasty | $29.99 | 6,592 74% | 198k | $5.9M (exactly $5,930,822) | Superkami | |
| | Railroads Online | $29.99 | 5,410 75% | 162k | $4.9M (exactly $4,867,377) | Stefan Kelnberger | |
| | Corsair Cove | $39.99 | 3,026 85% | 91k | $3.6M (exactly $3,630,292) | Limbic Entertainment | |
| | Cataclismo | $29.99 | 3,899 88% | 117k | $3.5M (exactly $3,507,930) | Digital Sun | |
| | Flotsam | $24.99 | 4,308 80% | 129k | $3.2M (exactly $3,229,708) | Pajama Llama Games |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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