Games › Mechanics › Asynchronous Multiplayer
Should I ship an Asynchronous Multiplayer game?
Asynchronous Multiplayer
Of 227 developers who shipped an Asynchronous Multiplayer game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 411 more are announced, ×2.8 for every developer who shipped in the last year.
Verdict: poor odds, for a 5 / 10 build.
The middle developer here made $1.3k, ×2.1 the market's $630 for a 5 / 10 build, and 3 in 10 made under $210; 1 in 20 cleared $560k, ×898 the market median. Revenue is up 40% on the market; 411 games are announced against 147 developers who shipped in the last year.
| Bottom 30% | $201 (exactly $201) |
|---|---|
| Median | $1.3k (exactly $1,348) |
| Top 25% | $29k (exactly $29,385) |
| Top 5% | $564k (exactly $563,859) |
| Developers, 2 yr | 227 |
| Released games | 650 |
| Announced | 411 |
| Effort | 5 / 10 |
| AI-buildability | Low |
| Typical price | $7.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 40% on the market, supply 75% more developers than the period before.
Free games: 25%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is low: the lowest rating among its tags.
- Asynchronous Multiplayer
- effort 5 / 10 · low · a backend with accounts and persistent turns
What it takes
- Effort
- 5 / 10 · real systems or entry 3D
- Systems
- Asynchronous Multiplayer
- Price point
- $7.99 typical · top 25% priced $22.99 or above
Why players buy here
The top 25% priced at $22.99 or above; the middle game at $7.99.
The top 10 games average 81% positive over 98,339 reviews.
What kills games here
3 in 10 developers made under $210. 7 in 10 of the 117 games released 1 to 2 years ago have fewer than 100 reviews. 411 games are announced against 147 developers who shipped in the last year, ×2.8 per shipper.
All pairs with Asynchronous Multiplayer
- Asynchronous Multiplayer + Artificial Intelligence Strong odds $25k
- Asynchronous Multiplayer + War Fair $6.0k
- Asynchronous Multiplayer + Space Long shot $299
- Asynchronous Multiplayer + Medieval Poor odds $53k
- Asynchronous Multiplayer + Nature Poor odds $37k
- Asynchronous Multiplayer + Dark Fantasy Poor odds $10k
- Asynchronous Multiplayer + Historical Poor odds $6.0k
- Asynchronous Multiplayer + Fantasy Poor odds $2.3k
- Asynchronous Multiplayer + Female Protagonist Poor odds $1.3k
- Asynchronous Multiplayer + Horror Poor odds $1.3k
- Asynchronous Multiplayer + Magic Poor odds $1.2k
- Asynchronous Multiplayer + Sci-fi Poor odds $1.0k
- Asynchronous Multiplayer + Futuristic Poor odds $225
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | DEATH STRANDING 2: ON THE BEACH | $69.99 | 15,434 94% | 463k | $32M (exactly $32,406,770) | KOJIMA PRODUCTIONS, Nixxes Software | |
| | Planet Coaster 2 | $49.99 | 13,047 74% | 391k | $20M (exactly $19,566,586) | Frontier Developments | |
| | Halloween: The Game | $39.99 | 11,868 68% | 356k | $14M (exactly $14,238,040) | IllFonic | |
| | Rise of the Ronin | $49.99 | 6,503 64% | 195k | $9.8M (exactly $9,752,549) | KOEI TECMO GAMES CO., LTD. | |
| | The Bazaar | $19.99 | 14,931 70% | 448k | $9.0M (exactly $8,954,121) | Tempo | |
| | The Texas Chain Saw Massacre | older | $14.99 | 19,731 68% | 592k | $8.9M (exactly $8,873,031) | Sumo Digital |
| | Backpack Battles | $14.99 | 18,933 91% | 568k | $8.5M (exactly $8,514,170) | PlayWithFurcifer | |
| | Assetto Corsa Rally | · EA | $29.99 | 8,757 87% | 263k | $7.9M (exactly $7,878,673) | Supernova Games Studios |
| | Warhammer 40,000: Battlesector | older | $39.99 | 5,064 88% | 152k | $6.1M (exactly $6,075,281) | Slitherine Ltd. |
| | Turmoil | older | $12.99 | 13,154 92% | 395k | $5.1M (exactly $5,126,114) | Gamious |
| | Oaken Tower | · EA | $9.99 | 3,024 89% | 91k | $906k (exactly $906,293) | Bocary Studios |
| | Dwarven Realms | $9.99 | 2,850 81% | 86k | $854k (exactly $854,145) | Crater Studios | |
| | VHOLUME | $8.00 | 2,992 97% | 90k | $718k (exactly $718,080) | Nathan Grange, Léonard Lemaitre, Niels… (Nathan Grange, Léonard Lemaitre, Niels Tiercelin) |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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