Games › Open World › Open World + Transportation
Should I ship a Transportation Open World game?
Open World + Transportation
Of 55 developers who shipped a Transportation Open World game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 95 more are announced, ×2.9 for every developer who shipped in the last year.
Verdict: poor odds, for a 8 / 10 build.
The middle developer here made $19k, ×13 the market's $1.5k for a 8 / 10 build, and 3 in 10 made under $5.3k; 1 in 20 cleared $8.3M, ×5588 the market median. Revenue is up 395% on the market; 95 games are announced against 33 developers who shipped in the last year.
| Bottom 30% | $5.3k (exactly $5,273) |
|---|---|
| Median | $19k (exactly $19,190) |
| Top 25% | $335k (exactly $335,232) |
| Top 5% | $8.4M (exactly $8,370,716) |
| Developers, 2 yr | 55 |
| Released games | 153 |
| Announced | 95 |
| Effort | 8 / 10 |
| AI-buildability | Low |
| Typical price | $14.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 395% on the market, supply 45% more developers than the period before.
Free games: 11%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is low: the lowest rating among its tags.
- Open World
- effort 8 / 10 · low · effort 8 sits in the low band
- Transportation
- effort 5 / 10 · medium · effort 5 sits in the medium band
What it takes
- Effort
- 8 / 10 · online systems, open world
- Systems
- Open World, Transportation; 7 in 10 of the top 25% also carry Simulation, Exploration, Driving
- Price point
- $14.99 typical · top 25% priced $39.99 or above
- Art
- 6 in 10 of the top 25% ship with Realistic, Atmospheric, First-Person
Why players buy here
The top 25% priced at $39.99 or above; the middle game at $14.99.
The top 10 games average 80% positive over 66,420 reviews.
What kills games here
3 in 10 developers made under $5.3k. 7 in 10 of the 24 games released 1 to 2 years ago have fewer than 100 reviews. 95 games are announced against 33 developers who shipped in the last year, ×2.9 per shipper.
Adjacent niches
Open World with a different second tag, ranked by verdict then median.
- + WuxiaFair
- + 4 Player LocalFair
- + VampiresFair
- + TrainsFair
- + FMVFair
- + GothicFair
- + MarsFair
- + TanksFair
- + FaithLong shot
- + DiplomacyPoor odds
- + Real-Time with PausePoor odds
- + Co-op CampaignPoor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Euro Truck Simulator 2 | older | $19.99 | 756,984 97% | 23M | $454M (exactly $453,963,305) | SCS Software |
| | American Truck Simulator | older | $19.99 | 165,692 97% | 5.0M | $99M (exactly $99,365,492) | SCS Software |
| | Cities: Skylines II | older | $49.99 | 64,211 57% | 1.9M | $96M (exactly $96,297,237) | Iceflake Studios, Colossal Order |
| | Transport Fever 2 | older | $39.99 | 26,714 89% | 801k | $32M (exactly $32,048,786) | Urban Games |
| | Forza Motorsport | older | $69.99 | 12,148 51% | 364k | $26M (exactly $25,507,156) | Turn 10 |
| | Train Simulator Classic | older | $29.99 | 19,461 73% | 584k | $18M (exactly $17,509,062) | Dovetail Games |
| | Need for Speed™ Hot Pursuit Remastered | older | $29.99 | 13,583 81% | 407k | $12M (exactly $12,220,625) | Stellar Entertainment Limited |
| | Derail Valley | · EA older | $39.99 | 9,442 96% | 283k | $11M (exactly $11,327,567) | Altfuture |
| | Eco | · EA older | $29.99 | 11,375 80% | 341k | $10M (exactly $10,234,088) | Strange Loop Games |
| | The Bus | $39.99 | 7,831 73% | 235k | $9.4M (exactly $9,394,851) | TML-Studios | |
| | SAND: Raiders of Sophie | · EA | $24.99 | 12,485 49% | 375k | $9.4M (exactly $9,360,004) | Hologryph, TowerHaus |
| | My Winter Car | · EA | $14.99 | 18,614 94% | 558k | $8.4M (exactly $8,370,716) | Amistech Games |
| | SimRail - The Railway Simulator | $34.99 | 5,307 85% | 159k | $5.6M (exactly $5,570,758) | SimRail S.A. | |
| | Train Sim World® 6 | $49.99 | 2,485 78% | 75k | $3.7M (exactly $3,726,754) | Dovetail Games | |
| | Train Sim World® 5 | $39.99 | 3,028 80% | 91k | $3.6M (exactly $3,632,692) | Dovetail Games | |
| | Aviassembly | · EA | $9.99 | 9,323 96% | 280k | $2.8M (exactly $2,794,103) | Jelle Booij |
| | Mars First Logistics | $19.99 | 3,497 94% | 105k | $2.1M (exactly $2,097,151) | Shape Shop | |
| | Seafarer: The Ship Sim | · EA | $34.99 | 1,921 64% | 58k | $2.0M (exactly $2,016,474) | astragon Development |
| | The Legend of Khiimori | · EA | $29.99 | 1,929 82% | 58k | $1.7M (exactly $1,735,521) | Aesir Interactive, NightinGames |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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