Do I ship it?

GamesOpen WorldOpen World + Supernatural

Specimen · observed

Should I ship a Supernatural Open World game?

Open World + Supernatural

Of 49 developers who shipped a Supernatural Open World game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 122 more are announced, ×4.5 for every developer who shipped in the last year.

Verdict: poor odds, for a 8 / 10 build.

The middle developer here made $1.5k, level with the market's $1.5k for a 8 / 10 build, and 3 in 10 made under $540; 1 in 20 cleared $700k, ×471 the market median. Revenue is up 10% on the market; 122 games are announced against 27 developers who shipped in the last year.

Deciding numbers: median 1.0 times the market baseline, revenue up 10% on the market, 122 announced, ×4.5 per developer who shipped in the last year.
Nobody has said they are building this yet.
Open World + Supernatural
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 49
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $8.1k → $899 → $2.4k → $2.8k → $2.3k → $716 → $1.6k (still earning) → $23k (still earning)
The last cohort is still earning.
Outcomes for Open World + Supernatural: Plate 1 · outcomes, 2 yr, n = 49
Bottom 30% $537 (exactly $537)
Median $1.5k (exactly $1,498)
Top 25% $23k (exactly $22,567)
Top 5% $705k (exactly $705,365)
Developers, 2 yr 49
Released games 145
Announced 122
Effort 8 / 10
AI-buildability Low
Typical price $6.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 10% on the market, supply 15% more developers than the period before.

Free games: 8%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is low: the lowest rating among its tags.

Open World
effort 8 / 10 · low · effort 8 sits in the low band
Supernatural
effort 4 / 10 · medium · effort 4 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
8 / 10 · online systems, open world
Systems
Open World; 6 in 10 of the top 25% also carry Adventure, Action-Adventure, Exploration
Price point
$6.99 typical · top 25% priced $19.99 or above
Art
4 in 10 of the top 25% ship with Atmospheric, Story Rich, Dark
Plate 4 · demand

Why players buy here

The top 25% priced at $19.99 or above; the middle game at $6.99.

The top 10 games average 85% positive over 12,620 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $540, median $1.5k, 1 in 4 over $22k, 1 in 20 over $700k.

3 in 10 developers made under $540. 8 in 10 of the 27 games released 1 to 2 years ago have fewer than 100 reviews. 122 games are announced against 27 developers who shipped in the last year, ×4.5 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Open World with a different setting or mood, ranked by verdict then median.

  1. + WuxiaFair12 devs · median $634k · 17 announced
  2. + 4 Player LocalFair14 devs · median $82k · 20 announced
  3. + VampiresFair15 devs · median $23k · 21 announced
  4. + TrainsFair27 devs · median $21k · 25 announced
  5. + FMVFair11 devs · median $14k · 13 announced
  6. + GothicFair25 devs · median $5.4k · 32 announced
  7. + MarsFair12 devs · median $2.2k · 15 announced
  8. + TanksFair9 devs · median $1.3k · 11 announced
  9. + FaithLong shot11 devs · median $716 · 14 announced
  10. + DiplomacyPoor odds13 devs · median $1.8M · 38 announced
  11. + Real-Time with PausePoor odds8 devs · median $767k · 11 announced
  12. + Co-op CampaignPoor odds17 devs · median $267k · 65 announced

All 240 pairs on the Open World page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
CONTROL Ultimate Edition older $39.99 50,602 86% 1.5M $61M (exactly $60,707,219) Remedy Entertainment
Dishonored 2 older $29.99 42,988 90% 1.3M $39M (exactly $38,676,304) Arkane Studios
Ghostwire: Tokyo older $59.99 12,954 83% 389k $23M (exactly $23,313,314) Tango Gameworks
Darkwood older $19.99 22,236 94% 667k $13M (exactly $13,334,929) Acid Wizard Studio
BIGFOOT · EA older $19.99 17,818 83% 535k $11M (exactly $10,685,455) CyberLight Game Studio
Amnesia: The Bunker older $24.99 10,349 93% 310k $7.8M (exactly $7,758,645) Frictional Games
Murdered: Soul Suspect older $19.99 12,051 87% 362k $7.2M (exactly $7,226,985) Airtight Games
Hell is Us $49.99 4,279 83% 128k $6.4M (exactly $6,417,216) Rogue Factor
The Vanishing of Ethan Carter older $19.99 6,862 87% 206k $4.1M (exactly $4,115,141) The Astronauts
The Painscreek Killings older $19.99 5,784 90% 174k $3.5M (exactly $3,468,665) EQ Studios
Enigma of Fear $29.99 3,045 95% 91k $2.7M (exactly $2,739,586) Dumativa, Cellbit
1666: Amsterdam · EA $29.99 784 63% 24k $705k (exactly $705,365) Panache Digital Games
Folklore Hunter $17.99 1,217 75% 37k $657k (exactly $656,815) Liquid Donkey Games
Shattered Minds · EA $12.99 1,507 91% 45k $587k (exactly $587,278) eXtasy Games
Wheel World $19.99 735 90% 22k $441k (exactly $440,779) Messhof
Once Alive $11.99 415 82% 12k $149k (exactly $149,276) Cem Boray Yıldırım
Mosaic of the Strange $12.99 226 92% 6.8k $88k (exactly $88,072) Mark Ffrench
Mosaic of The Pharaohs $8.99 297 92% 8.9k $80k (exactly $80,101) Mark Ffrench
Second Sun $19.99 115 69% 3.5k $69k (exactly $68,966) Grey Wolf Entertainment

Estimates: copies = reviews × 30, gross = copies × list price.