Do I ship it?

GamesOpen WorldOpen World + Souls-like

Specimen · observed

Should I ship a Souls-like Open World game?

Open World + Souls-like

Of 113 developers who shipped a Souls-like Open World game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 268 more are announced, ×4.7 for every developer who shipped in the last year.

Verdict: poor odds, for a 8 / 10 build.

The middle developer here made $8.6k, ×5.7 the market's $1.5k for a 8 / 10 build, and 3 in 10 made under $900; 1 in 20 cleared $27M, ×18665 the market median. Revenue is up 65% on the market; 268 games are announced against 57 developers who shipped in the last year.

Deciding numbers: median 5.7 times the market baseline, revenue up 65% on the market, 268 announced, ×4.7 per developer who shipped in the last year.
Nobody has said they are building this yet.
Open World + Souls-like
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 113
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $27k → $3.2k → $3.0k → $6.2k → $5.8k → $9.6k → $13k (still earning) → $34k (still earning)
The last cohort is still earning.
Outcomes for Open World + Souls-like: Plate 1 · outcomes, 2 yr, n = 113
Bottom 30% $899 (exactly $899)
Median $8.6k (exactly $8,573)
Top 25% $232k (exactly $231,657)
Top 5% $28M (exactly $27,960,407)
Developers, 2 yr 113
Released games 332
Announced 268
Effort 8 / 10
AI-buildability Low
Typical price $11.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 65% on the market, supply as many developers as the period before.

Free games: 8%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is low: the lowest rating among its tags.

Open World
effort 8 / 10 · low · effort 8 sits in the low band
Souls-like
effort 7 / 10 · low · effort 7 sits in the low band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
8 / 10 · online systems, open world
Systems
Open World, Souls-like; 7 in 10 of the top 25% also carry Action, RPG, Action RPG
Price point
$11.99 typical · top 25% priced $49.99 or above
Art
5 in 10 of the top 25% ship with Third Person, Story Rich, Atmospheric
Plate 4 · demand

Why players buy here

The top 25% priced at $49.99 or above; the middle game at $11.99.

The top 10 games average 85% positive over 784,671 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $900, median $8.6k, 1 in 4 over $230k, 1 in 20 over $27M.

3 in 10 developers made under $900. 6 in 10 of the 68 games released 1 to 2 years ago have fewer than 100 reviews. 268 games are announced against 57 developers who shipped in the last year, ×4.7 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Open World with a different second tag, ranked by verdict then median.

  1. + WuxiaFair12 devs · median $634k · 17 announced
  2. + 4 Player LocalFair14 devs · median $82k · 20 announced
  3. + VampiresFair15 devs · median $23k · 21 announced
  4. + TrainsFair27 devs · median $21k · 25 announced
  5. + FMVFair11 devs · median $14k · 13 announced
  6. + GothicFair25 devs · median $5.4k · 32 announced
  7. + MarsFair12 devs · median $2.2k · 15 announced
  8. + TanksFair9 devs · median $1.3k · 11 announced
  9. + FaithLong shot11 devs · median $716 · 14 announced
  10. + DiplomacyPoor odds13 devs · median $1.8M · 38 announced
  11. + Real-Time with PausePoor odds8 devs · median $767k · 11 announced
  12. + Co-op CampaignPoor odds17 devs · median $267k · 65 announced

All 240 pairs on the Open World page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Black Myth: Wukong older $59.99 881,186 96% 26M $1.6B (exactly $1,585,870,444) Game Science
ELDEN RING older $59.99 831,470 93% 25M $1.5B (exactly $1,496,396,559) FromSoftware, Inc.
DARK SOULS™ III older $59.99 278,034 94% 8.3M $500M (exactly $500,377,790) FromSoftware, Inc.
Sekiro™: Shadows Die Twice - GOTY Edition older $59.99 259,508 95% 7.8M $467M (exactly $467,036,548) FromSoftware, Inc.
Monster Hunter: World older $29.99 317,068 89% 9.5M $285M (exactly $285,266,080) CAPCOM Co., Ltd.
Crimson Desert Enhanced $69.99 115,056 83% 3.5M $242M (exactly $241,583,083) Pearl Abyss
Hollow Knight: Silksong $19.99 386,977 89% 12M $232M (exactly $232,070,107) Team Cherry
Hollow Knight older $14.99 502,960 96% 15M $226M (exactly $226,181,112) Team Cherry
God of War older $49.99 129,712 95% 3.9M $195M (exactly $194,529,086) Santa Monica Studio, Jetpack Interactive
STAR WARS Jedi: Fallen Order™ older $39.99 153,782 88% 4.6M $184M (exactly $184,492,265) Respawn Entertainment
ELDEN RING NIGHTREIGN $39.99 129,476 83% 3.9M $155M (exactly $155,332,357) FromSoftware, Inc.
WUCHANG: Fallen Feathers $49.99 44,865 58% 1.3M $67M (exactly $67,284,040) Leenzee
God of War Ragnarök $59.99 32,502 89% 975k $58M (exactly $58,493,849) Santa Monica Studio, Jetpack Interactive
Mortal Shell II $49.99 18,644 79% 559k $28M (exactly $27,960,407) Cold Symmetry
Nioh 3 $69.99 11,777 78% 353k $25M (exactly $24,728,167) KOEI TECMO GAMES CO., LTD.
Onimusha: Way of the Sword $69.99 11,279 89% 338k $24M (exactly $23,682,516) CAPCOM Co., Ltd.
Grounded 2 · EA $29.99 21,442 82% 643k $19M (exactly $19,291,367) Obsidian Entertainment, Eidos-Montréal
Avowed $49.99 12,653 76% 380k $19M (exactly $18,975,704) Obsidian Entertainment

Estimates: copies = reviews × 30, gross = copies × list price.