Do I ship it?

GamesOpen WorldOpen World + Shop Keeper

Specimen · observed

Should I ship a Shop Keeper Open World game?

Open World + Shop Keeper

Of 36 developers who shipped a Shop Keeper Open World game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 78 more are announced, ×2.5 for every developer who shipped in the last year.

Verdict: poor odds, for a 8 / 10 build.

The middle developer here made $3.8k, ×2.5 the market's $1.5k for a 8 / 10 build, and 3 in 10 made under $1.1k; 1 in 20 cleared $280k, ×188 the market median. Revenue is down 65% on the market; 78 games are announced against 31 developers who shipped in the last year.

Deciding numbers: median 2.5 times the market baseline, revenue down 65% on the market, 78 announced, ×2.5 per developer who shipped in the last year.
Nobody has said they are building this yet.
Open World + Shop Keeper
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 36
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $135k → $8.4k → $1.3k (still earning) → $3.8k (still earning)
The last cohort is still earning.
Outcomes for Open World + Shop Keeper: Plate 1 · outcomes, 2 yr, n = 36
Bottom 30% $1.1k (exactly $1,079)
Median $3.8k (exactly $3,776)
Top 25% $24k (exactly $23,906)
Top 5% $282k (exactly $281,723)
Developers, 2 yr 36
Released games 46
Announced 78
Effort 8 / 10
AI-buildability Low
Typical price $8.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 65% on the market, supply 520% more developers than the period before.

Free games: 11%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is low: the lowest rating among its tags.

Open World
effort 8 / 10 · low · effort 8 sits in the low band
Shop Keeper
effort 3 / 10 · high · effort 3 sits in the high band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
8 / 10 · online systems, open world
Systems
Open World, Shop Keeper; 9 in 10 of the top 25% also carry Sandbox, Simulation, Management
Price point
$8.99 typical · top 25% priced $17.99 or above
Art
4 in 10 of the top 25% ship with 3D, First-Person, Realistic
Plate 4 · demand

Why players buy here

The top 25% priced at $17.99 or above; the middle game at $8.99.

The top 10 games average 78% positive over 3,328 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $1.1k, median $3.8k, 1 in 4 over $23k, 1 in 20 over $280k.

3 in 10 developers made under $1.1k. 6 in 10 of the 5 games released 1 to 2 years ago have fewer than 100 reviews. 78 games are announced against 31 developers who shipped in the last year, ×2.5 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Open World with a different second tag, ranked by verdict then median.

  1. + WuxiaFair12 devs · median $634k · 17 announced
  2. + 4 Player LocalFair14 devs · median $82k · 20 announced
  3. + VampiresFair15 devs · median $23k · 21 announced
  4. + TrainsFair27 devs · median $21k · 25 announced
  5. + FMVFair11 devs · median $14k · 13 announced
  6. + GothicFair25 devs · median $5.4k · 32 announced
  7. + MarsFair12 devs · median $2.2k · 15 announced
  8. + TanksFair9 devs · median $1.3k · 11 announced
  9. + FaithLong shot11 devs · median $716 · 14 announced
  10. + DiplomacyPoor odds13 devs · median $1.8M · 38 announced
  11. + Real-Time with PausePoor odds8 devs · median $767k · 11 announced
  12. + Co-op CampaignPoor odds17 devs · median $267k · 65 announced

All 240 pairs on the Open World page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Better Mart Simulator $14.99 1,238 89% 37k $557k (exactly $556,729) Exanticx Studio
SkyBrew: Entropic Strategist $17.99 522 75% 16k $282k (exactly $281,723) ATRIC Games
Summer Beach $24.99 181 66% 5.4k $136k (exactly $135,696) Sakura Cat
A Merchant's Promise · EA $14.99 300 86% 9.0k $135k (exactly $134,910) Game Draft Studio
Campsite Hustle! - Management Simulator · EA $14.99 251 73% 7.5k $113k (exactly $112,875) Red Shore Games
LOVE Hotel Simulator 🏩 $14.99 241 70% 7.2k $108k (exactly $108,378) Pocket Rocket Studio 🚀
GeckoShop $9.99 342 66% 10k $102k (exactly $102,497) Reptoid
Bug & Seek older $14.99 203 90% 6.1k $91k (exactly $91,289) So Peculiar
Arctic Shift: Fuel Station $13.99 79 49% 2.4k $33k (exactly $33,156) Wildbyte
Parcel Delivery Simulator $6.99 114 61% 3.4k $24k (exactly $23,906) Digital Melody
Drive Thru Miami - Restaurant Simulator · EA $9.99 60 60% 1.8k $18k (exactly $17,982) Alkame Games

Estimates: copies = reviews × 30, gross = copies × list price.