Games › Open World › Open World + Psychological
Should I ship a Psychological Open World game?
Open World + Psychological
Of 32 developers who shipped a Psychological Open World game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 74 more are announced, ×3.1 for every developer who shipped in the last year.
Verdict: poor odds, for a 8 / 10 build.
The middle developer here made $1.2k, ×0.8 the market's $1.5k for a 8 / 10 build, and 3 in 10 made under $450; 1 in 20 cleared $1.6M, ×1130 the market median. Revenue is up 170% on the market; 74 games are announced against 24 developers who shipped in the last year.
| Bottom 30% | $449 (exactly $449) |
|---|---|
| Median | $1.2k (exactly $1,198) |
| Top 25% | $7.2k (exactly $7,198) |
| Top 5% | $1.7M (exactly $1,692,353) |
| Developers, 2 yr | 32 |
| Released games | 95 |
| Announced | 74 |
| Effort | 8 / 10 |
| AI-buildability | Low |
| Typical price | $5.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 170% on the market, supply 200% more developers than the period before.
Free games: 8%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is low: the lowest rating among its tags.
- Open World
- effort 8 / 10 · low · effort 8 sits in the low band
- Psychological
- effort 3 / 10 · high · effort 3 sits in the high band
What it takes
- Effort
- 8 / 10 · online systems, open world
- Systems
- Open World; 5 in 10 of the top 25% also carry Adventure, Action, Exploration
- Price point
- $5.99 typical · top 25% priced $34.99 or above
- Art
- 5 in 10 of the top 25% ship with Atmospheric, Colorful, First-Person
Why players buy here
The top 25% priced at $34.99 or above; the middle game at $5.99.
The top 10 games average 84% positive over 7,583 reviews.
What kills games here
3 in 10 developers made under $450. All of the 13 games released 1 to 2 years ago have fewer than 100 reviews. 74 games are announced against 24 developers who shipped in the last year, ×3.1 per shipper.
Adjacent niches
Open World with a different setting or mood, ranked by verdict then median.
- + WuxiaFair
- + 4 Player LocalFair
- + VampiresFair
- + TrainsFair
- + FMVFair
- + GothicFair
- + MarsFair
- + TanksFair
- + FaithLong shot
- + DiplomacyPoor odds
- + Real-Time with PausePoor odds
- + Co-op CampaignPoor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | DREDGE | older | $24.99 | 47,624 95% | 1.4M | $36M (exactly $35,703,713) | Black Salt Games |
| | Sherlock Holmes Chapter One | older | $44.99 | 4,189 77% | 126k | $5.7M (exactly $5,653,893) | Frogwares |
| | The Suicide of Rachel Foster | older | $17.99 | 5,322 68% | 160k | $2.9M (exactly $2,872,283) | ONE-O-ONE GAMES |
| | Pathologic 3 | $34.99 | 2,528 80% | 76k | $2.7M (exactly $2,653,642) | Ice-Pick Lodge | |
| | Constance | $19.99 | 2,822 82% | 85k | $1.7M (exactly $1,692,353) | Blue Backpack | |
| | Kholat | older | $19.99 | 2,036 67% | 61k | $1.2M (exactly $1,220,989) | IMGN.PRO |
| | The Town of Light | older | $18.99 | 2,052 79% | 62k | $1.2M (exactly $1,169,024) | LKA |
| | The Park® | older | $12.99 | 2,534 69% | 76k | $988k (exactly $987,500) | Funcom |
| | The Lantern of the Laughless Saint | · EA | $19.99 | 1,460 89% | 44k | $876k (exactly $875,562) | NerveLabs |
| | Hyperbolica | older | $12.99 | 1,222 84% | 37k | $476k (exactly $476,213) | CodeParade |
| | Sister Ray | $11.99 | 410 95% | 12k | $147k (exactly $147,477) | The Growing Stones | |
| | ANGST: A TALE OF SURVIVAL | $7.99 | 227 86% | 6.8k | $54k (exactly $54,412) | Cherrypick Games | |
| | ART IS RIFLE | $14.99 | 65 76% | 2.0k | $29k (exactly $29,230) | Arman Pakan | |
| | Pigeon: A Love Story | $7.99 | 42 92% | 1.3k | $10k (exactly $10,067) | Wristwork | |
| | Escape From Infection Zone | $39.99 | 6 100% | 180 | $7.2k (exactly $7,198) | Funbang | |
| | Campfire: Night One | $14.99 | 12 91% | 360 | $5.4k (exactly $5,396) | Prisca, Mezey Krisztián | |
| | Inner Voice | $12.49 | 11 90% | 330 | $4.1k (exactly $4,122) | X INTERACTIVE |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
Your address goes to Buttondown, which sends the letter, and nowhere else. Every issue has an unsubscribe link. No tracking beyond the open count Buttondown keeps.