Do I ship it?

GamesOpen WorldOpen World + Procedural Generation

Specimen · observed

Should I ship a Procedural Generation Open World game?

Open World + Procedural Generation

Of 209 developers who shipped a Procedural Generation Open World game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 536 more are announced, ×4.5 for every developer who shipped in the last year.

Verdict: poor odds, for a 8 / 10 build.

The middle developer here made $4.4k, ×2.9 the market's $1.5k for a 8 / 10 build, and 3 in 10 made under $630; 1 in 20 cleared $2.5M, ×1729 the market median. Revenue is down 10% on the market; 536 games are announced against 119 developers who shipped in the last year.

Deciding numbers: median 2.9 times the market baseline, revenue down 10% on the market, 536 announced, ×4.5 per developer who shipped in the last year.
Nobody has said they are building this yet.
Open World + Procedural Generation
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 209
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $2.7k → $3.7k → $5.3k → $5.0k → $7.8k → $6.8k → $2.2k (still earning) → $4.0k (still earning)
The last cohort is still earning.
Outcomes for Open World + Procedural Generation: Plate 1 · outcomes, 2 yr, n = 209
Bottom 30% $628 (exactly $628)
Median $4.4k (exactly $4,404)
Top 25% $96k (exactly $95,952)
Top 5% $2.6M (exactly $2,589,464)
Developers, 2 yr 209
Released games 648
Announced 536
Effort 8 / 10
AI-buildability Low
Typical price $9.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 10% on the market, supply 30% more developers than the period before.

Free games: 9%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is low: the lowest rating among its tags.

Open World
effort 8 / 10 · low · effort 8 sits in the low band
Procedural Generation
effort 4 / 10 · medium · effort 4 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
8 / 10 · online systems, open world
Systems
Open World, Procedural Generation; 5 in 10 of the top 25% also carry Sandbox, Exploration, Building
Price point
$9.99 typical · top 25% priced $24.99 or above
Plate 4 · demand

Why players buy here

The top 25% priced at $24.99 or above; the middle game at $9.99.

The top 10 games average 86% positive over 98,470 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $630, median $4.4k, 1 in 4 over $95k, 1 in 20 over $2.5M.

3 in 10 developers made under $630. 7 in 10 of the 100 games released 1 to 2 years ago have fewer than 100 reviews. 536 games are announced against 119 developers who shipped in the last year, ×4.5 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Open World with a different second tag, ranked by verdict then median.

  1. + WuxiaFair12 devs · median $634k · 17 announced
  2. + 4 Player LocalFair14 devs · median $82k · 20 announced
  3. + VampiresFair15 devs · median $23k · 21 announced
  4. + TrainsFair27 devs · median $21k · 25 announced
  5. + FMVFair11 devs · median $14k · 13 announced
  6. + GothicFair25 devs · median $5.4k · 32 announced
  7. + MarsFair12 devs · median $2.2k · 15 announced
  8. + TanksFair9 devs · median $1.3k · 11 announced
  9. + FaithLong shot11 devs · median $716 · 14 announced
  10. + DiplomacyPoor odds13 devs · median $1.8M · 38 announced
  11. + Real-Time with PausePoor odds8 devs · median $767k · 11 announced
  12. + Co-op CampaignPoor odds17 devs · median $267k · 65 announced

All 240 pairs on the Open World page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
No Man's Sky older $59.99 315,054 83% 9.5M $567M (exactly $567,002,684) Hello Games
7 Days to Die older $44.99 273,589 87% 8.2M $369M (exactly $369,263,073) The Fun Pimps
RimWorld older $34.99 208,693 97% 6.3M $219M (exactly $219,065,042) Ludeon Studios
Transport Fever 2 older $39.99 26,714 89% 801k $32M (exactly $32,048,786) Urban Games
Core Keeper older $19.99 50,066 92% 1.5M $30M (exactly $30,024,580) Pugstorm
Dwarf Fortress older $29.99 29,303 94% 879k $26M (exactly $26,363,909) Bay 12 Games
Stoneshard · EA older $24.99 34,149 74% 1.0M $26M (exactly $25,601,505) Ink Stains Games
Banished older $19.99 37,895 90% 1.1M $23M (exactly $22,725,632) Shining Rock Software LLC
Hardspace: Shipbreaker older $34.99 19,431 89% 583k $20M (exactly $20,396,721) Blackbird Interactive
We Happy Few older $59.99 11,204 76% 336k $20M (exactly $20,163,839) Compulsion Games
Shadows of Doubt $24.99 14,646 82% 439k $11M (exactly $10,980,106) ColePowered Games
Caves of Qud $29.99 11,892 94% 357k $11M (exactly $10,699,232) Freehold Games
MISERY $12.99 20,015 85% 600k $7.8M (exactly $7,799,846) Platypus Entertainment
The Precinct $29.99 7,837 87% 235k $7.1M (exactly $7,050,949) Fallen Tree Games Ltd
Elin · EA $19.99 8,406 93% 252k $5.0M (exactly $5,041,078) Lafrontier
Len's Island $24.99 5,935 82% 178k $4.4M (exactly $4,449,470) Flow Studio
Master of Command $29.99 3,840 92% 115k $3.5M (exactly $3,454,848) Armchair Interactive
Keep Driving $17.99 6,188 93% 186k $3.3M (exactly $3,339,664) YCJY Games
Nuclear Nightmare · EA $6.99 15,403 81% 462k $3.2M (exactly $3,230,009) BG Productions
Flotsam $24.99 4,308 80% 129k $3.2M (exactly $3,229,708) Pajama Llama Games

Estimates: copies = reviews × 30, gross = copies × list price.