Games › Open World › Open World + Mythology
Should I ship a Mythological Open World game?
Open World + Mythology
Of 64 developers who shipped a Mythological Open World game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 142 more are announced, ×4.3 for every developer who shipped in the last year.
Verdict: poor odds, for a 8 / 10 build.
The middle developer here made $5.4k, ×3.6 the market's $1.5k for a 8 / 10 build, and 3 in 10 made under $360; 1 in 20 cleared $18M, ×12191 the market median. Revenue is flat on the market; 142 games are announced against 33 developers who shipped in the last year.
| Bottom 30% | $359 (exactly $359) |
|---|---|
| Median | $5.4k (exactly $5,397) |
| Top 25% | $108k (exactly $107,557) |
| Top 5% | $18M (exactly $18,262,681) |
| Developers, 2 yr | 64 |
| Released games | 164 |
| Announced | 142 |
| Effort | 8 / 10 |
| AI-buildability | Low |
| Typical price | $10.00 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue flat on the market, supply as many developers as the period before.
Free games: 12%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is low: the lowest rating among its tags.
- Open World
- effort 8 / 10 · low · effort 8 sits in the low band
- Mythology
- effort 5 / 10 · medium · effort 5 sits in the medium band
What it takes
- Effort
- 8 / 10 · online systems, open world
- Systems
- Open World; 5 in 10 of the top 25% also carry Adventure, RPG, Action
- Price point
- $10.00 typical · top 25% priced $29.99 or above
- Art
- 4 in 10 of the top 25% ship with Third Person, 3D, Atmospheric
Why players buy here
The top 25% priced at $29.99 or above; the middle game at $10.00.
The top 10 games average 90% positive over 598,233 reviews.
What kills games here
3 in 10 developers made under $360. 6 in 10 of the 39 games released 1 to 2 years ago have fewer than 100 reviews. 142 games are announced against 33 developers who shipped in the last year, ×4.3 per shipper.
Adjacent niches
Open World with a different setting or mood, ranked by verdict then median.
- + WuxiaFair
- + 4 Player LocalFair
- + VampiresFair
- + TrainsFair
- + FMVFair
- + GothicFair
- + MarsFair
- + TanksFair
- + FaithLong shot
- + DiplomacyPoor odds
- + Real-Time with PausePoor odds
- + Co-op CampaignPoor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Black Myth: Wukong | older | $59.99 | 881,186 96% | 26M | $1.6B (exactly $1,585,870,444) | Game Science |
| | Valheim | $29.99 | 464,893 94% | 14M | $418M (exactly $418,264,232) | Iron Gate AB | |
| | Assassin's Creed® Odyssey | older | $59.99 | 172,149 89% | 5.2M | $310M (exactly $309,816,555) | Ubisoft Quebec, Ubisoft Montreal, Ubiso… (Ubisoft Quebec, Ubisoft Montreal, Ubisoft Bucharest, Ubisoft Singapore, Ubisoft Montpellier, Ubisoft Kiev, Ubisoft Shanghai) |
| | Assassin's Creed® Origins | older | $59.99 | 119,764 85% | 3.6M | $216M (exactly $215,539,271) | Ubisoft Montreal |
| | God of War | older | $49.99 | 129,712 95% | 3.9M | $195M (exactly $194,529,086) | Santa Monica Studio, Jetpack Interactive |
| | Assassin's Creed Valhalla | older | $59.99 | 41,083 70% | 1.2M | $74M (exactly $73,937,075) | Ubisoft Montreal |
| | God of War Ragnarök | $59.99 | 32,502 89% | 975k | $58M (exactly $58,493,849) | Santa Monica Studio, Jetpack Interactive | |
| | The Scroll of Taiwu : Beyond The Dome | $29.99 | 56,535 65% | 1.7M | $51M (exactly $50,864,540) | ConchShip Games | |
| | Noita | older | $19.99 | 81,149 95% | 2.4M | $49M (exactly $48,665,055) | Nolla Games |
| | Gujian3(古剑奇谭三) | older | $29.99 | 40,829 85% | 1.2M | $37M (exactly $36,733,851) | 上海烛龙信息科技有限公司, Aurogon Shanghai |
| | Titan Quest II | · EA | $34.99 | 17,398 81% | 522k | $18M (exactly $18,262,681) | Grimlore Games |
| | Soulmask | $29.99 | 18,445 76% | 553k | $17M (exactly $16,594,966) | CampFire Studio | |
| | The Legend of Khiimori | · EA | $29.99 | 1,929 82% | 58k | $1.7M (exactly $1,735,521) | Aesir Interactive, NightinGames |
| | Yaoling: Mythical Journey | $19.99 | 2,854 90% | 86k | $1.7M (exactly $1,711,544) | RAYKA STUDIO | |
| | The Lantern of the Laughless Saint | · EA | $19.99 | 1,460 89% | 44k | $876k (exactly $875,562) | NerveLabs |
| | Spirit of the North 2 | $29.99 | 934 85% | 28k | $840k (exactly $840,320) | Infuse Studio | |
| | YAR: Forgotten Throne | $19.99 | 1,283 89% | 38k | $769k (exactly $769,415) | Honor Games |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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