Games › Open World › Open World + Mining
Should I ship a Mining Open World game?
Open World + Mining
Of 73 developers who shipped a Mining Open World game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 144 more are announced, ×3.3 for every developer who shipped in the last year.
Verdict: poor odds, for a 8 / 10 build.
The middle developer here made $5.5k, ×3.7 the market's $1.5k for a 8 / 10 build, and 3 in 10 made under $1.5k; 1 in 20 cleared $3.6M, ×2415 the market median. Revenue is up 65% on the market; 144 games are announced against 44 developers who shipped in the last year.
| Bottom 30% | $1.5k (exactly $1,497) |
|---|---|
| Median | $5.5k (exactly $5,513) |
| Top 25% | $116k (exactly $115,837) |
| Top 5% | $3.6M (exactly $3,618,278) |
| Developers, 2 yr | 73 |
| Released games | 196 |
| Announced | 144 |
| Effort | 8 / 10 |
| AI-buildability | Low |
| Typical price | $9.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 65% on the market, supply 50% more developers than the period before.
Free games: 9%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is low: the lowest rating among its tags.
- Open World
- effort 8 / 10 · low · effort 8 sits in the low band
- Mining
- effort 4 / 10 · medium · effort 4 sits in the medium band
What it takes
- Effort
- 8 / 10 · online systems, open world
- Systems
- Open World, Mining; 8 in 10 of the top 25% also carry Crafting, Building, Sandbox
- Price point
- $9.99 typical · top 25% priced $24.99 or above
- Art
- 4 in 10 of the top 25% ship with First-Person, 3D, Relaxing
Why players buy here
The top 25% priced at $24.99 or above; the middle game at $9.99.
The top 10 games average 82% positive over 77,150 reviews.
What kills games here
3 in 10 developers made under $1.5k. 7 in 10 of the 31 games released 1 to 2 years ago have fewer than 100 reviews. 144 games are announced against 44 developers who shipped in the last year, ×3.3 per shipper.
Adjacent niches
Open World with a different second tag, ranked by verdict then median.
- + WuxiaFair
- + 4 Player LocalFair
- + VampiresFair
- + TrainsFair
- + FMVFair
- + GothicFair
- + MarsFair
- + TanksFair
- + FaithLong shot
- + DiplomacyPoor odds
- + Real-Time with PausePoor odds
- + Co-op CampaignPoor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | ICARUS | older | $34.99 | 55,849 75% | 1.7M | $59M (exactly $58,624,695) | RocketWerkz |
| | My Time at Portia | older | $29.99 | 34,844 91% | 1.0M | $31M (exactly $31,349,147) | Pathea Games |
| | My Time at Sandrock | older | $39.99 | 24,110 88% | 723k | $29M (exactly $28,924,767) | Pathea Games |
| | Coral Island | older | $29.99 | 21,828 89% | 655k | $20M (exactly $19,638,652) | Stairway Games |
| | Fields of Mistria | $13.99 | 31,918 96% | 958k | $13M (exactly $13,395,985) | NPC Studio | |
| | Hydroneer | older | $14.99 | 27,131 85% | 814k | $12M (exactly $12,200,811) | Foulball Hangover |
| | Gold Mining Simulator | older | $19.99 | 15,132 72% | 454k | $9.1M (exactly $9,074,660) | Code Horizon |
| | Stationeers | · EA older | $34.99 | 8,597 88% | 258k | $9.0M (exactly $9,024,271) | RocketWerkz |
| | Luma Island | $19.99 | 11,204 84% | 336k | $6.7M (exactly $6,719,039) | Feel Free Games | |
| | Space Engineers 2 | · EA | $29.99 | 5,095 74% | 153k | $4.6M (exactly $4,583,972) | Keen Software House |
| | The Quinfall | $9.99 | 12,073 50% | 362k | $3.6M (exactly $3,618,278) | Vawraek Technology Inc. | |
| | SpaceBourne 2 | $19.99 | 4,951 75% | 149k | $3.0M (exactly $2,969,115) | Burak Dabak | |
| | Occupy Mars: The Game | $29.99 | 2,714 68% | 81k | $2.4M (exactly $2,441,786) | ▲ Pyramid Games | |
| | MineMogul | · EA | $14.99 | 4,330 96% | 130k | $1.9M (exactly $1,947,201) | NoodleForge (Gvarados & Diomonder) |
| | Starminer | · EA | $29.99 | 1,818 72% | 55k | $1.6M (exactly $1,635,655) | CoolAndGoodGames |
| | Planet Centauri | $14.99 | 2,102 75% | 63k | $945k (exactly $945,269) | Permadeath | |
| | Orebound | · EA | $24.99 | 945 77% | 28k | $708k (exactly $708,466) | Emberforge |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
Your address goes to Buttondown, which sends the letter, and nowhere else. Every issue has an unsubscribe link. No tracking beyond the open count Buttondown keeps.