Games › Open World › Open World + Medieval
Should I ship a Medieval Open World game?
Open World + Medieval
Of 208 developers who shipped a Medieval Open World game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 546 more are announced, ×4.6 for every developer who shipped in the last year.
Verdict: poor odds, for a 8 / 10 build.
The middle developer here made $3.4k, ×2.2 the market's $1.5k for a 8 / 10 build, and 3 in 10 made under $600; 1 in 20 cleared $3.6M, ×2415 the market median. Revenue is down 30% on the market; 546 games are announced against 118 developers who shipped in the last year.
| Bottom 30% | $599 (exactly $599) |
|---|---|
| Median | $3.4k (exactly $3,355) |
| Top 25% | $58k (exactly $58,455) |
| Top 5% | $3.6M (exactly $3,618,278) |
| Developers, 2 yr | 208 |
| Released games | 660 |
| Announced | 546 |
| Effort | 8 / 10 |
| AI-buildability | Low |
| Typical price | $9.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 30% on the market, supply 30% more developers than the period before.
Free games: 16%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is low: the lowest rating among its tags.
- Open World
- effort 8 / 10 · low · effort 8 sits in the low band
- Medieval
- effort 4 / 10 · medium · effort 4 sits in the medium band
What it takes
- Effort
- 8 / 10 · online systems, open world
- Systems
- Open World; 6 in 10 of the top 25% also carry RPG, Adventure, Exploration
- Price point
- $9.99 typical · top 25% priced $24.99 or above
Why players buy here
The top 25% priced at $24.99 or above; the middle game at $9.99.
The top 10 games average 85% positive over 403,070 reviews.
What kills games here
3 in 10 developers made under $600. 7 in 10 of the 105 games released 1 to 2 years ago have fewer than 100 reviews. 546 games are announced against 118 developers who shipped in the last year, ×4.6 per shipper.
Adjacent niches
Open World with a different setting or mood, ranked by verdict then median.
- + WuxiaFair
- + 4 Player LocalFair
- + VampiresFair
- + TrainsFair
- + FMVFair
- + GothicFair
- + MarsFair
- + TanksFair
- + FaithLong shot
- + DiplomacyPoor odds
- + Real-Time with PausePoor odds
- + Co-op CampaignPoor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | The Witcher 3: Wild Hunt - Complete Edition | older | $49.99 | 823,357 96% | 25M | $1.2B (exactly $1,234,788,493) | CD PROJEKT RED |
| | Mount & Blade II: Bannerlord | older | $49.99 | 230,490 87% | 6.9M | $346M (exactly $345,665,853) | TaleWorlds Entertainment |
| | Kingdom Come: Deliverance II | $59.99 | 144,558 93% | 4.3M | $260M (exactly $260,161,033) | Warhorse Studios | |
| | Crimson Desert Enhanced | $69.99 | 115,056 83% | 3.5M | $242M (exactly $241,583,083) | Pearl Abyss | |
| | Middle-earth™: Shadow of War™ | older | $49.99 | 87,777 88% | 2.6M | $132M (exactly $131,639,167) | Monolith Productions |
| | Kingdom Come: Deliverance | older | $29.99 | 143,303 83% | 4.3M | $129M (exactly $128,929,709) | Warhorse Studios |
| | Dragon's Dogma 2 | older | $39.99 | 76,627 62% | 2.3M | $92M (exactly $91,929,412) | CAPCOM Co., Ltd. |
| | The Elder Scrolls IV: Oblivion Remastered | $49.99 | 59,690 76% | 1.8M | $90M (exactly $89,517,093) | Bethesda Game Studios, Virtuos | |
| | Age of Empires IV: Anniversary Edition | older | $39.99 | 72,275 85% | 2.2M | $87M (exactly $86,708,318) | World's Edge, Relic Entertainment, Forg… (World's Edge, Relic Entertainment, Forgotten Empires, Climax Studios) |
| | Mount & Blade: Warband | older | $19.99 | 135,425 97% | 4.1M | $81M (exactly $81,214,372) | TaleWorlds Entertainment |
| | Mortal Shell II | $49.99 | 18,644 79% | 559k | $28M (exactly $27,960,407) | Cold Symmetry | |
| | Foundation | $34.99 | 23,037 86% | 691k | $24M (exactly $24,181,939) | Polymorph Games | |
| | Assassin's Creed Mirage | $49.99 | 11,612 76% | 348k | $17M (exactly $17,414,516) | Ubisoft Bordeaux | |
| | Pax Dei | $29.99 | 7,163 56% | 215k | $6.4M (exactly $6,444,551) | Mainframe Industries | |
| | Stronghold Crusader: Definitive Edition | $19.99 | 10,627 92% | 319k | $6.4M (exactly $6,373,012) | Firefly Studios | |
| | Sengoku Dynasty | $29.99 | 6,592 74% | 198k | $5.9M (exactly $5,930,822) | Superkami | |
| | Of Ash and Steel | $29.99 | 6,091 66% | 183k | $5.5M (exactly $5,480,073) | Fire & Frost |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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