Do I ship it?

GamesOpen WorldOpen World + Management

Specimen · observed

Should I ship a Management Open World game?

Open World + Management

Of 256 developers who shipped a Management Open World game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 577 more are announced, ×3.6 for every developer who shipped in the last year.

Verdict: poor odds, for a 8 / 10 build.

The middle developer here made $13k, ×8.6 the market's $1.5k for a 8 / 10 build, and 3 in 10 made under $2.1k; 1 in 20 cleared $3.6M, ×2423 the market median. Revenue is down 10% on the market; 577 games are announced against 162 developers who shipped in the last year.

Deciding numbers: median 8.6 times the market baseline, revenue down 10% on the market, 577 announced, ×3.6 per developer who shipped in the last year.
Nobody has said they are building this yet.
Open World + Management
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 256
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $32k → $177k → $19k → $8.3k → $20k → $24k → $21k (still earning) → $5.1k (still earning)
The last cohort is still earning.
Outcomes for Open World + Management: Plate 1 · outcomes, 2 yr, n = 256
Bottom 30% $2.1k (exactly $2,098)
Median $13k (exactly $12,928)
Top 25% $166k (exactly $166,433)
Top 5% $3.6M (exactly $3,630,292)
Developers, 2 yr 256
Released games 711
Announced 577
Effort 8 / 10
AI-buildability Low
Typical price $12.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 10% on the market, supply 65% more developers than the period before.

Free games: 9%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is low: the lowest rating among its tags.

Open World
effort 8 / 10 · low · effort 8 sits in the low band
Management
effort 5 / 10 · medium · effort 5 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
8 / 10 · online systems, open world
Systems
Open World, Management; 6 in 10 of the top 25% also carry Simulation, Sandbox, Base Building
Price point
$12.99 typical · top 25% priced $29.99 or above
Art
3 in 10 of the top 25% ship with First-Person
Plate 4 · demand

Why players buy here

The top 25% priced at $29.99 or above; the middle game at $12.99.

The top 10 games average 94% positive over 390,475 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $2.1k, median $13k, 1 in 4 over $160k, 1 in 20 over $3.6M.

3 in 10 developers made under $2.1k. 6 in 10 of the 109 games released 1 to 2 years ago have fewer than 100 reviews. 577 games are announced against 162 developers who shipped in the last year, ×3.6 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Open World with a different second tag, ranked by verdict then median.

  1. + WuxiaFair12 devs · median $634k · 17 announced
  2. + 4 Player LocalFair14 devs · median $82k · 20 announced
  3. + VampiresFair15 devs · median $23k · 21 announced
  4. + TrainsFair27 devs · median $21k · 25 announced
  5. + FMVFair11 devs · median $14k · 13 announced
  6. + GothicFair25 devs · median $5.4k · 32 announced
  7. + MarsFair12 devs · median $2.2k · 15 announced
  8. + TanksFair9 devs · median $1.3k · 11 announced
  9. + FaithLong shot11 devs · median $716 · 14 announced
  10. + DiplomacyPoor odds13 devs · median $1.8M · 38 announced
  11. + Real-Time with PausePoor odds8 devs · median $767k · 11 announced
  12. + Co-op CampaignPoor odds17 devs · median $267k · 65 announced

All 240 pairs on the Open World page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Euro Truck Simulator 2 older $19.99 756,984 97% 23M $454M (exactly $453,963,305) SCS Software
RimWorld older $34.99 208,693 97% 6.3M $219M (exactly $219,065,042) Ludeon Studios
Factorio older $35.00 191,814 97% 5.8M $201M (exactly $201,404,700) Wube Software LTD.
Schedule I · EA $19.99 288,939 97% 8.7M $173M (exactly $173,276,718) TVGS
Planet Zoo older $44.99 81,191 90% 2.4M $110M (exactly $109,583,493) Frontier Developments
Oxygen Not Included older $24.99 135,337 96% 4.1M $101M (exactly $101,462,149) Klei Entertainment
American Truck Simulator older $19.99 165,692 97% 5.0M $99M (exactly $99,365,492) SCS Software
Cities: Skylines II older $49.99 64,211 57% 1.9M $96M (exactly $96,297,237) Iceflake Studios, Colossal Order
Manor Lords · EA older $39.99 76,884 84% 2.3M $92M (exactly $92,237,735) Slavic Magic
Kenshi older $29.99 98,451 95% 3.0M $89M (exactly $88,576,365) Lo-Fi Games
Foundation $34.99 23,037 86% 691k $24M (exactly $24,181,939) Polymorph Games
Jurassic World Evolution 3 $59.99 11,387 93% 342k $20M (exactly $20,493,184) Frontier Developments
The Last Caretaker · EA $34.99 13,178 86% 395k $14M (exactly $13,832,947) Channel37 Ltd
Big Ambitions $25.99 14,003 92% 420k $11M (exactly $10,918,139) Hovgaard Games
The Bus $39.99 7,831 73% 235k $9.4M (exactly $9,394,851) TML-Studios
Space Haven $24.99 10,267 85% 308k $7.7M (exactly $7,697,170) Bugbyte Ltd.
Sengoku Dynasty $29.99 6,592 74% 198k $5.9M (exactly $5,930,822) Superkami
Car Dealer Simulator $19.99 9,831 88% 295k $5.9M (exactly $5,895,651) Garage Monkeys
Railroads Online $29.99 5,410 75% 162k $4.9M (exactly $4,867,377) Stefan Kelnberger

Estimates: copies = reviews × 30, gross = copies × list price.