Games › Open World › Open World + Interactive Fiction
Should I ship an Interactive Fiction Open World game?
Open World + Interactive Fiction
Of 64 developers who shipped an Interactive Fiction Open World game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 154 more are announced, ×4.1 for every developer who shipped in the last year.
Verdict: poor odds, for a 8 / 10 build.
The middle developer here made $1.5k, level with the market's $1.5k for a 8 / 10 build, and 3 in 10 made under $300; 1 in 20 cleared $160k, ×113 the market median. Revenue is up 305% on the market; 154 games are announced against 38 developers who shipped in the last year.
| Bottom 30% | $299 (exactly $299) |
|---|---|
| Median | $1.5k (exactly $1,498) |
| Top 25% | $11k (exactly $11,389) |
| Top 5% | $170k (exactly $169,715) |
| Developers, 2 yr | 64 |
| Released games | 190 |
| Announced | 154 |
| Effort | 8 / 10 |
| AI-buildability | Low |
| Typical price | $7.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 305% on the market, supply 35% more developers than the period before.
Free games: 21%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is low: the lowest rating among its tags.
- Open World
- effort 8 / 10 · low · effort 8 sits in the low band
- Interactive Fiction
- effort 1 / 10 · high · prose plus a state machine
What it takes
- Effort
- 8 / 10 · online systems, open world
- Systems
- Open World, Interactive Fiction; 5 in 10 of the top 25% also carry Adventure, RPG, Exploration
- Price point
- $7.99 typical · top 25% priced $19.99 or above
- Art
- 4 in 10 of the top 25% ship with Story Rich, 3D, Atmospheric
Why players buy here
The top 25% priced at $19.99 or above; the middle game at $7.99.
The top 10 games average 91% positive over 12,702 reviews.
What kills games here
3 in 10 developers made under $300. 9 in 10 of the 35 games released 1 to 2 years ago have fewer than 100 reviews. 154 games are announced against 38 developers who shipped in the last year, ×4.1 per shipper.
Adjacent niches
Open World with a different second tag, ranked by verdict then median.
- + WuxiaFair
- + 4 Player LocalFair
- + VampiresFair
- + TrainsFair
- + FMVFair
- + GothicFair
- + MarsFair
- + TanksFair
- + FaithLong shot
- + DiplomacyPoor odds
- + Real-Time with PausePoor odds
- + Co-op CampaignPoor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | SCARLET NEXUS | older | $59.99 | 13,749 81% | 412k | $25M (exactly $24,744,075) | BANDAI NAMCO Studios Inc. |
| | Hobo: Tough Life | older | $29.99 | 8,679 84% | 260k | $7.8M (exactly $7,808,496) | Perun Creative |
| | Haven | older | $24.99 | 5,294 88% | 159k | $4.0M (exactly $3,968,912) | The Game Bakers |
| | Easy Delivery Co. | $12.99 | 9,538 95% | 286k | $3.7M (exactly $3,716,959) | Sam C | |
| | Slaves of Rome | older | $24.99 | 1,924 73% | 58k | $1.4M (exactly $1,442,423) | Biggus Diccus Games |
| | Wild West Legacy | older | $26.99 | 1,706 39% | 51k | $1.4M (exactly $1,381,348) | Moon Punch Studio |
| | SEASON: A letter to the future | older | $24.99 | 1,832 93% | 55k | $1.4M (exactly $1,373,450) | Scavengers Studio |
| | The Lord of the Rings: Gollum™ | older | $49.99 | 839 41% | 25k | $1.3M (exactly $1,258,248) | Daedalic Entertainment |
| | IMMORTALITY | older | $19.99 | 1,768 84% | 53k | $1.1M (exactly $1,060,270) | Sam Barlow, Half Mermaid |
| | State of Mind | older | $19.99 | 1,548 76% | 46k | $928k (exactly $928,336) | Daedalic Entertainment |
| | I Am Jesus Christ | $19.99 | 1,486 87% | 45k | $891k (exactly $891,154) | Space Boat Studios | |
| | 万词破 - 单词女友 | $14.99 | 448 89% | 13k | $201k (exactly $201,466) | 万词破学游组 | |
| | Vaudeville | $19.99 | 283 48% | 8.5k | $170k (exactly $169,715) | Bumblebee Studios | |
| | Kromlech | · EA | $29.99 | 136 65% | 4.1k | $122k (exactly $122,359) | Perun Creative |
| | Heroines Through My Lens | $19.99 | 168 87% | 5.0k | $101k (exactly $100,750) | Storytaco | |
| | Hacked: The Streamer | $8.49 | 268 73% | 8.0k | $68k (exactly $68,260) | Button Interactive, NAISU | |
| | Vampire Syndicate: Gangs of MoonFall | · EA | $19.99 | 111 71% | 3.3k | $67k (exactly $66,567) | A Memory of Eternity |
| | Horny Housewives 2 | $14.99 | 146 63% | 4.4k | $66k (exactly $65,656) | Entropy Digital Entertainment | |
| | CyberPimp 2069 | $17.99 | 118 87% | 3.5k | $64k (exactly $63,685) | Entropy Digital Entertainment |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
Your address goes to Buttondown, which sends the letter, and nowhere else. Every issue has an unsubscribe link. No tracking beyond the open count Buttondown keeps.