Do I ship it?

GamesOpen WorldOpen World + Grid-Based Movement

Specimen · observed

Should I ship a Grid-Based Movement Open World game?

Open World + Grid-Based Movement

Of 30 developers who shipped a Grid-Based Movement Open World game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 51 more are announced, ×3.0 for every developer who shipped in the last year.

Verdict: poor odds, for a 8 / 10 build.

The middle developer here made $3.7k, ×2.5 the market's $1.5k for a 8 / 10 build, and 3 in 10 made under $540; 1 in 20 cleared $120k, ×82 the market median. Revenue is up 1245% on the market; 51 games are announced against 17 developers who shipped in the last year.

Deciding numbers: median 2.5 times the market baseline, revenue up 1245% on the market, 51 announced, ×3.0 per developer who shipped in the last year.
Nobody has said they are building this yet.
Open World + Grid-Based Movement
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 30
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $9.0k → $1.5k → $8.6k → $21k → $719 → $2.4k → $7.7k (still earning) → $2.5k (still earning)
The last cohort is still earning.
Outcomes for Open World + Grid-Based Movement: Plate 1 · outcomes, 2 yr, n = 30
Bottom 30% $539 (exactly $539)
Median $3.7k (exactly $3,742)
Top 25% $23k (exactly $22,789)
Top 5% $122k (exactly $122,339)
Developers, 2 yr 30
Released games 79
Announced 51
Effort 8 / 10
AI-buildability Low
Typical price $9.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 1245% on the market, supply 30% more developers than the period before.

Free games: 13%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is low: the lowest rating among its tags.

Open World
effort 8 / 10 · low · effort 8 sits in the low band
Grid-Based Movement
effort 3 / 10 · high · effort 3 sits in the high band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
8 / 10 · online systems, open world
Systems
Open World, Grid-Based Movement; 4 in 10 of the top 25% also carry RPG, Strategy, Crafting
Price point
$9.99 typical · top 25% priced $20.00 or above
Art
4 in 10 of the top 25% ship with 2D, Nonlinear
Plate 4 · demand

Why players buy here

The top 25% priced at $20.00 or above; the middle game at $9.99.

The top 10 games average 89% positive over 1,095 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $540, median $3.7k, 1 in 4 over $22k, 1 in 20 over $120k.

3 in 10 developers made under $540. 9 in 10 of the 18 games released 1 to 2 years ago have fewer than 100 reviews. 51 games are announced against 17 developers who shipped in the last year, ×3.0 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Open World with a different second tag, ranked by verdict then median.

  1. + WuxiaFair12 devs · median $634k · 17 announced
  2. + 4 Player LocalFair14 devs · median $82k · 20 announced
  3. + VampiresFair15 devs · median $23k · 21 announced
  4. + TrainsFair27 devs · median $21k · 25 announced
  5. + FMVFair11 devs · median $14k · 13 announced
  6. + GothicFair25 devs · median $5.4k · 32 announced
  7. + MarsFair12 devs · median $2.2k · 15 announced
  8. + TanksFair9 devs · median $1.3k · 11 announced
  9. + FaithLong shot11 devs · median $716 · 14 announced
  10. + DiplomacyPoor odds13 devs · median $1.8M · 38 announced
  11. + Real-Time with PausePoor odds8 devs · median $767k · 11 announced
  12. + Co-op CampaignPoor odds17 devs · median $267k · 65 announced

All 240 pairs on the Open World page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Might & Magic X - Legacy older $29.99 3,178 65% 95k $2.9M (exactly $2,859,247) Ubisoft
NEO Scavenger older $14.99 4,437 89% 133k $2.0M (exactly $1,995,319) Blue Bottle Games
Mashinky · EA older $24.99 2,361 84% 71k $1.8M (exactly $1,770,042) Jan Zelený
Low Magic Age · EA older $14.99 3,342 89% 100k $1.5M (exactly $1,502,897) Low Magic Studios
Avernum: Escape From the Pit older $9.99 1,191 91% 36k $357k (exactly $356,943) Spiderweb Software
Wizardry 8 older $9.99 1,080 89% 32k $324k (exactly $323,676) Sir-Tech Canada
Archaelund · EA older $24.99 417 84% 13k $313k (exactly $312,625) 4 Dimension Games
Wayward · EA older $7.99 1,213 86% 36k $291k (exactly $290,756) Unlok
Legends of Amberland: The Forgotten Crown older $19.99 284 94% 8.5k $170k (exactly $170,315) Silver Lemur Games
Bonfire Peaks older $19.99 284 93% 8.5k $170k (exactly $170,315) Corey Martin, Alan Hazelden, Mari Zand,… (Corey Martin, Alan Hazelden, Mari Zand, Zach Soares)
Gentoo Rescue $19.99 237 99% 7.1k $142k (exactly $142,129) Jagriff
Veterum $19.99 204 85% 6.1k $122k (exactly $122,339) Crasleen Games
Avernum 4: Greed and Glory $19.99 133 92% 4.0k $80k (exactly $79,760) Spiderweb Software
Trolddom $9.99 204 94% 6.1k $61k (exactly $61,139) Plant Based Games
Icaria $24.99 79 75% 2.4k $59k (exactly $59,226) Blindsight Games LLC
Toroban $20.00 60 86% 1.8k $36k (exactly $36,000) Hebert Games LLC
Legends of Amberland III: The Crimson Tower $19.99 53 98% 1.6k $32k (exactly $31,784) Silver Lemur Games
Dragonero $19.99 38 68% 1.1k $23k (exactly $22,789) Operaludica
Nuumonsters $9.99 55 54% 1.7k $16k (exactly $16,484) Yanako RPGs
Alchemist's Alcove $7.99 32 96% 960 $7.7k (exactly $7,670) Nefarious Brew Games

Estimates: copies = reviews × 30, gross = copies × list price.