Games › Wargame › Wargame + Cyberpunk
Should I ship a Cyberpunk Wargame?
Wargame + Cyberpunk
Only 12 developers shipped a Cyberpunk Wargame in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, Globalism, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 27 more are announced, ×6.8 for every developer who shipped in the last year.
Verdict: dead, for a 5 / 10 build.
Only 4 developers shipped this in the last year, under the 5 a verdict needs; over 2 years the middle one made $150 against a market of $630. 27 games are announced.
| Bottom 30% | $0 (exactly $0) |
|---|---|
| Median | $148 (exactly $148) |
| Top 25% | $750 (exactly $750) |
| Top 5% | $15k (exactly $15,295) |
| Developers, 2 yr | 12 |
| Released games | 35 |
| Announced | 27 |
| Effort | 5 / 10 |
| AI-buildability | Medium |
| Typical price | $5.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue too few recent games to read momentum, supply 50% fewer developers than the period before.
Free games: 9%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is medium: the lowest rating among its tags.
What it takes
- Effort
- 5 / 10 · real systems or entry 3D
- Systems
- Wargame
- Price point
- $5.99 typical
Why players buy here
The top 7 games average 80% positive over 132 reviews.
What kills games here
3 in 10 developers made under $50. 9 in 10 of the 8 games released 1 to 2 years ago have fewer than 100 reviews. 27 games are announced against 4 developers who shipped in the last year, ×6.8 per shipper.
Adjacent niches
Wargame with a different setting or mood, ranked by verdict then median.
- + Inventory ManagementFair
- + Local MultiplayerFair
- + NavalFair
- + TabletopFair
- + LogicFair
- + Real-Time with PausePoor odds
- + Real-TimePoor odds
- + Co-opPoor odds
- + StealthPoor odds
- + DiplomacyPoor odds
- + Colony SimPoor odds
- + SandboxPoor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Combat Mission Black Sea | older | $59.99 | 422 81% | 13k | $759k (exactly $759,473) | Battlefront |
| | Nuke Them All | older | $9.99 | 76 82% | 2.3k | $23k (exactly $22,777) | Indie PapaMike |
| | Globalism | · EA | $29.99 | 17 52% | 510 | $15k (exactly $15,295) | igelanium games |
| | Future Breach 64 | $2.99 | 105 86% | 3.2k | $9.4k (exactly $9,418) | Yurii Nikshych | |
| | Make War | older | $5.99 | 47 51% | 1.4k | $8.4k (exactly $8,446) | Creepy Brothers |
| | Rage of Mechs | · EA older | $9.99 | 8 50% | 240 | $2.4k (exactly $2,398) | Custom Software Development Limited |
| | SteamCity Chronicles - Rise Of The Rose | older | $12.99 | 6 50% | 180 | $2.3k (exactly $2,338) | FeelThere |
| | Cyberless: Online | older | $9.99 | 6 83% | 180 | $1.8k (exactly $1,798) | TeamCyberless |
| | GALACTIC FIELD 《银河领域》 | older | $21.00 | 2 50% | 60 | $1.3k (exactly $1,260) | Two Thousand and one entertainment stud… (Two Thousand and one entertainment studios) |
| | Gorgeous and Fantastic Battle | · EA older | $8.99 | 4 75% | 120 | $1.1k (exactly $1,079) | lucky_tree_dev |
| | Nexus Wars | · EA | $24.99 | 1 0% | 30 | $750 (exactly $750) | Ajion Arts |
| | 100 Wars | $7.99 | 2 50% | 60 | $479 (exactly $479) | 文艺复兴雪 | |
| | Black Signal | $4.99 | 1 0% | 30 | $150 (exactly $150) | Matthew Lalande | |
| | Bulletproof Tank Adventure | $0.99 | 5 100% | 150 | $148 (exactly $148) | HAPPYTECH | |
| | Xenocide | $3.99 | 1 100% | 30 | $120 (exactly $120) | Cryptomnesic | |
| | RETRO ROBOTS 2D | $7.99 | 0 0% | 0 | $0 (exactly $0) | Daniel Martínez Martínez-Pardo | |
| | Base Defense | $4.99 | 0 0% | 0 | $0 (exactly $0) | Taranau Aliaksei | |
| | SteelMechBattle | $3.99 | 0 0% | 0 | $0 (exactly $0) | SteelGearWorks |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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