Do I ship it?

GamesOpen WorldOpen World + Cyberpunk

Specimen · observed

Should I ship a Cyberpunk Open World game?

Open World + Cyberpunk

Of 38 developers who shipped a Cyberpunk Open World game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 143 more are announced, ×6.5 for every developer who shipped in the last year.

Verdict: poor odds, for a 8 / 10 build.

The middle developer here made $810, ×0.5 the market's $1.5k for a 8 / 10 build, and 3 in 10 made under $150. 143 games are announced against 22 developers who shipped in the last year, ×6.5 per shipper, while revenue is down 70% on the market.

Deciding numbers: median 0.5 times the market baseline, revenue down 70% on the market, 143 announced, ×6.5 per developer who shipped in the last year.
Nobody has said they are building this yet.
Open World + Cyberpunk
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 38
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $9.6k → $599 → $14k → $3.3k → $809 → $5.8k → $300 (still earning) → $0 (still earning)
The last cohort is still earning.
Outcomes for Open World + Cyberpunk: Plate 1 · outcomes, 2 yr, n = 38
Bottom 30% $150 (exactly $150)
Median $809 (exactly $809)
Top 25% $25k (exactly $24,819)
Top 5% $1.9M (exactly $1,881,259)
Developers, 2 yr 38
Released games 174
Announced 143
Effort 8 / 10
AI-buildability Low
Typical price $9.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 70% on the market, supply 40% more developers than the period before.

Free games: 10%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is low: the lowest rating among its tags.

Open World
effort 8 / 10 · low · effort 8 sits in the low band
Cyberpunk
effort 5 / 10 · medium · effort 5 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
8 / 10 · online systems, open world
Systems
Open World; 5 in 10 of the top 25% also carry RPG, Action, Combat
Price point
$9.99 typical · top 25% priced $19.99 or above
Art
4 in 10 of the top 25% ship with Atmospheric, First-Person, Top-Down
Plate 4 · demand

Why players buy here

The top 25% priced at $19.99 or above; the middle game at $9.99.

The top 10 games average 80% positive over 18,901 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $150, median $810, 1 in 4 over $24k, 1 in 20 over $1.8M.

3 in 10 developers made under $150. 8 in 10 of the 18 games released 1 to 2 years ago have fewer than 100 reviews. 143 games are announced against 22 developers who shipped in the last year, ×6.5 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Open World with a different setting or mood, ranked by verdict then median.

  1. + WuxiaFair12 devs · median $634k · 17 announced
  2. + 4 Player LocalFair14 devs · median $82k · 20 announced
  3. + VampiresFair15 devs · median $23k · 21 announced
  4. + TrainsFair27 devs · median $21k · 25 announced
  5. + FMVFair11 devs · median $14k · 13 announced
  6. + GothicFair25 devs · median $5.4k · 32 announced
  7. + MarsFair12 devs · median $2.2k · 15 announced
  8. + TanksFair9 devs · median $1.3k · 11 announced
  9. + FaithLong shot11 devs · median $716 · 14 announced
  10. + DiplomacyPoor odds13 devs · median $1.8M · 38 announced
  11. + Real-Time with PausePoor odds8 devs · median $767k · 11 announced
  12. + Co-op CampaignPoor odds17 devs · median $267k · 65 announced

All 240 pairs on the Open World page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Cyberpunk 2077 older $59.99 883,400 87% 27M $1.6B (exactly $1,589,854,980) CD PROJEKT RED
Stray older $29.99 157,579 97% 4.7M $142M (exactly $141,773,826) BlueTwelve Studio
Atomic Heart older $59.99 41,690 81% 1.3M $75M (exactly $75,029,493) Mundfish
Deus Ex: Mankind Divided older $29.99 30,709 77% 921k $28M (exactly $27,628,887) Eidos Montreal, Feral Interactive (Linu… (Eidos Montreal, Feral Interactive (Linux/Mac))
Ghostwire: Tokyo older $59.99 12,954 83% 389k $23M (exactly $23,313,314) Tango Gameworks
Watch Dogs®: Legion older $59.99 11,891 56% 357k $21M (exactly $21,400,233) Ubisoft Toronto
The Ascent older $29.99 19,235 74% 577k $17M (exactly $17,305,730) Neon Giant
RAGE 2 older $39.99 14,019 64% 421k $17M (exactly $16,818,594) id Software, Avalanche Studios
Shadows of Doubt $24.99 14,646 82% 439k $11M (exactly $10,980,106) ColePowered Games
CrossCode older $19.99 16,376 92% 491k $9.8M (exactly $9,820,687) Radical Fish Games
Ostranauts $19.99 3,137 77% 94k $1.9M (exactly $1,881,259) Blue Bottle Games
G-Rebels · EA $29.99 254 79% 7.6k $229k (exactly $228,524) Reakktor Studios
Glitchpunk $19.99 174 47% 5.2k $104k (exactly $104,348) Dark Lord
Blood Running $16.99 198 68% 5.9k $101k (exactly $100,921) Dead Unicorn
Vampire Syndicate: Gangs of MoonFall · EA $19.99 111 71% 3.3k $67k (exactly $66,567) A Memory of Eternity
CyberPimp 2069 $17.99 118 87% 3.5k $64k (exactly $63,685) Entropy Digital Entertainment
Tomomon $14.99 126 70% 3.8k $57k (exactly $56,662) ManicBuild Studio
CyberTaxi: Lunatic Nights · EA $13.99 68 55% 2.0k $29k (exactly $28,540) Hed Media Games
CRABS MUST DIE! $11.99 69 81% 2.1k $25k (exactly $24,819) Roman Kharlamov

Estimates: copies = reviews × 30, gross = copies × list price.