Do I ship it?

GamesOpen WorldOpen World + Combat Racing

Specimen · observed

Should I ship a Combat Racing Open World game?

Open World + Combat Racing

Of 33 developers who shipped a Combat Racing Open World game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 45 more are announced, ×2.1 for every developer who shipped in the last year.

Verdict: poor odds, for a 8 / 10 build.

The middle developer here made $1.4k, level with the market's $1.5k for a 8 / 10 build, and 3 in 10 made under $540; 1 in 20 cleared $5.8M, ×3909 the market median. Revenue is down 35% on the market; 45 games are announced against 21 developers who shipped in the last year.

Deciding numbers: median 1.0 times the market baseline, revenue down 35% on the market, 45 announced, ×2.1 per developer who shipped in the last year.
Nobody has said they are building this yet.
Open World + Combat Racing
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 33
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $599 → $90 → $18k → $3.5k → $1.3k → $540 → $2.1k (still earning)
The last cohort is still earning.
Outcomes for Open World + Combat Racing: Plate 1 · outcomes, 2 yr, n = 33
Bottom 30% $540 (exactly $540)
Median $1.4k (exactly $1,439)
Top 25% $6.9k (exactly $6,893)
Top 5% $5.9M (exactly $5,855,227)
Developers, 2 yr 33
Released games 105
Announced 45
Effort 8 / 10
AI-buildability Low
Typical price $9.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 35% on the market, supply 75% more developers than the period before.

Free games: 9%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is low: the lowest rating among its tags.

Open World
effort 8 / 10 · low · effort 8 sits in the low band
Combat Racing
effort 6 / 10 · low · vehicle physics plus weapons and AI drivers

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
8 / 10 · online systems, open world
Systems
Open World, Combat Racing; 7 in 10 of the top 25% also carry Racing, Driving, Automobile Sim
Price point
$9.99 typical · top 25% priced $34.99 or above
Art
4 in 10 of the top 25% ship with 3D, Realistic, Third Person
Plate 4 · demand

Why players buy here

The top 25% priced at $34.99 or above; the middle game at $9.99.

The top 10 games average 84% positive over 25,618 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $540, median $1.4k, 1 in 4 over $6.8k, 1 in 20 over $5.8M.

3 in 10 developers made under $540. 9 in 10 of the 12 games released 1 to 2 years ago have fewer than 100 reviews. 45 games are announced against 21 developers who shipped in the last year, ×2.1 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Open World with a different second tag, ranked by verdict then median.

  1. + WuxiaFair12 devs · median $634k · 17 announced
  2. + 4 Player LocalFair14 devs · median $82k · 20 announced
  3. + VampiresFair15 devs · median $23k · 21 announced
  4. + TrainsFair27 devs · median $21k · 25 announced
  5. + FMVFair11 devs · median $14k · 13 announced
  6. + GothicFair25 devs · median $5.4k · 32 announced
  7. + MarsFair12 devs · median $2.2k · 15 announced
  8. + TanksFair9 devs · median $1.3k · 11 announced
  9. + FaithLong shot11 devs · median $716 · 14 announced
  10. + DiplomacyPoor odds13 devs · median $1.8M · 38 announced
  11. + Real-Time with PausePoor odds8 devs · median $767k · 11 announced
  12. + Co-op CampaignPoor odds17 devs · median $267k · 65 announced

All 240 pairs on the Open World page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Need for Speed™ Heat older $69.99 128,933 84% 3.9M $271M (exactly $270,720,620) Ghost Games
Need for Speed™ Unbound older $69.99 49,862 61% 1.5M $105M (exactly $104,695,241) Criterion Games
Need for Speed™ Payback older $29.99 27,424 85% 823k $25M (exactly $24,673,373) Ghost Games
Tokyo Xtreme Racer $49.99 15,284 93% 459k $23M (exactly $22,921,415) Genki Co., Ltd.
Need for Speed™ older $29.99 25,443 69% 763k $23M (exactly $22,891,067) Ghost Games
Need for Speed™ Most Wanted older $19.99 25,197 77% 756k $15M (exactly $15,110,641) Criterion Games
Need for Speed™ Hot Pursuit Remastered older $29.99 13,583 81% 407k $12M (exactly $12,220,625) Stellar Entertainment Limited
Wreckfest 2 · EA $34.99 5,578 73% 167k $5.9M (exactly $5,855,227) Bugbear
Need for Speed™ Rivals older $19.99 9,265 76% 278k $5.6M (exactly $5,556,220) Criterion Games
Burnout™ Paradise Remastered older $19.99 7,348 64% 220k $4.4M (exactly $4,406,596) Stellar Entertainment, Criterion Games
Samson $24.99 2,911 54% 87k $2.2M (exactly $2,182,377) Liquid Swords
SimplePlanes 2 · EA $19.99 1,316 92% 39k $789k (exactly $789,205) Jundroo, LLC
Wreckreation $39.99 360 63% 11k $432k (exactly $431,892) Three Fields Entertainment
CyberTaxi: Lunatic Nights · EA $13.99 68 55% 2.0k $29k (exactly $28,540) Hed Media Games
Duneborn $11.99 35 51% 1.1k $13k (exactly $12,590) A.P Games
Sprint City · EA $11.99 26 84% 780 $9.4k (exactly $9,352) Second Stage Studio
PAKO 4 · EA $9.99 23 91% 690 $6.9k (exactly $6,893) Tree Men Games
Deliverage $12.99 17 82% 510 $6.6k (exactly $6,625) Majao Games

Estimates: copies = reviews × 30, gross = copies × list price.