Games › Colony Sim › Colony Sim + Survival
Should I ship a Colony Sim Survival game?
Colony Sim + Survival
Of 161 developers who shipped a Colony Sim Survival game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 370 more are announced, ×4.4 for every developer who shipped in the last year.
Verdict: poor odds, for a 6 / 10 build.
The middle developer here made $36k, ×57 the market's $630 for a 6 / 10 build, and 3 in 10 made under $3.3k; 1 in 20 cleared $7.3M, ×11777 the market median. Revenue is up 20% on the market; 370 games are announced against 84 developers who shipped in the last year.
| Bottom 30% | $3.2k (exactly $3,238) |
|---|---|
| Median | $36k (exactly $35,986) |
| Top 25% | $314k (exactly $314,048) |
| Top 5% | $7.4M (exactly $7,396,100) |
| Developers, 2 yr | 161 |
| Released games | 392 |
| Announced | 370 |
| Effort | 6 / 10 |
| AI-buildability | Medium |
| Typical price | $15.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 20% on the market, supply 10% more developers than the period before.
Free games: 8%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is medium: the lowest rating among its tags.
- Colony Sim
- effort 6 / 10 · medium · effort 6 sits in the medium band
- Survival
- effort 6 / 10 · medium · effort 6 sits in the medium band
What it takes
- Effort
- 6 / 10 · full 3D single-player, physics sims, content-heavy RPG
- Systems
- Colony Sim, Survival; 8 in 10 of the top 25% also carry Base Building, Strategy, Management
- Price point
- $15.99 typical · top 25% priced $29.99 or above
Why players buy here
The top 25% priced at $29.99 or above; the middle game at $15.99.
The top 10 games average 85% positive over 183,597 reviews.
What kills games here
3 in 10 developers made under $3.3k. 5 in 10 of the 83 games released 1 to 2 years ago have fewer than 100 reviews. 370 games are announced against 84 developers who shipped in the last year, ×4.4 per shipper.
Adjacent niches
Colony Sim with a different second tag, ranked by verdict then median.
- + Female ProtagonistFair
- + ArcadeLong shot
- + 4XPoor odds
- + Open World Survival CraftPoor odds
- + Co-opPoor odds
- + Real-Time with PausePoor odds
- + HistoricalPoor odds
- + Alternate HistoryPoor odds
- + Open WorldPoor odds
- + Action RPGPoor odds
- + Post-apocalypticPoor odds
- + MarsPoor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | RimWorld | older | $34.99 | 208,693 97% | 6.3M | $219M (exactly $219,065,042) | Ludeon Studios |
| | Frostpunk | older | $29.99 | 114,376 92% | 3.4M | $103M (exactly $102,904,087) | 11 bit studios |
| | Oxygen Not Included | older | $24.99 | 135,337 96% | 4.1M | $101M (exactly $101,462,149) | Klei Entertainment |
| | Manor Lords | · EA older | $39.99 | 76,884 84% | 2.3M | $92M (exactly $92,237,735) | Slavic Magic |
| | They Are Billions | older | $29.99 | 46,223 85% | 1.4M | $42M (exactly $41,586,833) | Numantian Games |
| | Timberborn | $34.99 | 38,529 95% | 1.2M | $40M (exactly $40,443,891) | Mechanistry | |
| | Against the Storm | older | $29.99 | 33,271 94% | 998k | $30M (exactly $29,933,919) | Eremite Games |
| | Workers & Resources: Soviet Republic | older | $39.99 | 24,825 91% | 745k | $30M (exactly $29,782,552) | 3Division |
| | Frostpunk 2 | $44.99 | 20,872 74% | 626k | $28M (exactly $28,170,938) | 11 bit studios | |
| | Dwarf Fortress | older | $29.99 | 29,303 94% | 879k | $26M (exactly $26,363,909) | Bay 12 Games |
| | Farthest Frontier | $34.99 | 24,444 86% | 733k | $26M (exactly $25,658,867) | Crate Entertainment | |
| | Foundation | $34.99 | 23,037 86% | 691k | $24M (exactly $24,181,939) | Polymorph Games | |
| | Soulmask | $29.99 | 18,445 76% | 553k | $17M (exactly $16,594,966) | CampFire Studio | |
| | Going Medieval | $29.99 | 17,032 88% | 511k | $15M (exactly $15,323,690) | Foxy Voxel | |
| | Diplomacy is Not an Option | $29.99 | 10,904 85% | 327k | $9.8M (exactly $9,810,329) | Door 407 | |
| | Space Haven | $24.99 | 10,267 85% | 308k | $7.7M (exactly $7,697,170) | Bugbyte Ltd. | |
| | StarRupture | · EA | $19.99 | 12,333 80% | 370k | $7.4M (exactly $7,396,100) | Creepy Jar |
| | The Wandering Village | $29.99 | 7,734 91% | 232k | $7.0M (exactly $6,958,280) | Stray Fawn Studio |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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