Games › Colony Sim › Colony Sim + Historical
Should I ship a Historical Colony Sim?
Colony Sim + Historical
Of 42 developers who shipped a Historical Colony Sim in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 75 more are announced, ×2.6 for every developer who shipped in the last year.
Verdict: poor odds, for a 6 / 10 build.
The middle developer here made $59k, ×95 the market's $630 for a 6 / 10 build, and 3 in 10 made under $2.0k; 1 in 20 cleared $9.8M, ×15622 the market median. Revenue is down 80% on the market; 75 games are announced against 29 developers who shipped in the last year.
| Bottom 30% | $1.9k (exactly $1,915) |
|---|---|
| Median | $59k (exactly $59,370) |
| Top 25% | $1.7M (exactly $1,681,920) |
| Top 5% | $9.8M (exactly $9,810,329) |
| Developers, 2 yr | 42 |
| Released games | 119 |
| Announced | 75 |
| Effort | 6 / 10 |
| AI-buildability | Medium |
| Typical price | $14.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 80% on the market, supply 125% more developers than the period before.
Free games: 8%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is medium: the lowest rating among its tags.
- Colony Sim
- effort 6 / 10 · medium · effort 6 sits in the medium band
- Historical
- effort 5 / 10 · medium · effort 5 sits in the medium band
What it takes
- Effort
- 6 / 10 · full 3D single-player, physics sims, content-heavy RPG
- Systems
- Colony Sim; 9 in 10 of the top 25% also carry Base Building, City Builder, Resource Management
- Price point
- $14.99 typical · top 25% priced $32.00 or above
Why players buy here
The top 25% priced at $32.00 or above; the middle game at $14.99.
The top 10 games average 87% positive over 83,840 reviews.
What kills games here
3 in 10 developers made under $2.0k. 5 in 10 of the 15 games released 1 to 2 years ago have fewer than 100 reviews. 75 games are announced against 29 developers who shipped in the last year, ×2.6 per shipper.
Adjacent niches
Colony Sim with a different setting or mood, ranked by verdict then median.
- + Female ProtagonistFair
- + ArcadeLong shot
- + 4XPoor odds
- + Open World Survival CraftPoor odds
- + Co-opPoor odds
- + Real-Time with PausePoor odds
- + Alternate HistoryPoor odds
- + Open WorldPoor odds
- + Action RPGPoor odds
- + Post-apocalypticPoor odds
- + MarsPoor odds
- + Tactical RPGPoor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Manor Lords | · EA older | $39.99 | 76,884 84% | 2.3M | $92M (exactly $92,237,735) | Slavic Magic |
| | Against the Storm | older | $29.99 | 33,271 94% | 998k | $30M (exactly $29,933,919) | Eremite Games |
| | Workers & Resources: Soviet Republic | older | $39.99 | 24,825 91% | 745k | $30M (exactly $29,782,552) | 3Division |
| | Farthest Frontier | $34.99 | 24,444 86% | 733k | $26M (exactly $25,658,867) | Crate Entertainment | |
| | Banished | older | $19.99 | 37,895 90% | 1.1M | $23M (exactly $22,725,632) | Shining Rock Software LLC |
| | Kingdoms and Castles | older | $19.99 | 30,311 93% | 909k | $18M (exactly $18,177,507) | Lion Shield, LLC |
| | Empires of the Undergrowth | older | $29.99 | 17,483 94% | 524k | $16M (exactly $15,729,455) | Slug Disco |
| | Going Medieval | $29.99 | 17,032 88% | 511k | $15M (exactly $15,323,690) | Foxy Voxel | |
| | Dawn of Man | older | $24.99 | 17,094 86% | 513k | $13M (exactly $12,815,372) | Madruga Works |
| | Diplomacy is Not an Option | $29.99 | 10,904 85% | 327k | $9.8M (exactly $9,810,329) | Door 407 | |
| | Stronghold Crusader: Definitive Edition | $19.99 | 10,627 92% | 319k | $6.4M (exactly $6,373,012) | Firefly Studios | |
| | Sengoku Dynasty | $29.99 | 6,592 74% | 198k | $5.9M (exactly $5,930,822) | Superkami | |
| | Corsair Cove | $39.99 | 3,026 85% | 91k | $3.6M (exactly $3,630,292) | Limbic Entertainment | |
| | Cataclismo | $29.99 | 3,899 88% | 117k | $3.5M (exactly $3,507,930) | Digital Sun | |
| | Whiskerwood | · EA | $29.99 | 3,221 92% | 97k | $2.9M (exactly $2,897,934) | Minakata Dynamics |
| | Nova Roma | · EA | $29.99 | 2,085 93% | 63k | $1.9M (exactly $1,875,874) | Lion Shield |
| | Heart of the Machine | $29.99 | 2,010 91% | 60k | $1.8M (exactly $1,808,397) | Arcen Games |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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