Games › Colony Sim › Colony Sim + Post-apocalyptic
Should I ship a Post-apocalyptic Colony Sim?
Colony Sim + Post-apocalyptic
Of 48 developers who shipped a Post-apocalyptic Colony Sim in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 101 more are announced, ×3.7 for every developer who shipped in the last year.
Verdict: poor odds, for a 6 / 10 build.
The middle developer here made $54k, ×85 the market's $630 for a 6 / 10 build, and 3 in 10 made under $3.3k; 1 in 20 cleared $7.6M, ×12257 the market median. Revenue is up 20% on the market; 101 games are announced against 27 developers who shipped in the last year.
| Bottom 30% | $3.2k (exactly $3,238) |
|---|---|
| Median | $54k (exactly $53,514) |
| Top 25% | $677k (exactly $677,323) |
| Top 5% | $7.7M (exactly $7,697,170) |
| Developers, 2 yr | 48 |
| Released games | 108 |
| Announced | 101 |
| Effort | 6 / 10 |
| AI-buildability | Medium |
| Typical price | $14.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 20% on the market, supply 30% more developers than the period before.
Free games: 6%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is medium: the lowest rating among its tags.
- Colony Sim
- effort 6 / 10 · medium · effort 6 sits in the medium band
- Post-apocalyptic
- effort 5 / 10 · medium · effort 5 sits in the medium band
What it takes
- Effort
- 6 / 10 · full 3D single-player, physics sims, content-heavy RPG
- Systems
- Colony Sim; 8 in 10 of the top 25% also carry Base Building, Management, Survival
- Price point
- $14.99 typical · top 25% priced $31.99 or above
- Art
- 5 in 10 of the top 25% ship with Atmospheric
Why players buy here
The top 25% priced at $31.99 or above; the middle game at $14.99.
The top 10 games average 87% positive over 100,431 reviews.
What kills games here
3 in 10 developers made under $3.3k. 4 in 10 of the 22 games released 1 to 2 years ago have fewer than 100 reviews. 101 games are announced against 27 developers who shipped in the last year, ×3.7 per shipper.
Adjacent niches
Colony Sim with a different setting or mood, ranked by verdict then median.
- + Female ProtagonistFair
- + ArcadeLong shot
- + 4XPoor odds
- + Open World Survival CraftPoor odds
- + Co-opPoor odds
- + Real-Time with PausePoor odds
- + HistoricalPoor odds
- + Alternate HistoryPoor odds
- + Open WorldPoor odds
- + Action RPGPoor odds
- + MarsPoor odds
- + Tactical RPGPoor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Frostpunk | older | $29.99 | 114,376 92% | 3.4M | $103M (exactly $102,904,087) | 11 bit studios |
| | They Are Billions | older | $29.99 | 46,223 85% | 1.4M | $42M (exactly $41,586,833) | Numantian Games |
| | Timberborn | $34.99 | 38,529 95% | 1.2M | $40M (exactly $40,443,891) | Mechanistry | |
| | Frostpunk 2 | $44.99 | 20,872 74% | 626k | $28M (exactly $28,170,938) | 11 bit studios | |
| | IXION | older | $34.99 | 15,281 77% | 458k | $16M (exactly $16,040,466) | Bulwark Studios |
| | Infection Free Zone | · EA older | $24.99 | 16,568 80% | 497k | $12M (exactly $12,421,030) | Jutsu Games |
| | Space Haven | $24.99 | 10,267 85% | 308k | $7.7M (exactly $7,697,170) | Bugbyte Ltd. | |
| | The Wandering Village | $29.99 | 7,734 91% | 232k | $7.0M (exactly $6,958,280) | Stray Fawn Studio | |
| | Into the Dead: Our Darkest Days | · EA | $24.99 | 9,049 89% | 271k | $6.8M (exactly $6,784,035) | PikPok |
| | Endzone - A World Apart | older | $24.99 | 8,311 76% | 249k | $6.2M (exactly $6,230,757) | Gentlymad Studios |
| | The Crust | $31.99 | 3,502 76% | 105k | $3.4M (exactly $3,360,869) | VEOM Studio | |
| | Flotsam | $24.99 | 4,308 80% | 129k | $3.2M (exactly $3,229,708) | Pajama Llama Games | |
| | Survivalist: Invisible Strain | $11.99 | 4,014 87% | 120k | $1.4M (exactly $1,443,836) | Bob | |
| | ALL WILL FALL | $29.99 | 1,262 76% | 38k | $1.1M (exactly $1,135,421) | All Parts Connected | |
| | Endzone 2 | $29.99 | 894 65% | 27k | $804k (exactly $804,332) | Gentlymad Studios |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
Your address goes to Buttondown, which sends the letter, and nowhere else. Every issue has an unsubscribe link. No tracking beyond the open count Buttondown keeps.