Do I ship it?

GamesColony SimColony Sim + Science

Specimen · observed

Should I ship a Science Colony Sim?

Colony Sim + Science

Of 21 developers who shipped a Science Colony Sim in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 37 more are announced, ×2.5 for every developer who shipped in the last year.

Verdict: poor odds, for a 6 / 10 build.

The middle developer here made $27k, ×42 the market's $630 for a 6 / 10 build, and 3 in 10 made under $3.8k; 1 in 20 cleared $970k, ×1550 the market median. Revenue is down 95% on the market; 37 games are announced against 15 developers who shipped in the last year.

Deciding numbers: median 42.4 times the market baseline, revenue down 95% on the market, 37 announced, ×2.5 per developer who shipped in the last year.
Nobody has said they are building this yet.
Colony Sim + Science
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 21
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $9.7k → $12k → $88k → $68k (still earning) → $3.9k (still earning)
The last cohort is still earning.
Outcomes for Colony Sim + Science: Plate 1 · outcomes, 2 yr, n = 21
Bottom 30% $3.7k (exactly $3,748)
Median $27k (exactly $26,618)
Top 25% $135k (exactly $134,955)
Top 5% $973k (exactly $973,313)
Developers, 2 yr 21
Released games 42
Announced 37
Effort 6 / 10
AI-buildability Medium
Typical price $11.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 95% on the market, supply 150% more developers than the period before.

Free games: 2%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Colony Sim
effort 6 / 10 · medium · effort 6 sits in the medium band
Science
effort 3 / 10 · high · effort 3 sits in the high band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
6 / 10 · full 3D single-player, physics sims, content-heavy RPG
Systems
Colony Sim; 8 in 10 of the top 25% also carry Management, Simulation, Resource Management
Price point
$11.99 typical · top 25% priced $29.99 or above
Art
5 in 10 of the top 25% ship with Relaxing
Plate 4 · demand

Why players buy here

The top 25% priced at $29.99 or above; the middle game at $11.99.

The top 10 games average 93% positive over 42,814 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $3.8k, median $27k, 1 in 4 over $130k, 1 in 20 over $970k.

3 in 10 developers made under $3.8k. 3 in 10 of the 6 games released 1 to 2 years ago have fewer than 100 reviews. 37 games are announced against 15 developers who shipped in the last year, ×2.5 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Colony Sim with a different setting or mood, ranked by verdict then median.

  1. + Female ProtagonistFair7 devs · median $4.6k · 11 announced
  2. + ArcadeLong shot13 devs · median $359 · 19 announced
  3. + 4XPoor odds23 devs · median $314k · 77 announced
  4. + Open World Survival CraftPoor odds11 devs · median $170k · 25 announced
  5. + Co-opPoor odds13 devs · median $73k · 54 announced
  6. + Real-Time with PausePoor odds11 devs · median $73k · 21 announced
  7. + HistoricalPoor odds42 devs · median $59k · 75 announced
  8. + Alternate HistoryPoor odds16 devs · median $59k · 43 announced
  9. + Open WorldPoor odds78 devs · median $58k · 168 announced
  10. + Action RPGPoor odds11 devs · median $58k · 35 announced
  11. + Post-apocalypticPoor odds48 devs · median $54k · 101 announced
  12. + MarsPoor odds13 devs · median $50k · 31 announced

All 93 pairs on the Colony Sim page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Timberborn $34.99 38,529 95% 1.2M $40M (exactly $40,443,891) Mechanistry
SPORE™ older $19.99 66,871 92% 2.0M $40M (exactly $40,102,539) Maxis™
Stationeers · EA older $34.99 8,597 88% 258k $9.0M (exactly $9,024,271) RocketWerkz
The Universim older $29.99 8,465 79% 254k $7.6M (exactly $7,615,960) Crytivo
Per Aspera older $29.99 4,105 76% 123k $3.7M (exactly $3,693,268) Tlön Industries
Stardeus · EA older $29.99 1,430 87% 43k $1.3M (exactly $1,286,571) Kodo Linija
The Last Starship $19.99 1,623 75% 49k $973k (exactly $973,313) Introversion Software
Imagine Earth older $24.99 810 79% 24k $607k (exactly $607,257) Serious Bros.
Ecosystem $19.99 601 76% 18k $360k (exactly $360,420) Tom Johnson
Planetary Life · EA $11.99 912 94% 27k $328k (exactly $328,046) Sotenbox
Zombie Cure Lab $24.99 393 65% 12k $295k (exactly $294,632) Thera Bytes GmbH
Life Below $29.99 150 80% 4.5k $135k (exactly $134,955) Megapop
Space Architect $9.99 294 73% 8.8k $88k (exactly $88,112) Albert Wiatr
ANLIFE: Motion-Learning Life Evolution $13.99 161 83% 4.8k $68k (exactly $67,572) Attructure Inc.
Adaptory · EA $19.99 98 77% 2.9k $59k (exactly $58,771) Stormcloak Games
Possible One: Lunar Industries · EA $24.99 53 64% 1.6k $40k (exactly $39,734) Upstairs Games

Estimates: copies = reviews × 30, gross = copies × list price.