Do I ship it?

GamesColony SimColony Sim + Military

Specimen · observed

Should I ship a Military Colony Sim?

Colony Sim + Military

Only 18 developers shipped a Military Colony Sim in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, Diplomacy is Not an Option, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 34 more are announced, ×3.1 for every developer who shipped in the last year.

Verdict: poor odds, for a 6 / 10 build.

The middle developer here made $21k, ×33 the market's $630 for a 6 / 10 build, and 3 in 10 made under $1.3k; 1 in 20 cleared $9.8M, ×15622 the market median. Revenue is up 11815% on the market; 34 games are announced against 11 developers who shipped in the last year.

Deciding numbers: median 32.6 times the market baseline, revenue up 11815% on the market, 34 announced, ×3.1 per developer who shipped in the last year.
Nobody has said they are building this yet.
Colony Sim + Military
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 18
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $1.0M → $270 → $1.3M → $21k (still earning)
The last cohort is still earning.
Outcomes for Colony Sim + Military: Plate 1 · outcomes, 2 yr, n = 18
Bottom 30% $1.3k (exactly $1,258)
Median $21k (exactly $20,503)
Top 25% $332k (exactly $331,879)
Top 5% $9.8M (exactly $9,810,329)
Developers, 2 yr 18
Released games 43
Announced 34
Effort 6 / 10
AI-buildability Medium
Typical price $12.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 11815% on the market, supply 55% more developers than the period before.

Free games: 12%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Colony Sim
effort 6 / 10 · medium · effort 6 sits in the medium band
Military
effort 6 / 10 · medium · effort 6 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
6 / 10 · full 3D single-player, physics sims, content-heavy RPG
Systems
Colony Sim; 8 in 10 of the top 25% also carry Base Building, Strategy, Building
Price point
$12.99 typical · top 25% priced $29.99 or above
Art
5 in 10 of the top 25% ship with 3D
Plate 4 · demand

Why players buy here

The top 25% priced at $29.99 or above; the middle game at $12.99.

The top 10 games average 85% positive over 22,374 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $1.3k, median $21k, 1 in 4 over $330k, 1 in 20 over $9.8M.

3 in 10 developers made under $1.3k. 6 in 10 of the 8 games released 1 to 2 years ago have fewer than 100 reviews. 34 games are announced against 11 developers who shipped in the last year, ×3.1 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Colony Sim with a different setting or mood, ranked by verdict then median.

  1. + Female ProtagonistFair7 devs · median $4.6k · 11 announced
  2. + ArcadeLong shot13 devs · median $359 · 19 announced
  3. + 4XPoor odds23 devs · median $314k · 77 announced
  4. + Open World Survival CraftPoor odds11 devs · median $170k · 25 announced
  5. + Co-opPoor odds13 devs · median $73k · 54 announced
  6. + Real-Time with PausePoor odds11 devs · median $73k · 21 announced
  7. + HistoricalPoor odds42 devs · median $59k · 75 announced
  8. + Alternate HistoryPoor odds16 devs · median $59k · 43 announced
  9. + Open WorldPoor odds78 devs · median $58k · 168 announced
  10. + Action RPGPoor odds11 devs · median $58k · 35 announced
  11. + Post-apocalypticPoor odds48 devs · median $54k · 101 announced
  12. + MarsPoor odds13 devs · median $50k · 31 announced

All 93 pairs on the Colony Sim page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Diplomacy is Not an Option $29.99 10,904 85% 327k $9.8M (exactly $9,810,329) Door 407
Stronghold: Warlords older $39.99 4,449 65% 133k $5.3M (exactly $5,337,465) Firefly Studios
Stronghold Crusader HD (2012) older $9.99 17,564 97% 527k $5.3M (exactly $5,263,931) Firefly Studios
Becastled $19.99 5,349 81% 160k $3.2M (exactly $3,207,795) Mana Potion Studios
Pax Autocratica · EA $29.99 3,202 91% 96k $2.9M (exactly $2,880,839) Multiverse
Stronghold 2: Steam Edition older $14.99 4,881 88% 146k $2.2M (exactly $2,194,986) Firefly Studios
Ground of Aces · EA $29.99 1,415 84% 42k $1.3M (exactly $1,273,076) Blindflug Studios AG
Stronghold Legends: Steam Edition older $14.99 2,297 87% 69k $1.0M (exactly $1,032,961) Firefly Studios
Fantasy Map Simulator · EA older $7.99 4,190 89% 126k $1.0M (exactly $1,004,343) The Stranger
Territory: Farming and Warfare $14.99 738 84% 22k $332k (exactly $331,879) Wit Studio
After Long Night $9.99 381 72% 11k $114k (exactly $114,186) 疯狗工作室
Tlatoani: Aztec Cities $19.99 180 83% 5.4k $108k (exactly $107,946) Perspective Games, Bellwood Studios
Riftborne · EA $7.99 108 91% 3.2k $26k (exactly $25,888) Pitio Productions
Rising Army $11.99 57 64% 1.7k $21k (exactly $20,503) Arkbits
Royal Lord - 王权领主 $14.99 40 90% 1.2k $18k (exactly $17,988) 开发鸭

Estimates: copies = reviews × 30, gross = copies × list price.