Do I ship it?

GamesColony SimColony Sim + Dark Fantasy

Specimen · observed

Should I ship a Dark-Fantasy Colony Sim?

Colony Sim + Dark Fantasy

Only 17 developers shipped a Dark-Fantasy Colony Sim in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, Worshippers of Cthulhu, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 51 more are announced, ×4.3 for every developer who shipped in the last year.

Verdict: poor odds, for a 6 / 10 build.

The middle developer here made $33k, ×52 the market's $630 for a 6 / 10 build, and 3 in 10 made under $11k; 1 in 20 cleared $970k, ×1558 the market median. Revenue is down 25% on the market; 51 games are announced against 12 developers who shipped in the last year.

Deciding numbers: median 52.4 times the market baseline, revenue down 25% on the market, 51 announced, ×4.3 per developer who shipped in the last year.
Nobody has said they are building this yet.
Colony Sim + Dark Fantasy
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 17
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $25k → $183k → $54k → $11k → $100k (still earning) → $23k (still earning)
The last cohort is still earning.
Outcomes for Colony Sim + Dark Fantasy: Plate 1 · outcomes, 2 yr, n = 17
Bottom 30% $11k (exactly $10,793)
Median $33k (exactly $32,922)
Top 25% $233k (exactly $233,283)
Top 5% $978k (exactly $978,358)
Developers, 2 yr 17
Released games 29
Announced 51
Effort 6 / 10
AI-buildability Medium
Typical price $14.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 25% on the market, supply 140% more developers than the period before.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Colony Sim
effort 6 / 10 · medium · effort 6 sits in the medium band
Dark Fantasy
effort 5 / 10 · medium · effort 5 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
6 / 10 · full 3D single-player, physics sims, content-heavy RPG
Systems
Colony Sim; 8 in 10 of the top 25% also carry Base Building, Building, Simulation
Price point
$14.99 typical · top 25% priced $24.99 or above
Art
4 in 10 of the top 25% ship with 2D, Atmospheric
Plate 4 · demand

Why players buy here

The top 25% priced at $24.99 or above; the middle game at $14.99.

The top 10 games average 78% positive over 4,468 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $11k, median $33k, 1 in 4 over $230k, 1 in 20 over $970k.

3 in 10 developers made under $11k. 6 in 10 of the 5 games released 1 to 2 years ago have fewer than 100 reviews. 51 games are announced against 12 developers who shipped in the last year, ×4.3 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Colony Sim with a different setting or mood, ranked by verdict then median.

  1. + Female ProtagonistFair7 devs · median $4.6k · 11 announced
  2. + ArcadeLong shot13 devs · median $359 · 19 announced
  3. + 4XPoor odds23 devs · median $314k · 77 announced
  4. + Open World Survival CraftPoor odds11 devs · median $170k · 25 announced
  5. + Co-opPoor odds13 devs · median $73k · 54 announced
  6. + Real-Time with PausePoor odds11 devs · median $73k · 21 announced
  7. + HistoricalPoor odds42 devs · median $59k · 75 announced
  8. + Alternate HistoryPoor odds16 devs · median $59k · 43 announced
  9. + Open WorldPoor odds78 devs · median $58k · 168 announced
  10. + Action RPGPoor odds11 devs · median $58k · 35 announced
  11. + Post-apocalypticPoor odds48 devs · median $54k · 101 announced
  12. + MarsPoor odds13 devs · median $50k · 31 announced

All 93 pairs on the Colony Sim page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
ASKA · EA older $24.99 10,457 79% 314k $7.8M (exactly $7,839,613) Sand Sailor Studio
Spellcaster University older $24.99 3,424 83% 103k $2.6M (exactly $2,566,973) Sneaky Yak Studio
Gord older $49.99 809 53% 24k $1.2M (exactly $1,213,257) Covenant.dev
Worshippers of Cthulhu $24.99 1,305 80% 39k $978k (exactly $978,358) Crazy Goat Games
Dungeon Settlers · EA $24.99 1,117 79% 34k $837k (exactly $837,415) CanOpener
DarkSwitch $34.99 714 77% 21k $749k (exactly $749,486) Cyber Temple
Ark of Charon $24.99 389 75% 12k $292k (exactly $291,633) Angoo Inc., SUNSOFT
Regions of Ruin: Runegate $19.99 389 84% 12k $233k (exactly $233,283) Gameclaw Studio
Grim Realms older $14.99 408 79% 12k $183k (exactly $183,478) Edym Pixels
SCP Strategy older $6.99 556 78% 17k $117k (exactly $116,593) LUXO Interactive
Demon Castle Story $12.99 257 77% 7.7k $100k (exactly $100,153) Kairosoft Co.,Ltd
Outland Kingdoms · EA $24.99 72 73% 2.2k $54k (exactly $53,978) GBL
Project Afterfall · EA $19.99 80 75% 2.4k $48k (exactly $47,976) MuHa Games, Eerie Forest Studio
Genesis of a Small God $17.99 61 80% 1.8k $33k (exactly $32,922) Pierre Nury
The Deadly Path $12.99 84 39% 2.5k $33k (exactly $32,735) Owlskip Enterprises

Estimates: copies = reviews × 30, gross = copies × list price.