Games › Colony Sim › Colony Sim + Capitalism
Should I ship a Capitalist Colony Sim?
Colony Sim + Capitalism
Of 35 developers who shipped a Capitalist Colony Sim in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 63 more are announced, ×3.5 for every developer who shipped in the last year.
Verdict: poor odds, for a 6 / 10 build.
The middle developer here made $4.1k, ×6.6 the market's $630 for a 6 / 10 build, and 3 in 10 made under $960; 1 in 20 cleared $570k, ×916 the market median. Revenue is down 30% on the market; 63 games are announced against 18 developers who shipped in the last year.
| Bottom 30% | $958 (exactly $958) |
|---|---|
| Median | $4.1k (exactly $4,133) |
| Top 25% | $36k (exactly $35,986) |
| Top 5% | $575k (exactly $575,166) |
| Developers, 2 yr | 35 |
| Released games | 68 |
| Announced | 63 |
| Effort | 6 / 10 |
| AI-buildability | Medium |
| Typical price | $9.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 30% on the market, supply as many developers as the period before.
Free games: 12%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is medium: the lowest rating among its tags.
- Colony Sim
- effort 6 / 10 · medium · effort 6 sits in the medium band
- Capitalism
- effort 4 / 10 · medium · effort 4 sits in the medium band
What it takes
- Effort
- 6 / 10 · full 3D single-player, physics sims, content-heavy RPG
- Systems
- Colony Sim; 9 in 10 of the top 25% also carry Management, Resource Management, Simulation
- Price point
- $9.99 typical · top 25% priced $34.99 or above
- Art
- 4 in 10 of the top 25% ship with 2D, Funny, Comedy
Why players buy here
The top 25% priced at $34.99 or above; the middle game at $9.99.
The top 10 games average 84% positive over 3,870 reviews.
What kills games here
3 in 10 developers made under $960. 9 in 10 of the 17 games released 1 to 2 years ago have fewer than 100 reviews. 63 games are announced against 18 developers who shipped in the last year, ×3.5 per shipper.
Adjacent niches
Colony Sim with a different setting or mood, ranked by verdict then median.
- + Female ProtagonistFair
- + ArcadeLong shot
- + 4XPoor odds
- + Open World Survival CraftPoor odds
- + Co-opPoor odds
- + Real-Time with PausePoor odds
- + HistoricalPoor odds
- + Alternate HistoryPoor odds
- + Open WorldPoor odds
- + Action RPGPoor odds
- + Post-apocalypticPoor odds
- + MarsPoor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Prison Architect | older | $29.99 | 59,802 89% | 1.8M | $54M (exactly $53,803,859) | Introversion Software, Double Eleven |
| | Academia : School Simulator | older | $19.99 | 2,846 85% | 85k | $1.7M (exactly $1,706,746) | Squeaky Wheel Studio Inc |
| | Another Brick in The Mall | older | $16.99 | 2,340 83% | 70k | $1.2M (exactly $1,192,698) | The Quadsphere |
| | Sintopia | $34.99 | 951 80% | 29k | $998k (exactly $998,265) | Piraknights Games | |
| | Imagine Earth | older | $24.99 | 810 79% | 24k | $607k (exactly $607,257) | Serious Bros. |
| | Ale Abbey - Monastery Brewery Tycoon | $14.99 | 1,279 88% | 38k | $575k (exactly $575,166) | Hammer & Ravens | |
| | SeaOrama: World of Shipping | older | $19.99 | 382 58% | 11k | $229k (exactly $229,085) | Hidden Tower, SeaOrama |
| | Mad Tower Tycoon | older | $14.99 | 413 77% | 12k | $186k (exactly $185,726) | Eggcode |
| | Factory Town Idle | older | $4.99 | 1,232 90% | 37k | $184k (exactly $184,430) | Erik Asmussen |
| | Hole Is Mine | $7.99 | 741 90% | 22k | $178k (exactly $177,618) | Incrementalist | |
| | This Grand Life 2 | $17.99 | 307 88% | 9.2k | $166k (exactly $165,688) | Poking Water Games | |
| | Mars Attracts | · EA | $24.99 | 209 91% | 6.3k | $157k (exactly $156,687) | Outlier |
| | SeaCret 1 | · EA | $39.99 | 99 61% | 3.0k | $119k (exactly $118,770) | Dalas |
| | Imperial Ambitions | $19.99 | 101 81% | 3.0k | $61k (exactly $60,570) | aoiti | |
| | Oasis Mission: Colony Sim | $14.99 | 91 56% | 2.7k | $41k (exactly $40,923) | Lunar pug studio | |
| | My Drug Cartel | · EA | $24.99 | 48 50% | 1.4k | $36k (exactly $35,986) | Gigicom |
| | Ranchbound | · EA | $17.99 | 44 50% | 1.3k | $24k (exactly $23,747) | Eldersong Games |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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