Games › Mechanics › Music-Based Procedural Generation
Should I ship a Music-Based Procedural Generation game?
Music-Based Procedural Generation
Of 107 developers who shipped a Music-Based Procedural Generation game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 151 more are announced, ×2.1 for every developer who shipped in the last year.
Verdict: poor odds, for a 4 / 10 build.
The middle developer here made $360, ×0.8 the market's $480 for a 4 / 10 build, and 3 in 10 made under $120; 1 in 20 cleared $160k, ×349 the market median. Revenue is down 40% on the market; 151 games are announced against 71 developers who shipped in the last year.
| Bottom 30% | $119 (exactly $119) |
|---|---|
| Median | $358 (exactly $358) |
| Top 25% | $2.2k (exactly $2,156) |
| Top 5% | $166k (exactly $165,822) |
| Developers, 2 yr | 107 |
| Released games | 372 |
| Announced | 151 |
| Effort | 4 / 10 |
| AI-buildability | Medium |
| Typical price | $5.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 40% on the market, supply 95% more developers than the period before.
Free games: 18%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is medium: the lowest rating among its tags.
- Music-Based Procedural Generation
- effort 4 / 10 · medium · effort 4 sits in the medium band
What it takes
- Effort
- 4 / 10 · mid 2D, writing-heavy, or simple 3D
- Systems
- Music-Based Procedural Generation
- Price point
- $5.99 typical · top 25% priced $17.99 or above
Why players buy here
The top 25% priced at $17.99 or above; the middle game at $5.99.
The top 10 games average 91% positive over 13,262 reviews.
What kills games here
3 in 10 developers made under $120. 9 in 10 of the 48 games released 1 to 2 years ago have fewer than 100 reviews. 151 games are announced against 71 developers who shipped in the last year, ×2.1 per shipper.
All pairs with Music-Based Procedural Generation
- Character Customization + Music-Based Procedural Generation Fair $18k
- Music-Based Procedural Generation + Rhythm Long shot $300
- Level Editor + Music-Based Procedural Generation Poor odds $5.7k
- Music-Based Procedural Generation + Puzzle Poor odds $1.3k
- Adventure + Music-Based Procedural Generation Poor odds $1.2k
- Exploration + Music-Based Procedural Generation Poor odds $1.1k
- Music-Based Procedural Generation + Roguelike Poor odds $1.0k
- Music-Based Procedural Generation + Platformer Poor odds $1.0k
- Physics + Music-Based Procedural Generation Poor odds $899
- Action Roguelike + Music-Based Procedural Generation Poor odds $839
- Action + Music-Based Procedural Generation Poor odds $657
- Simulation + Music-Based Procedural Generation Poor odds $657
- Combat + Music-Based Procedural Generation Poor odds $657
- Shooter + Music-Based Procedural Generation Poor odds $657
- Music-Based Procedural Generation + Bullet Hell Poor odds $358
- Sandbox + Music-Based Procedural Generation Poor odds $299
- Music-Based Procedural Generation + Procedural Generation Poor odds $269
- Music-Based Procedural Generation + Roguelite Poor odds $239
- Music-Based Procedural Generation + Shoot 'Em Up Dead $4.5k
- FPS + Music-Based Procedural Generation Dead $1.6k
- 3D Platformer + Music-Based Procedural Generation Dead $1.0k
- Music-Based Procedural Generation + Runner Dead $809
- Music-Based Procedural Generation + Arcade Dead $358
- Music-Based Procedural Generation + Score Attack Dead $300
- Sports + Music-Based Procedural Generation Dead $300
- Immersive Sim + Music-Based Procedural Generation Dead $148
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Beat Saber | older | $19.99 | 69,750 95% | 2.1M | $42M (exactly $41,829,075) | Beat Games |
| | EZ2ON REBOOT : R | older | $44.99 | 5,972 91% | 179k | $8.1M (exactly $8,060,408) | Neonovice Co., Ltd., SQUARE PIXELS |
| | Rift of the NecroDancer | $19.99 | 5,844 93% | 175k | $3.5M (exactly $3,504,647) | Brace Yourself Games, Tic Toc Studios I… (Brace Yourself Games, Tic Toc Studios Inc.) | |
| | Melatonin | older | $14.99 | 7,554 94% | 227k | $3.4M (exactly $3,397,034) | Half Asleep |
| | Enigma of Fear | $29.99 | 3,045 95% | 91k | $2.7M (exactly $2,739,586) | Dumativa, Cellbit | |
| | AudioSurf | older | $9.99 | 8,901 95% | 267k | $2.7M (exactly $2,667,630) | Dylan Fitterer |
| | Audiosurf 2 | older | $14.99 | 5,364 82% | 161k | $2.4M (exactly $2,412,191) | Dylan Fitterer |
| | APE OUT | older | $14.99 | 3,733 94% | 112k | $1.7M (exactly $1,678,730) | Gabe Cuzzillo, Bennett Foddy, Maxi Boch |
| | Audioshield | older | $19.99 | 2,626 80% | 79k | $1.6M (exactly $1,574,812) | Dylan Fitterer |
| | Beat Hazard | older | $9.99 | 5,072 95% | 152k | $1.5M (exactly $1,520,078) | Cold Beam Games |
| | PUMP IT UP RISE | $44.99 | 777 80% | 23k | $1.0M (exactly $1,048,717) | ANDAMIRO | |
| | Rhythia | · EA | $3.99 | 2,029 83% | 61k | $243k (exactly $242,871) | Capo Games |
| | Rock Star Life Simulator | $12.49 | 498 85% | 15k | $187k (exactly $186,601) | HOGO Games | |
| | OFFBEAT | · EA | $11.99 | 461 97% | 14k | $166k (exactly $165,822) | Whetstone Games |
| | Melody's Escape 2 | $14.99 | 284 95% | 8.5k | $128k (exactly $127,715) | Icetesy | |
| | O2Jam : The Beginning | · EA | $17.99 | 120 50% | 3.6k | $65k (exactly $64,764) | SuperTurbine Technology Inc. |
| | Steel Century Groove | $19.99 | 98 94% | 2.9k | $59k (exactly $58,771) | Sloth Gloss Games | |
| | Kill The Music | $9.99 | 106 96% | 3.2k | $32k (exactly $31,768) | Nikko Nikko |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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