Games › Music-Based Procedural Generation › Music-Based Procedural Generation + Procedural Generation
Should I ship a Music-Based Procedural Generation Procedural Generation game?
Music-Based Procedural Generation + Procedural Generation
Only 18 developers shipped a Music-Based Procedural Generation Procedural Generation game in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, Rhythm Storm, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 30 more are announced, ×2.1 for every developer who shipped in the last year.
Verdict: poor odds, for a 4 / 10 build.
The middle developer here made $270, ×0.6 the market's $480 for a 4 / 10 build, and 3 in 10 made under $150. 30 games are announced against 14 developers who shipped in the last year, ×2.1 per shipper, while revenue is down 80% on the market.
| Bottom 30% | $150 (exactly $150) |
|---|---|
| Median | $269 (exactly $269) |
| Top 25% | $2.1k (exactly $2,097) |
| Top 5% | $26k (exactly $25,774) |
| Developers, 2 yr | 18 |
| Released games | 70 |
| Announced | 30 |
| Effort | 4 / 10 |
| AI-buildability | Medium |
| Typical price | $4.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 80% on the market, supply 250% more developers than the period before.
Free games: 16%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is medium: the lowest rating among its tags.
- Music-Based Procedural Generation
- effort 4 / 10 · medium · effort 4 sits in the medium band
- Procedural Generation
- effort 4 / 10 · medium · effort 4 sits in the medium band
What it takes
- Effort
- 4 / 10 · mid 2D, writing-heavy, or simple 3D
- Systems
- Music-Based Procedural Generation, Procedural Generation; 4 in 10 of the top 25% also carry Action, Rhythm, Action Roguelike
- Price point
- $4.99 typical · top 25% priced $7.99 or above
- Art
- 6 in 10 of the top 25% ship with 2D, Relaxing, Stylized
Why players buy here
The top 25% priced at $7.99 or above; the middle game at $4.99.
The top 10 games average 91% positive over 161 reviews.
What kills games here
3 in 10 developers made under $150. 30 games are announced against 14 developers who shipped in the last year, ×2.1 per shipper.
Adjacent niches
Music-Based Procedural Generation with a different second tag, ranked by verdict then median.
- + Character CustomizationFair
- + FantasyFair
- + MusicFair
- + RhythmLong shot
- + Level EditorPoor odds
- + PuzzlePoor odds
- + AdventurePoor odds
- + Female ProtagonistPoor odds
- + ExplorationPoor odds
- + PlatformerPoor odds
- + RoguelikePoor odds
- + PhysicsPoor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | AudioSurf | older | $9.99 | 8,901 95% | 267k | $2.7M (exactly $2,667,630) | Dylan Fitterer |
| | Audiosurf 2 | older | $14.99 | 5,364 82% | 161k | $2.4M (exactly $2,412,191) | Dylan Fitterer |
| | Melody's Escape | older | $9.99 | 4,336 92% | 130k | $1.3M (exactly $1,299,499) | Icetesy |
| | Soundfall | older | $29.99 | 996 73% | 30k | $896k (exactly $896,101) | Drastic Games |
| | Beat Hazard 2 | older | $18.99 | 1,396 89% | 42k | $795k (exactly $795,301) | Cold Beam Games |
| | Symphony | older | $4.99 | 833 86% | 25k | $125k (exactly $124,700) | Empty Clip Studios |
| | Beat Aim - Rhythm FPS Trainer | · EA older | $14.99 | 210 89% | 6.3k | $94k (exactly $94,437) | Kamyker |
| | Hyperspace Invaders II: Pixel Edition | older | $4.99 | 326 82% | 9.8k | $49k (exactly $48,802) | Entity Medialab |
| | TERRORHYTHM (TRRT) - Rhythm driven action beat 'em up! | older | $19.99 | 47 72% | 1.4k | $28k (exactly $28,186) | EvilCoGames |
| | Rhythm Storm | $9.99 | 86 91% | 2.6k | $26k (exactly $25,774) | Radiangames | |
| | Melody Friends | $7.99 | 20 100% | 600 | $4.8k (exactly $4,794) | WINE GL | |
| | Monster Path | $5.99 | 16 75% | 480 | $2.9k (exactly $2,875) | The Indie Accord | |
| | Symphorix | · EA | $5.99 | 12 100% | 360 | $2.2k (exactly $2,156) | OnTriggerJoy |
| | BeatChip '95 | $6.99 | 10 100% | 300 | $2.1k (exactly $2,097) | Jack The Robot Games | |
| | Rhythm Racer | · EA | $8.99 | 3 100% | 90 | $809 (exactly $809) | Elusive Byte |
| | Mandala | $1.99 | 6 100% | 180 | $358 (exactly $358) | Divora | |
| | T-Drum | $4.99 | 2 100% | 60 | $299 (exactly $299) | LV Studio | |
| | Final Forge | · EA | $2.99 | 3 33% | 90 | $269 (exactly $269) | OPS Game Studio |
| | Scooter Slayer | $2.99 | 3 100% | 90 | $269 (exactly $269) | Kulix Games |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
Your address goes to Buttondown, which sends the letter, and nowhere else. Every issue has an unsubscribe link. No tracking beyond the open count Buttondown keeps.