Games › Music-Based Procedural Generation › Music-Based Procedural Generation + Roguelike
Should I ship a Music-Based Procedural Generation Roguelike?
Music-Based Procedural Generation + Roguelike
Only 15 developers shipped a Music-Based Procedural Generation Roguelike in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, Kill The Music, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 18 more are announced.
Verdict: poor odds, for a 4 / 10 build.
The middle developer here made $1.0k, ×2.2 the market's $480 for a 4 / 10 build, and 3 in 10 made under $180; 1 in 20 cleared $31k, ×67 the market median. Revenue is down 100% on the market; 18 games are announced against 11 developers who shipped in the last year.
| Bottom 30% | $180 (exactly $180) |
|---|---|
| Median | $1.0k (exactly $1,048) |
| Top 25% | $3.1k (exactly $3,144) |
| Top 5% | $32k (exactly $31,768) |
| Developers, 2 yr | 15 |
| Released games | 26 |
| Announced | 18 |
| Effort | 4 / 10 |
| AI-buildability | Medium |
| Typical price | $5.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 100% on the market, supply 175% more developers than the period before.
Free games: 12%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is medium: the lowest rating among its tags.
- Music-Based Procedural Generation
- effort 4 / 10 · medium · effort 4 sits in the medium band
- Roguelike
- effort 3 / 10 · high · effort 3 sits in the high band
What it takes
- Effort
- 4 / 10 · mid 2D, writing-heavy, or simple 3D
- Systems
- Music-Based Procedural Generation, Roguelike
- Price point
- $5.99 typical
Why players buy here
The top 10 games average 93% positive over 391 reviews.
What kills games here
3 in 10 developers made under $180. 8 in 10 of the 5 games released 1 to 2 years ago have fewer than 100 reviews. 18 games are announced against 11 developers who shipped in the last year.
Adjacent niches
Music-Based Procedural Generation with a different second tag, ranked by verdict then median.
- + Character CustomizationFair
- + FantasyFair
- + MusicFair
- + RhythmLong shot
- + Level EditorPoor odds
- + PuzzlePoor odds
- + AdventurePoor odds
- + Female ProtagonistPoor odds
- + ExplorationPoor odds
- + PlatformerPoor odds
- + PhysicsPoor odds
- + Action RoguelikePoor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Beat Hazard 3 | older | $19.99 | 586 84% | 18k | $351k (exactly $351,424) | Cold Beam Games |
| | Ira | older | $19.99 | 140 75% | 4.2k | $84k (exactly $83,958) | ABShot |
| | City of Beats | older | $19.99 | 70 85% | 2.1k | $42k (exactly $41,979) | Torched Hill |
| | Kill The Music | $9.99 | 106 96% | 3.2k | $32k (exactly $31,768) | Nikko Nikko | |
| | KAZ | $6.99 | 143 94% | 4.3k | $30k (exactly $29,987) | Kalinarm | |
| | Rhythm Storm | $9.99 | 86 91% | 2.6k | $26k (exactly $25,774) | Radiangames | |
| | Temp Zero | older | $4.99 | 156 94% | 4.7k | $23k (exactly $23,353) | Alexandre Kadri, Paul Hebbinckuys |
| | Rhythm Stones | · EA older | $8.99 | 26 76% | 780 | $7.0k (exactly $7,012) | MELOVITY |
| | Tied to the Beat | · EA | $4.99 | 21 100% | 630 | $3.1k (exactly $3,144) | Javier Lianes García |
| | Monster Path | $5.99 | 16 75% | 480 | $2.9k (exactly $2,875) | The Indie Accord | |
| | The Cascadier | · EA | $10.99 | 4 75% | 120 | $1.3k (exactly $1,319) | Enchanted Arcade |
| | Ô | · EA | $8.99 | 4 100% | 120 | $1.1k (exactly $1,079) | Morphal |
| | Carnival Survivors The Parade | $4.99 | 7 100% | 210 | $1.0k (exactly $1,048) | Enchant Games | |
| | Final Forge | · EA | $2.99 | 3 33% | 90 | $269 (exactly $269) | OPS Game Studio |
| | TheMute | $5.99 | 1 100% | 30 | $180 (exactly $180) | 大飞, Soundspak |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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