Games › Third-Person Shooter › Third-Person Shooter + Point & Click
Should I ship a Point & Click Third-Person Shooter?
Third-Person Shooter + Point & Click
Only 9 developers shipped a Point & Click Third-Person Shooter in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, 宗门最后的长老, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 6 more are announced.
Verdict: dead, for a 7 / 10 build.
Only 3 developers shipped this in the last year, under the 5 a verdict needs; over 2 years the middle one made $30 against a market of $1.5k. 6 games are announced.
| Bottom 30% | $0 (exactly $0) |
|---|---|
| Median | $30 (exactly $30) |
| Top 25% | $599 (exactly $599) |
| Top 5% | $8.9k (exactly $8,880) |
| Developers, 2 yr | 9 |
| Released games | 30 |
| Announced | 6 |
| Effort | 7 / 10 |
| AI-buildability | Low |
| Typical price | $4.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 3485% on the market, supply 50% fewer developers than the period before.
Free games: 23%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is low: the lowest rating among its tags.
- Third-Person Shooter
- effort 7 / 10 · low · effort 7 sits in the low band
- Point & Click
- effort 2 / 10 · high · effort 2 sits in the high band
What it takes
- Effort
- 7 / 10 · big single-player or serious online
- Systems
- Third-Person Shooter, Point & Click
- Price point
- $4.99 typical
Why players buy here
The top 5 games average 96% positive over 128 reviews.
What kills games here
3 in 10 developers made under $50. All of the 10 games released 1 to 2 years ago have fewer than 100 reviews. 6 games are announced against 3 developers who shipped in the last year.
Adjacent niches
Third-Person Shooter with a different second tag, ranked by verdict then median.
- + RhythmStrong odds
- + WesternFair
- + CollectathonLong shot
- + Time ManagementLong shot
- + Walking SimulatorLong shot
- + Class-BasedPoor odds
- + Creature CollectorPoor odds
- + DinosaursPoor odds
- + MechsPoor odds
- + Alternate HistoryPoor odds
- + Level EditorPoor odds
- + CraftingPoor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Insecticide Part 1 | older | $3.99 | 357 76% | 11k | $43k (exactly $42,733) | Crackpot Entertainment |
| | Mr. Fast | older | $4.99 | 105 79% | 3.2k | $16k (exactly $15,718) | ZHANG FAN |
| | 宗门最后的长老 | $2.99 | 99 96% | 3.0k | $8.9k (exactly $8,880) | KUMA studio | |
| | Revenge of ILCOIN | older | $9.99 | 6 83% | 180 | $1.8k (exactly $1,798) | FOCKA GAMES, ILCOIN GAMES |
| | Fly Fly Tank | older | $11.99 | 4 100% | 120 | $1.4k (exactly $1,439) | Cmos Studio |
| | X-teroids | $0.99 | 23 100% | 690 | $683 (exactly $683) | liangxiegame | |
| | Prepare The Past | $4.99 | 4 100% | 120 | $599 (exactly $599) | Soul Engine Studio LLC | |
| | Escape From BioStation | older | $3.99 | 5 40% | 150 | $598 (exactly $598) | Tusky Games |
| | Roam Survival | older | $8.99 | 2 50% | 60 | $539 (exactly $539) | RivPlay |
| | Zombie Shooter: Ares Virus | older | $4.99 | 3 33% | 90 | $449 (exactly $449) | joynow |
| | Battle Of Witches | $4.99 | 1 100% | 30 | $150 (exactly $150) | SensualHarvest | |
| | AI Math Dash | $0.99 | 1 0% | 30 | $30 (exactly $30) | AA Mini Games Studio | |
| | Riders | $9.99 | 0 0% | 0 | $0 (exactly $0) | DC2S | |
| | Marquito's Arcade - Play while Learning | $4.99 | 0 0% | 0 | $0 (exactly $0) | Megaillusion | |
| | Quibi | $2.99 | 0 0% | 0 | $0 (exactly $0) | Abraham Eduardo Zarate Mejia | |
| | Shadowstrike Arrowheart | $0.99 | 0 0% | 0 | $0 (exactly $0) | AA Mini Games Studio | |
| | HKO: Advanced Survival | · EA | $6.99 | 0 0% | 0 | $0 (exactly $0) | All4Ware |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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