Do I ship it?

GamesOutbreak SimOutbreak Sim + Psychological Horror

Specimen · observed

Should I ship a Psychological-Horror Outbreak Sim?

Outbreak Sim + Psychological Horror

Only 15 developers shipped a Psychological-Horror Outbreak Sim in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, No, I'm not a Human, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 29 more are announced, ×3.2 for every developer who shipped in the last year.

Verdict: poor odds, for a 4 / 10 build.

The middle developer here made $1.6k, ×3.3 the market's $480 for a 4 / 10 build, and 3 in 10 made under $720; 1 in 20 cleared $12M, ×25772 the market median. Revenue is up 600% on the market; 29 games are announced against 9 developers who shipped in the last year.

Deciding numbers: median 3.3 times the market baseline, revenue up 600% on the market, 29 announced, ×3.2 per developer who shipped in the last year.
Nobody has said they are building this yet.
Outbreak Sim + Psychological Horror
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 15
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $3.6k → $122k → $1.4k (still earning) → $74k (still earning)
The last cohort is still earning.
Outcomes for Outbreak Sim + Psychological Horror: Plate 1 · outcomes, 2 yr, n = 15
Bottom 30% $718 (exactly $718)
Median $1.6k (exactly $1,559)
Top 25% $122k (exactly $122,016)
Top 5% $12M (exactly $12,241,733)
Developers, 2 yr 15
Released games 35
Announced 29
Effort 4 / 10
AI-buildability Medium
Typical price $6.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 600% on the market, supply 30% more developers than the period before.

Free games: 6%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Outbreak Sim
effort 4 / 10 · medium · effort 4 sits in the medium band
Psychological Horror
effort 3 / 10 · high · effort 3 sits in the high band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
4 / 10 · mid 2D, writing-heavy, or simple 3D
Systems
Outbreak Sim; 5 in 10 of the top 25% also carry Simulation, Adventure, Multiple Endings
Price point
$6.99 typical · top 25% priced $29.99 or above
Art
8 in 10 of the top 25% ship with Atmospheric, First-Person, Narrative
Plate 4 · demand

Why players buy here

The top 25% priced at $29.99 or above; the middle game at $6.99.

The top 10 games average 93% positive over 28,987 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $720, median $1.6k, 1 in 4 over $120k, 1 in 20 over $12M.

3 in 10 developers made under $720. 9 in 10 of the 7 games released 1 to 2 years ago have fewer than 100 reviews. 29 games are announced against 9 developers who shipped in the last year, ×3.2 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Outbreak Sim with a different setting or mood, ranked by verdict then median.

  1. + RTSFair16 devs · median $2.6k · 14 announced
  2. + ZombiesFair45 devs · median $1.9k · 49 announced
  3. + Real Time TacticsFair12 devs · median $1.8k · 14 announced
  4. + Walking SimulatorFair11 devs · median $1.3k · 11 announced
  5. + Survival HorrorFair22 devs · median $958 · 24 announced
  6. + Sci-fiLong shot15 devs · median $270 · 20 announced
  7. + City BuilderPoor odds10 devs · median $16k · 16 announced
  8. + Base BuildingPoor odds22 devs · median $13k · 30 announced
  9. + ManagementPoor odds26 devs · median $10k · 45 announced
  10. + Resource ManagementPoor odds24 devs · median $10k · 43 announced
  11. + Life SimPoor odds16 devs · median $6.1k · 26 announced
  12. + Time ManagementPoor odds12 devs · median $4.3k · 19 announced

All 41 pairs on the Outbreak Sim page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
No, I'm not a Human $14.99 27,222 93% 817k $12M (exactly $12,241,733) Trioskaz
The Fabulous Fear Machine older $17.99 542 89% 16k $293k (exactly $292,517) Fictiorama Studios
MOLDRISE $11.99 486 96% 15k $175k (exactly $174,814) Raffaele Picca
SLEEP AWAKE $29.99 164 71% 4.9k $148k (exactly $147,551) EYES OUT, LLC.
Execute $5.99 679 91% 20k $122k (exactly $122,016) Payne Robinson
Survivor's Notes $6.99 352 91% 11k $74k (exactly $73,814) MYSTERY CROWN, YESPLAY
Baby Blues Nightmares - Toddler Horror Game older $12.99 93 91% 2.8k $36k (exactly $36,242) Steelkrill Studio
The Backrooms Project · EA older $9.99 106 63% 3.2k $32k (exactly $31,768) 3AM Studios
Outbreak older $9.99 103 66% 3.1k $31k (exactly $30,869) Dead Drop Studios LLC
The Backrooms Footage · EA older $7.99 71 66% 2.1k $17k (exactly $17,019) Untold Backrooms Stories
Symptoms of Infection · EA $3.50 58 89% 1.7k $6.1k (exactly $6,090) ORB Research & Broadcasting
Backrooms: Partygoers $11.99 11 90% 330 $4.0k (exactly $3,957) Mascot Bro Studio
Evil World HOPSCA $12.99 4 0% 120 $1.6k (exactly $1,559) XU RENYU
Augmented Fear $9.99 5 100% 150 $1.5k (exactly $1,498) OneFurInTheBox
The Long Winter: I Am Not an Animal $7.99 6 33% 180 $1.4k (exactly $1,438) Playnova

Estimates: copies = reviews × 30, gross = copies × list price.