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Should I ship a Turn-Based Combat MMORPG?
MMORPG + Turn-Based Combat
Only 2 developers shipped a paid Turn-Based Combat MMORPG in the last 2 years. Over all years on record, 7 did: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 9 in 10 of the games here are free to play and sit outside these figures. 16 more are announced, ×16 for every developer who shipped in the last year.
Verdict: dead, for a 10 / 10 build.
Only 1 developer shipped this in the last year, under the 5 a verdict needs; over 2 years the middle one made $150 against a market of $1.3k. 16 games are announced.
not enough cohorts to draw
| Bottom 30% | $299 (exactly $299) |
|---|---|
| Median | $629 (exactly $629) |
| Top 25% | $3.5k (exactly $3,463) |
| Top 5% | $42M (exactly $42,195,671) |
| Developers, all | 7 |
| Released games | 47 |
| Announced | 16 |
| Effort | 10 / 10 |
| AI-buildability | Low |
| Typical price | $5.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue too few recent games to read momentum, supply as many developers as the period before.
Free games: 85%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is low: the lowest rating among its tags.
- MMORPG
- effort 10 / 10 · low · persistent world servers and a live economy
- Turn-Based Combat
- effort 4 / 10 · medium · effort 4 sits in the medium band
What it takes
- Effort
- 10 / 10 · studio only
- Systems
- MMORPG, Turn-Based Combat
- Price point
- $5.99 typical
Why players buy here
The top 6 games average 82% positive over 31,346 reviews.
What kills games here
3 in 10 developers made under $300. 6 in 10 of the 5 games released 1 to 2 years ago have fewer than 100 reviews. 16 games are announced against 1 developer who shipped in the last year, ×16 per shipper.
Adjacent niches
MMORPG with a different second tag, ranked by verdict then median.
- + LootPoor odds
- + TradingPoor odds
- + SandboxPoor odds
- + Dungeon CrawlerPoor odds
- + CraftingPoor odds
- + MagicPoor odds
- + Online Co-OpPoor odds
- + FantasyPoor odds
- + Class-BasedPoor odds
- + Open WorldPoor odds
- + Character CustomizationPoor odds
- + ExplorationPoor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Temtem | $44.99 | 31,263 82% | 938k | $42M (exactly $42,195,671) | Crema | |
| | Reformers Intl Ver(变革者国际版) | $1.99 | 58 81% | 1.7k | $3.5k (exactly $3,463) | RMking | |
| | Sojo | · EA | $5.99 | 19 73% | 570 | $3.4k (exactly $3,414) | bagoDev LLC |
| | Girl X Island | $6.99 | 3 66% | 90 | $629 (exactly $629) | MitaGame3D | |
| | Lords of the Shattered Kingdom | · EA | $4.99 | 2 100% | 60 | $299 (exactly $299) | Neuralsoft |
| | GGO 枪战火线 | $4.99 | 1 0% | 30 | $150 (exactly $150) | 布工作室, Cloth Studio | |
| | Trumps Of Albion | $10.00 | 0 0% | 0 | $0 (exactly $0) | Ka Yan Liu |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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