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Should I ship a Tactical MMORPG?
MMORPG + Tactical
Only 4 developers shipped a paid Tactical MMORPG in the last 2 years. Over 4 years, 5 did: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 7 in 10 of the games here are free to play and sit outside these figures. 21 more are announced, ×21 for every developer who shipped in the last year.
Verdict: dead, for a 10 / 10 build.
Only 1 developer shipped this in the last year, under the 5 a verdict needs; over 2 years the middle one made $13k against a market of $1.3k. 21 games are announced.
not enough cohorts to draw
| Bottom 30% | $150 (exactly $150) |
|---|---|
| Median | $179 (exactly $179) |
| Top 25% | $13k (exactly $13,495) |
| Top 5% | $65k (exactly $65,367) |
| Developers, 4 yr | 5 |
| Released games | 37 |
| Announced | 21 |
| Effort | 10 / 10 |
| AI-buildability | Low |
| Typical price | $4.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue too few recent games to read momentum, supply 65% fewer developers than the period before.
Free games: 73%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is low: the lowest rating among its tags.
What it takes
- Effort
- 10 / 10 · studio only
- Systems
- MMORPG, Tactical
- Price point
- $4.99 typical
Why players buy here
Fewer than 10 games in the last 4 years; sentiment and price figures use the all window.
The top 9 games average 72% positive over 77,225 reviews.
What kills games here
3 in 10 developers made under $150. All of the 5 games released 1 to 2 years ago have fewer than 100 reviews. 21 games are announced against 1 developer who shipped in the last year, ×21 per shipper.
Adjacent niches
MMORPG with a different second tag, ranked by verdict then median.
- + LootPoor odds
- + TradingPoor odds
- + SandboxPoor odds
- + Dungeon CrawlerPoor odds
- + CraftingPoor odds
- + MagicPoor odds
- + Online Co-OpPoor odds
- + FantasyPoor odds
- + Class-BasedPoor odds
- + Open WorldPoor odds
- + Character CustomizationPoor odds
- + ExplorationPoor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Tom Clancy’s The Division™ | older | $29.99 | 76,985 72% | 2.3M | $69M (exactly $69,263,404) | Massive Entertainment |
| | Reaper Actual | · EA | $19.99 | 109 42% | 3.3k | $65k (exactly $65,367) | Distinct Possibility Studios, Inc. |
| | 惊险极速 | · EA older | $6.99 | 91 97% | 2.7k | $19k (exactly $19,083) | 个人 |
| | The Dawn: Sniper's Way | $24.99 | 18 22% | 540 | $13k (exactly $13,495) | PHOSPHORUS GAMES | |
| | Dead Survival | · EA older | $14.99 | 16 12% | 480 | $7.2k (exactly $7,195) | BiKouZ |
| | GameZero | older | $9.99 | 1 0% | 30 | $300 (exactly $300) | Tomas |
| | Подвиги древних Русов | older | $1.99 | 3 66% | 90 | $179 (exactly $179) | MomentGameStudio |
| | GGO 枪战火线 | $4.99 | 1 0% | 30 | $150 (exactly $150) | 布工作室, Cloth Studio | |
| | Ambasu | · EA | $1.99 | 1 0% | 30 | $60 (exactly $60) | Ekofi Gaming |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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