Games › MMORPG › MMORPG + Management
Should I ship a Management MMORPG?
MMORPG + Management
Only 5 developers shipped a paid Management MMORPG in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, MMO98, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 7 in 10 of the games here are free to play and sit outside these figures. 21 more are announced, ×11 for every developer who shipped in the last year.
Verdict: dead, for a 10 / 10 build.
Only 2 developers shipped this in the last year, under the 5 a verdict needs; over 2 years the middle one made $600 against a market of $1.3k. 21 games are announced.
not enough cohorts to draw
| Bottom 30% | $505 (exactly $505) |
|---|---|
| Median | $599 (exactly $599) |
| Top 25% | $8.3k (exactly $8,342) |
| Top 5% | $107k (exactly $107,157) |
| Developers, 2 yr | 5 |
| Released games | 29 |
| Announced | 21 |
| Effort | 10 / 10 |
| AI-buildability | Low |
| Typical price | $2.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue too few recent games to read momentum, supply 35% fewer developers than the period before.
Free games: 66%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is low: the lowest rating among its tags.
- MMORPG
- effort 10 / 10 · low · persistent world servers and a live economy
- Management
- effort 5 / 10 · medium · effort 5 sits in the medium band
What it takes
- Effort
- 10 / 10 · studio only
- Systems
- MMORPG, Management
- Price point
- $2.99 typical
Why players buy here
Fewer than 10 games in the last 2 years; sentiment and price figures use the all window.
The top 8 games average 70% positive over 666 reviews.
What kills games here
3 in 10 developers made under $510. 8 in 10 of the 5 games released 1 to 2 years ago have fewer than 100 reviews. 21 games are announced against 2 developers who shipped in the last year, ×11 per shipper.
Adjacent niches
MMORPG with a different second tag, ranked by verdict then median.
- + LootPoor odds
- + TradingPoor odds
- + SandboxPoor odds
- + Dungeon CrawlerPoor odds
- + CraftingPoor odds
- + MagicPoor odds
- + Online Co-OpPoor odds
- + FantasyPoor odds
- + Class-BasedPoor odds
- + Open WorldPoor odds
- + Character CustomizationPoor odds
- + ExplorationPoor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | MMO98 | $6.99 | 511 69% | 15k | $107k (exactly $107,157) | BiteMe Games | |
| | The Auto Sort Is Broken | $2.99 | 93 80% | 2.8k | $8.3k (exactly $8,342) | Fractal Projects | |
| | Pillazon: MMO Drug Lord Tycoon | · EA older | $4.99 | 33 66% | 990 | $4.9k (exactly $4,940) | PiCorp |
| | Between Two Stars | · EA older | $5.99 | 6 50% | 180 | $1.1k (exactly $1,078) | AdamGreen.tech |
| | Girl X Island | older | $6.99 | 3 66% | 90 | $629 (exactly $629) | MitaGame3D |
| | Mythic Manager | · EA | $9.99 | 2 100% | 60 | $599 (exactly $599) | Oracle Algorithms |
| | Cheese Co-op Clicker Simulator | $0.99 | 17 76% | 510 | $505 (exactly $505) | asxgames | |
| | Ambasu | · EA | $1.99 | 1 0% | 30 | $60 (exactly $60) | Ekofi Gaming |
| | Death Trading Card Game | older | $9.99 | 0 0% | 0 | $0 (exactly $0) | Death |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
Your address goes to Buttondown, which sends the letter, and nowhere else. Every issue has an unsubscribe link. No tracking beyond the open count Buttondown keeps.