Games › MMORPG › MMORPG + Building
Should I ship a Building MMORPG?
MMORPG + Building
Only 5 developers shipped a paid Building MMORPG in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, The Quinfall, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 7 in 10 of the games here are free to play and sit outside these figures. 55 more are announced, ×18 for every developer who shipped in the last year.
Verdict: dead, for a 10 / 10 build.
Only 3 developers shipped this in the last year, under the 5 a verdict needs; over 2 years the middle one made $49k against a market of $1.3k. 55 games are announced.
not enough cohorts to draw
| Bottom 30% | $33k (exactly $33,267) |
|---|---|
| Median | $49k (exactly $48,576) |
| Top 25% | $290k (exactly $289,703) |
| Top 5% | $3.6M (exactly $3,618,278) |
| Developers, 2 yr | 5 |
| Released games | 71 |
| Announced | 55 |
| Effort | 10 / 10 |
| AI-buildability | Low |
| Typical price | $9.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue too few recent games to read momentum, supply 50% more developers than the period before.
Free games: 66%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is low: the lowest rating among its tags.
What it takes
- Effort
- 10 / 10 · studio only
- Systems
- MMORPG, Building
- Price point
- $9.99 typical
Why players buy here
Fewer than 10 games in the last 2 years; sentiment and price figures use the all window.
The top 25% priced at $29.99 or above; the middle game at $15.99.
The top 10 games average 63% positive over 67,342 reviews.
What kills games here
3 in 10 developers made under $34k. 3 in 10 of the 6 games released 1 to 2 years ago have fewer than 100 reviews. 55 games are announced against 3 developers who shipped in the last year, ×18 per shipper.
Adjacent niches
MMORPG with a different second tag, ranked by verdict then median.
- + LootPoor odds
- + TradingPoor odds
- + SandboxPoor odds
- + Dungeon CrawlerPoor odds
- + CraftingPoor odds
- + MagicPoor odds
- + Online Co-OpPoor odds
- + FantasyPoor odds
- + Class-BasedPoor odds
- + Open WorldPoor odds
- + Character CustomizationPoor odds
- + ExplorationPoor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Last Oasis | · EA older | $29.99 | 20,443 63% | 613k | $18M (exactly $18,392,567) | Donkey Crew |
| | Myth of Empires | older | $29.99 | 15,520 68% | 466k | $14M (exactly $13,963,344) | Angela Game |
| | Life is Feudal: Your Own | older | $19.99 | 8,804 65% | 264k | $5.3M (exactly $5,279,759) | Bitbox Ltd. |
| | The Quinfall | $9.99 | 12,073 50% | 362k | $3.6M (exactly $3,618,278) | Vawraek Technology Inc. | |
| | Citadel: Forged with Fire | older | $14.99 | 5,004 67% | 150k | $2.3M (exactly $2,250,299) | Blue Isle Studios |
| | Wurm Unlimited | older | $29.99 | 1,879 72% | 56k | $1.7M (exactly $1,690,536) | Code Club AB |
| | Wild Terra 2: New Lands | older | $39.99 | 1,379 62% | 41k | $1.7M (exactly $1,654,386) | Juvty Worlds |
| | Boundless | older | $19.99 | 1,611 73% | 48k | $966k (exactly $966,117) | Monumental, LLC |
| | Stars Reach | · EA | $29.99 | 322 52% | 9.7k | $290k (exactly $289,703) | Playable Worlds, Inc. |
| | Xsyon - Prelude | · EA older | $29.99 | 307 69% | 9.2k | $276k (exactly $276,208) | Notorious Games |
| | Past Fate | · EA | $19.99 | 81 43% | 2.4k | $49k (exactly $48,576) | Icy North Games |
| | Ice World | $9.99 | 111 57% | 3.3k | $33k (exactly $33,267) | CoolRabbit Games | |
| | OPG: Clan Wars | $9.99 | 101 74% | 3.0k | $30k (exactly $30,270) | Anarchy Games, Street's Game |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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