Do I ship it?

GamesAsynchronous MultiplayerAsynchronous Multiplayer + Strategy RPG

Specimen · observed

Should I ship an Asynchronous Multiplayer Strategy RPG?

Asynchronous Multiplayer + Strategy RPG

Only 8 developers shipped a paid Asynchronous Multiplayer Strategy RPG in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, Idle Inferno, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 5 in 10 of the games here are free to play and sit outside these figures. 13 more are announced.

Verdict: fair, for a 5 / 10 build.

The middle developer here made $1.6k, ×2.6 the market's $630 for a 5 / 10 build, with 3 in 10 under $50. Momentum is unreadable here, too few recent games; 13 games are announced against 7 developers who shipped in the last year.

Deciding numbers: median 2.6 times the market baseline, revenue too few recent games to read momentum, 13 announced, ×1.9 per developer who shipped in the last year.
Nobody has said they are building this yet.
Asynchronous Multiplayer + Strategy RPG
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 8

not enough cohorts to draw

Outcomes for Asynchronous Multiplayer + Strategy RPG: Plate 1 · outcomes, 2 yr, n = 8
Bottom 30% $0 (exactly $0)
Median $1.6k (exactly $1,619)
Top 25% $3.6k (exactly $3,596)
Top 5% $5.4k (exactly $5,391)
Developers, 2 yr 8
Released games 27
Announced 13
Effort 5 / 10
AI-buildability Low
Typical price $7.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue too few recent games to read momentum, supply 600% more developers than the period before.

Free games: 52%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is low: the lowest rating among its tags.

Asynchronous Multiplayer
effort 5 / 10 · low · a backend with accounts and persistent turns
Strategy RPG
effort 5 / 10 · medium · effort 5 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
5 / 10 · real systems or entry 3D
Systems
Asynchronous Multiplayer, Strategy RPG
Price point
$7.99 typical
Plate 4 · demand

Why players buy here

Fewer than 10 games in the last 2 years; sentiment and price figures use the all window.

The top 25% priced at $19.99 or above; the middle game at $7.99.

The top 10 games average 81% positive over 1,246 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $50, median $1.6k, 1 in 4 over $3.5k, 1 in 20 over $5.3k.

3 in 10 developers made under $50. 6 in 10 of the 5 games released 1 to 2 years ago have fewer than 100 reviews. 13 games are announced against 7 developers who shipped in the last year.

Plate 6 · same mechanic, other settings

Adjacent niches

Asynchronous Multiplayer with a different second tag, ranked by verdict then median.

  1. + Turn-BasedStrong odds13 devs · median $60k · 10 announced
  2. + Artificial IntelligenceStrong odds10 devs · median $25k · 12 announced
  3. + Immersive SimFair8 devs · median $17k · 10 announced
  4. + Board GameFair30 devs · median $6.7k · 33 announced
  5. + WarFair14 devs · median $6.0k · 20 announced
  6. + Turn-Based StrategyFair43 devs · median $3.6k · 54 announced
  7. + SpaceLong shot15 devs · median $299 · 18 announced
  8. + Tactical RPGPoor odds10 devs · median $63k · 16 announced
  9. + Inventory ManagementPoor odds21 devs · median $56k · 48 announced
  10. + AutomationPoor odds12 devs · median $56k · 18 announced
  11. + MedievalPoor odds13 devs · median $53k · 38 announced
  12. + NaturePoor odds10 devs · median $37k · 20 announced

All 76 pairs on the Asynchronous Multiplayer page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
GearBlocks · EA older $14.99 759 90% 23k $341k (exactly $341,322) SmashHammer Games
Wargroove 2 older $19.99 403 69% 12k $242k (exactly $241,679) Chucklefish, Robotality
Idle Inferno $5.99 30 60% 900 $5.4k (exactly $5,391) TUNA TUN
NikNaks · EA $9.99 12 91% 360 $3.6k (exactly $3,596) Boombot, Etheral Games
Soulreign $7.99 12 83% 360 $2.9k (exactly $2,876) Berraco
卡牌冒险者 older $4.99 14 28% 420 $2.1k (exactly $2,096) Lurong Games
FootballLife $17.99 3 33% 90 $1.6k (exactly $1,619) 小伍
Mad Wild Fairy Tale older $19.99 2 100% 60 $1.2k (exactly $1,199) Morozov Sergey
Raidbound $4.99 6 33% 180 $898 (exactly $898) Rustin Robinson
Standalone: Synergy older $0.99 5 20% 150 $148 (exactly $148) Ten Percent Red
Codex Combat $7.99 0 0% 0 $0 (exactly $0) Moosecliff Games
BloodVeil $0.99 0 0% 0 $0 (exactly $0) Newgate Games
Among Demons $2.99 0 0% 0 $0 (exactly $0) purecosu

Estimates: copies = reviews × 30, gross = copies × list price.