Games › Asynchronous Multiplayer › Asynchronous Multiplayer + Strategy
Should I ship an Asynchronous Multiplayer Strategy game?
Asynchronous Multiplayer + Strategy
Of 111 developers who shipped an Asynchronous Multiplayer Strategy game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 206 more are announced, ×2.7 for every developer who shipped in the last year.
Verdict: poor odds, for a 5 / 10 build.
The middle developer here made $4.5k, ×7.2 the market's $630 for a 5 / 10 build, and 3 in 10 made under $450; 1 in 20 cleared $430k, ×698 the market median. Revenue is up 85% on the market; 206 games are announced against 77 developers who shipped in the last year.
| Bottom 30% | $449 (exactly $449) |
|---|---|
| Median | $4.5k (exactly $4,491) |
| Top 25% | $56k (exactly $55,763) |
| Top 5% | $438k (exactly $438,458) |
| Developers, 2 yr | 111 |
| Released games | 315 |
| Announced | 206 |
| Effort | 5 / 10 |
| AI-buildability | Low |
| Typical price | $9.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 85% on the market, supply 120% more developers than the period before.
Free games: 27%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is low: the lowest rating among its tags.
- Asynchronous Multiplayer
- effort 5 / 10 · low · a backend with accounts and persistent turns
- Strategy
- effort 5 / 10 · medium · effort 5 sits in the medium band
What it takes
- Effort
- 5 / 10 · real systems or entry 3D
- Systems
- Asynchronous Multiplayer, Strategy; 4 in 10 of the top 25% also carry PvP, Auto Battler, Card Battler
- Price point
- $9.99 typical · top 25% priced $19.99 or above
- Art
- 4 in 10 of the top 25% ship with 2D, Colorful
Why players buy here
The top 25% priced at $19.99 or above; the middle game at $9.99.
The top 10 games average 78% positive over 65,739 reviews.
What kills games here
3 in 10 developers made under $450. 8 in 10 of the 58 games released 1 to 2 years ago have fewer than 100 reviews. 206 games are announced against 77 developers who shipped in the last year, ×2.7 per shipper.
Adjacent niches
Asynchronous Multiplayer with a different second tag, ranked by verdict then median.
- + Turn-BasedStrong odds
- + Artificial IntelligenceStrong odds
- + Immersive SimFair
- + Board GameFair
- + WarFair
- + Turn-Based StrategyFair
- + Strategy RPGFair
- + SpaceLong shot
- + Tactical RPGPoor odds
- + Inventory ManagementPoor odds
- + AutomationPoor odds
- + MedievalPoor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Planet Coaster 2 | $49.99 | 13,047 74% | 391k | $20M (exactly $19,566,586) | Frontier Developments | |
| | Halloween: The Game | $39.99 | 11,868 68% | 356k | $14M (exactly $14,238,040) | IllFonic | |
| | The Bazaar | $19.99 | 14,931 70% | 448k | $9.0M (exactly $8,954,121) | Tempo | |
| | The Texas Chain Saw Massacre | older | $14.99 | 19,731 68% | 592k | $8.9M (exactly $8,873,031) | Sumo Digital |
| | Backpack Battles | $14.99 | 18,933 91% | 568k | $8.5M (exactly $8,514,170) | PlayWithFurcifer | |
| | Warhammer 40,000: Battlesector | older | $39.99 | 5,064 88% | 152k | $6.1M (exactly $6,075,281) | Slitherine Ltd. |
| | Turmoil | older | $12.99 | 13,154 92% | 395k | $5.1M (exactly $5,126,114) | Gamious |
| | Axis & Allies 1942 Online | older | $19.99 | 4,810 78% | 144k | $2.9M (exactly $2,884,557) | Beamdog |
| | Deceive Inc. | older | $19.99 | 4,755 84% | 143k | $2.9M (exactly $2,851,574) | Sweet Bandits Studios |
| | Dominions 5 - Warriors of the Faith | older | $39.99 | 1,924 94% | 58k | $2.3M (exactly $2,308,223) | Illwinter Game Design |
| | Oaken Tower | · EA | $9.99 | 3,024 89% | 91k | $906k (exactly $906,293) | Bocary Studios |
| | Ark Nova | $22.99 | 825 94% | 25k | $569k (exactly $569,002) | Dire Wolf | |
| | Wretch: Divine Ascent | $14.99 | 975 75% | 29k | $438k (exactly $438,458) | Ogopogo | |
| | Down with the Ship | · EA | $14.99 | 817 93% | 25k | $367k (exactly $367,405) | Iron Anchor Games |
| | Territory: Farming and Warfare | $14.99 | 738 84% | 22k | $332k (exactly $331,879) | Wit Studio | |
| | The Conquest of Go | $14.99 | 581 94% | 17k | $261k (exactly $261,276) | Wolfey Studios |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
Your address goes to Buttondown, which sends the letter, and nowhere else. Every issue has an unsubscribe link. No tracking beyond the open count Buttondown keeps.