Do I ship it?

GamesAsynchronous MultiplayerAsynchronous Multiplayer + Resource Management

Specimen · observed

Should I ship an Asynchronous Multiplayer Resource Management game?

Asynchronous Multiplayer + Resource Management

Of 21 developers who shipped an Asynchronous Multiplayer Resource Management game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 60 more are announced, ×4.6 for every developer who shipped in the last year.

Verdict: poor odds, for a 5 / 10 build.

The middle developer here made $8.1k, ×13 the market's $630 for a 5 / 10 build, and 3 in 10 made under $900; 1 in 20 cleared $560k, ×898 the market median. Revenue is down 85% on the market; 60 games are announced against 13 developers who shipped in the last year.

Deciding numbers: median 12.9 times the market baseline, revenue down 85% on the market, 60 announced, ×4.6 per developer who shipped in the last year.
Nobody has said they are building this yet.
Asynchronous Multiplayer + Resource Management
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 21
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $13k → $261k → $3.0k (still earning) → $1.3k (still earning)
The last cohort is still earning.
Outcomes for Asynchronous Multiplayer + Resource Management: Plate 1 · outcomes, 2 yr, n = 21
Bottom 30% $899 (exactly $899)
Median $8.1k (exactly $8,092)
Top 25% $128k (exactly $128,413)
Top 5% $564k (exactly $563,859)
Developers, 2 yr 21
Released games 51
Announced 60
Effort 5 / 10
AI-buildability Low
Typical price $11.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 85% on the market, supply 65% more developers than the period before.

Free games: 33%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is low: the lowest rating among its tags.

Asynchronous Multiplayer
effort 5 / 10 · low · a backend with accounts and persistent turns
Resource Management
effort 4 / 10 · medium · effort 4 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
5 / 10 · real systems or entry 3D
Systems
Asynchronous Multiplayer, Resource Management; 4 in 10 of the top 25% also carry Strategy, Turn-Based Tactics, Board Game
Price point
$11.99 typical · top 25% priced $22.99 or above
Plate 4 · demand

Why players buy here

The top 25% priced at $22.99 or above; the middle game at $11.99.

The top 10 games average 85% positive over 4,304 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $900, median $8.1k, 1 in 4 over $120k, 1 in 20 over $560k.

3 in 10 developers made under $900. 7 in 10 of the 13 games released 1 to 2 years ago have fewer than 100 reviews. 60 games are announced against 13 developers who shipped in the last year, ×4.6 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Asynchronous Multiplayer with a different second tag, ranked by verdict then median.

  1. + Turn-BasedStrong odds13 devs · median $60k · 10 announced
  2. + Artificial IntelligenceStrong odds10 devs · median $25k · 12 announced
  3. + Immersive SimFair8 devs · median $17k · 10 announced
  4. + Board GameFair30 devs · median $6.7k · 33 announced
  5. + WarFair14 devs · median $6.0k · 20 announced
  6. + Turn-Based StrategyFair43 devs · median $3.6k · 54 announced
  7. + Strategy RPGFair8 devs · median $1.6k · 13 announced
  8. + SpaceLong shot15 devs · median $299 · 18 announced
  9. + Tactical RPGPoor odds10 devs · median $63k · 16 announced
  10. + Inventory ManagementPoor odds21 devs · median $56k · 48 announced
  11. + AutomationPoor odds12 devs · median $56k · 18 announced
  12. + MedievalPoor odds13 devs · median $53k · 38 announced

All 76 pairs on the Asynchronous Multiplayer page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Turmoil older $12.99 13,154 92% 395k $5.1M (exactly $5,126,114) Gamious
Meet Your Maker older $19.99 3,013 73% 90k $1.8M (exactly $1,806,896) Behaviour Interactive Inc.
Through the Ages older $15.99 2,188 90% 66k $1.0M (exactly $1,049,584) CGE Digital
Ozymandias: Bronze Age Empire Sim older $14.99 1,306 89% 39k $587k (exactly $587,308) The Secret Games Company
Ark Nova $22.99 825 94% 25k $569k (exactly $569,002) Dire Wolf
Shiren the Wanderer: The Mystery Dungeon of Serpentcoil Island $39.99 470 85% 14k $564k (exactly $563,859) Spike Chunsoft Co., Ltd.
Wretch: Divine Ascent $14.99 975 75% 29k $438k (exactly $438,458) Ogopogo
Territory: Farming and Warfare $14.99 738 84% 22k $332k (exactly $331,879) Wit Studio
The Conquest of Go $14.99 581 94% 17k $261k (exactly $261,276) Wolfey Studios
Charterstone: Digital Edition older $19.99 235 76% 7.1k $141k (exactly $140,930) Acram Digital
NEODUEL: Backpack Monsters $11.99 357 79% 11k $128k (exactly $128,413) dicehit, Rogue Duck Interactive
Cascadia $14.99 210 98% 6.3k $94k (exactly $94,437) Dire Wolf
Barrage $14.99 78 80% 2.3k $35k (exactly $35,077) Cranio Lab
Nature Game System $19.99 49 73% 1.5k $29k (exactly $29,385) North Star Digital Games
Caverna $19.99 21 71% 630 $13k (exactly $12,594) DIGIDICED

Estimates: copies = reviews × 30, gross = copies × list price.