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Should I ship an Asynchronous Multiplayer Resource Management game?
Asynchronous Multiplayer + Resource Management
Of 21 developers who shipped an Asynchronous Multiplayer Resource Management game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 60 more are announced, ×4.6 for every developer who shipped in the last year.
Verdict: poor odds, for a 5 / 10 build.
The middle developer here made $8.1k, ×13 the market's $630 for a 5 / 10 build, and 3 in 10 made under $900; 1 in 20 cleared $560k, ×898 the market median. Revenue is down 85% on the market; 60 games are announced against 13 developers who shipped in the last year.
| Bottom 30% | $899 (exactly $899) |
|---|---|
| Median | $8.1k (exactly $8,092) |
| Top 25% | $128k (exactly $128,413) |
| Top 5% | $564k (exactly $563,859) |
| Developers, 2 yr | 21 |
| Released games | 51 |
| Announced | 60 |
| Effort | 5 / 10 |
| AI-buildability | Low |
| Typical price | $11.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 85% on the market, supply 65% more developers than the period before.
Free games: 33%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is low: the lowest rating among its tags.
- Asynchronous Multiplayer
- effort 5 / 10 · low · a backend with accounts and persistent turns
- Resource Management
- effort 4 / 10 · medium · effort 4 sits in the medium band
What it takes
- Effort
- 5 / 10 · real systems or entry 3D
- Systems
- Asynchronous Multiplayer, Resource Management; 4 in 10 of the top 25% also carry Strategy, Turn-Based Tactics, Board Game
- Price point
- $11.99 typical · top 25% priced $22.99 or above
Why players buy here
The top 25% priced at $22.99 or above; the middle game at $11.99.
The top 10 games average 85% positive over 4,304 reviews.
What kills games here
3 in 10 developers made under $900. 7 in 10 of the 13 games released 1 to 2 years ago have fewer than 100 reviews. 60 games are announced against 13 developers who shipped in the last year, ×4.6 per shipper.
Adjacent niches
Asynchronous Multiplayer with a different second tag, ranked by verdict then median.
- + Turn-BasedStrong odds
- + Artificial IntelligenceStrong odds
- + Immersive SimFair
- + Board GameFair
- + WarFair
- + Turn-Based StrategyFair
- + Strategy RPGFair
- + SpaceLong shot
- + Tactical RPGPoor odds
- + Inventory ManagementPoor odds
- + AutomationPoor odds
- + MedievalPoor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Turmoil | older | $12.99 | 13,154 92% | 395k | $5.1M (exactly $5,126,114) | Gamious |
| | Meet Your Maker | older | $19.99 | 3,013 73% | 90k | $1.8M (exactly $1,806,896) | Behaviour Interactive Inc. |
| | Through the Ages | older | $15.99 | 2,188 90% | 66k | $1.0M (exactly $1,049,584) | CGE Digital |
| | Ozymandias: Bronze Age Empire Sim | older | $14.99 | 1,306 89% | 39k | $587k (exactly $587,308) | The Secret Games Company |
| | Ark Nova | $22.99 | 825 94% | 25k | $569k (exactly $569,002) | Dire Wolf | |
| | Shiren the Wanderer: The Mystery Dungeon of Serpentcoil Island | $39.99 | 470 85% | 14k | $564k (exactly $563,859) | Spike Chunsoft Co., Ltd. | |
| | Wretch: Divine Ascent | $14.99 | 975 75% | 29k | $438k (exactly $438,458) | Ogopogo | |
| | Territory: Farming and Warfare | $14.99 | 738 84% | 22k | $332k (exactly $331,879) | Wit Studio | |
| | The Conquest of Go | $14.99 | 581 94% | 17k | $261k (exactly $261,276) | Wolfey Studios | |
| | Charterstone: Digital Edition | older | $19.99 | 235 76% | 7.1k | $141k (exactly $140,930) | Acram Digital |
| | NEODUEL: Backpack Monsters | $11.99 | 357 79% | 11k | $128k (exactly $128,413) | dicehit, Rogue Duck Interactive | |
| | Cascadia | $14.99 | 210 98% | 6.3k | $94k (exactly $94,437) | Dire Wolf | |
| | Barrage | $14.99 | 78 80% | 2.3k | $35k (exactly $35,077) | Cranio Lab | |
| | Nature Game System | $19.99 | 49 73% | 1.5k | $29k (exactly $29,385) | North Star Digital Games | |
| | Caverna | $19.99 | 21 71% | 630 | $13k (exactly $12,594) | DIGIDICED |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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