Do I ship it?

GamesAsynchronous MultiplayerAsynchronous Multiplayer + Procedural Generation

Specimen · observed

Should I ship an Asynchronous Multiplayer Procedural Generation game?

Asynchronous Multiplayer + Procedural Generation

Of 20 developers who shipped an Asynchronous Multiplayer Procedural Generation game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 42 more are announced, ×3.2 for every developer who shipped in the last year.

Verdict: poor odds, for a 5 / 10 build.

The middle developer here made $810, ×1.3 the market's $630 for a 5 / 10 build, and 3 in 10 made under $50; 1 in 20 cleared $280k, ×446 the market median. Revenue is up 670% on the market; 42 games are announced against 13 developers who shipped in the last year.

Deciding numbers: median 1.3 times the market baseline, revenue up 670% on the market, 42 announced, ×3.2 per developer who shipped in the last year.
Nobody has said they are building this yet.
Asynchronous Multiplayer + Procedural Generation
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 20
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $479 → $239 → $899 → $2.1k (still earning) → $0 (still earning)
The last cohort is still earning.
Outcomes for Asynchronous Multiplayer + Procedural Generation: Plate 1 · outcomes, 2 yr, n = 20
Bottom 30% $0 (exactly $0)
Median $807 (exactly $807)
Top 25% $4.4k (exactly $4,404)
Top 5% $280k (exactly $280,388)
Developers, 2 yr 20
Released games 49
Announced 42
Effort 5 / 10
AI-buildability Low
Typical price $6.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 670% on the market, supply 85% more developers than the period before.

Free games: 16%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is low: the lowest rating among its tags.

Asynchronous Multiplayer
effort 5 / 10 · low · a backend with accounts and persistent turns
Procedural Generation
effort 4 / 10 · medium · effort 4 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
5 / 10 · real systems or entry 3D
Systems
Asynchronous Multiplayer, Procedural Generation; 5 in 10 of the top 25% also carry Building, Management, Perma Death
Price point
$6.99 typical · top 25% priced $24.99 or above
Art
5 in 10 of the top 25% ship with 2D
Plate 4 · demand

Why players buy here

The top 25% priced at $24.99 or above; the middle game at $6.99.

The top 10 games average 77% positive over 844 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $50, median $810, 1 in 4 over $4.4k, 1 in 20 over $280k.

3 in 10 developers made under $50. 9 in 10 of the 7 games released 1 to 2 years ago have fewer than 100 reviews. 42 games are announced against 13 developers who shipped in the last year, ×3.2 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Asynchronous Multiplayer with a different second tag, ranked by verdict then median.

  1. + Turn-BasedStrong odds13 devs · median $60k · 10 announced
  2. + Artificial IntelligenceStrong odds10 devs · median $25k · 12 announced
  3. + Immersive SimFair8 devs · median $17k · 10 announced
  4. + Board GameFair30 devs · median $6.7k · 33 announced
  5. + WarFair14 devs · median $6.0k · 20 announced
  6. + Turn-Based StrategyFair43 devs · median $3.6k · 54 announced
  7. + Strategy RPGFair8 devs · median $1.6k · 13 announced
  8. + SpaceLong shot15 devs · median $299 · 18 announced
  9. + Tactical RPGPoor odds10 devs · median $63k · 16 announced
  10. + Inventory ManagementPoor odds21 devs · median $56k · 48 announced
  11. + AutomationPoor odds12 devs · median $56k · 18 announced
  12. + MedievalPoor odds13 devs · median $53k · 38 announced

All 76 pairs on the Asynchronous Multiplayer page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Despot's Game: Dystopian Battle Simulator older $19.99 2,878 83% 86k $1.7M (exactly $1,725,937) Konfa Games
Conquest of Elysium 5 older $29.99 1,872 90% 56k $1.7M (exactly $1,684,238) Illwinter Game Design
Exo Rally Championship $24.99 374 90% 11k $280k (exactly $280,388) Exbleative
Yield! Fall of Rome $19.99 219 69% 6.6k $131k (exactly $131,334) Billionworlds
Beat Aim - Rhythm FPS Trainer · EA older $14.99 210 89% 6.3k $94k (exactly $94,437) Kamyker
Saga & Seeker $9.99 178 57% 5.3k $53k (exactly $53,347) Dagdoria Studio
GUILT: The Deathless · EA older $16.99 65 80% 2.0k $33k (exactly $33,130) Outer Brain Studios
Sailist · EA older $11.99 49 75% 1.5k $18k (exactly $17,625) KOY
United Assault - Battle of the Bulge older $14.99 34 44% 1.0k $15k (exactly $15,290) Polygon Art, Enigma Entertainment
One King Is Enough $10.99 27 77% 810 $8.9k (exactly $8,902) INVISIBLE GAMES
Mirror Throne: Auto Battler $6.99 21 90% 630 $4.4k (exactly $4,404) Zackavelli
Don’t Turn Off the Light $6.99 10 70% 300 $2.1k (exactly $2,097) Halvrox L.L.C.
TET~CRAFT: The Fourth Temple $33.33 1 100% 30 $1.0k (exactly $1,000) ceneezer
Shadows of Wyrmwood · EA $14.99 2 50% 60 $899 (exactly $899) Dream Foundry Games
Grid Warriors: Battles $9.99 3 66% 90 $899 (exactly $899) Junjo
Epic Idle Quest II $2.99 9 66% 270 $807 (exactly $807) PynkPanther

Estimates: copies = reviews × 30, gross = copies × list price.