Do I ship it?

GamesAsynchronous MultiplayerAsynchronous Multiplayer + Level Editor

Specimen · observed

Should I ship an Asynchronous Multiplayer Level Editor game?

Asynchronous Multiplayer + Level Editor

Only 12 developers shipped an Asynchronous Multiplayer Level Editor game in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, Rocket Boots Mania, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 26 more are announced, ×3.7 for every developer who shipped in the last year.

Verdict: poor odds, for a 5 / 10 build.

The middle developer here made $1.5k, ×2.4 the market's $630 for a 5 / 10 build, and 3 in 10 made under $300; 1 in 20 cleared $100k, ×164 the market median. Revenue is down 95% on the market; 26 games are announced against 7 developers who shipped in the last year.

Deciding numbers: median 2.4 times the market baseline, revenue down 95% on the market, 26 announced, ×3.7 per developer who shipped in the last year.
Nobody has said they are building this yet.
Asynchronous Multiplayer + Level Editor
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 12
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $55k → $1.6k → $12k → $10k → $76k → $1.5k → $2.4k (still earning)
The last cohort is still earning.
Outcomes for Asynchronous Multiplayer + Level Editor: Plate 1 · outcomes, 2 yr, n = 12
Bottom 30% $300 (exactly $300)
Median $1.5k (exactly $1,498)
Top 25% $48k (exactly $47,952)
Top 5% $103k (exactly $102,981)
Developers, 2 yr 12
Released games 47
Announced 26
Effort 5 / 10
AI-buildability Low
Typical price $9.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 95% on the market, supply 15% more developers than the period before.

Free games: 15%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is low: the lowest rating among its tags.

Asynchronous Multiplayer
effort 5 / 10 · low · a backend with accounts and persistent turns
Level Editor
effort 5 / 10 · medium · effort 5 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
5 / 10 · real systems or entry 3D
Systems
Asynchronous Multiplayer, Level Editor
Price point
$9.99 typical
Plate 4 · demand

Why players buy here

The top 10 games average 94% positive over 599 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $300, median $1.5k, 1 in 4 over $47k, 1 in 20 over $100k.

3 in 10 developers made under $300. 6 in 10 of the 7 games released 1 to 2 years ago have fewer than 100 reviews. 26 games are announced against 7 developers who shipped in the last year, ×3.7 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Asynchronous Multiplayer with a different second tag, ranked by verdict then median.

  1. + Turn-BasedStrong odds13 devs · median $60k · 10 announced
  2. + Artificial IntelligenceStrong odds10 devs · median $25k · 12 announced
  3. + Immersive SimFair8 devs · median $17k · 10 announced
  4. + Board GameFair30 devs · median $6.7k · 33 announced
  5. + WarFair14 devs · median $6.0k · 20 announced
  6. + Turn-Based StrategyFair43 devs · median $3.6k · 54 announced
  7. + Strategy RPGFair8 devs · median $1.6k · 13 announced
  8. + SpaceLong shot15 devs · median $299 · 18 announced
  9. + Tactical RPGPoor odds10 devs · median $63k · 16 announced
  10. + Inventory ManagementPoor odds21 devs · median $56k · 48 announced
  11. + AutomationPoor odds12 devs · median $56k · 18 announced
  12. + MedievalPoor odds13 devs · median $53k · 38 announced

All 76 pairs on the Asynchronous Multiplayer page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Meet Your Maker older $19.99 3,013 73% 90k $1.8M (exactly $1,806,896) Behaviour Interactive Inc.
Field of Glory II older $29.99 705 87% 21k $634k (exactly $634,288) Byzantine Games
Rocket Boots Mania $14.99 229 99% 6.9k $103k (exactly $102,981) Luma Play
Beat Aim - Rhythm FPS Trainer · EA older $14.99 210 89% 6.3k $94k (exactly $94,437) Kamyker
Quantum Odyssey · EA $17.99 141 92% 4.2k $76k (exactly $76,098) Quarks Interactive
Bots Are Stupid older $12.99 161 77% 4.8k $63k (exactly $62,742) Leander Edler-Golla
Malody V older $2.99 615 72% 18k $55k (exactly $55,166) Mugzone
Hidden in my Paradise $9.99 160 90% 4.8k $48k (exactly $47,952) Ogre Pixel
Pro Show Jumping older $19.99 60 85% 1.8k $36k (exactly $35,982) PSJ Studios
PowerWash Adventure older $7.99 93 75% 2.8k $22k (exactly $22,292) Grass Digital Technology
Hidden around the World $7.99 27 88% 810 $6.5k (exactly $6,472) Ogre Pixel
Carbox $9.99 10 100% 300 $3.0k (exactly $2,997) Hues Games
Warbits+ $4.99 16 100% 480 $2.4k (exactly $2,395) Risky Lab Inc
Space Tournament $9.99 5 100% 150 $1.5k (exactly $1,498) Trash Titans
Drawn to Drift $9.99 4 100% 120 $1.2k (exactly $1,199) FrogForgeGames
Drift Mania $5.99 6 100% 180 $1.1k (exactly $1,078) Full Sweat Games
Ray Cheng Trivia Editor $9.99 1 0% 30 $300 (exactly $300) Ray Cheng

Estimates: copies = reviews × 30, gross = copies × list price.