Do I ship it?

GamesAsynchronous MultiplayerAsynchronous Multiplayer + Deckbuilding

Specimen · observed

Should I ship an Asynchronous Multiplayer Deckbuilding?

Asynchronous Multiplayer + Deckbuilding

Of 32 developers who shipped an Asynchronous Multiplayer Deckbuilding in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 62 more are announced, ×2.4 for every developer who shipped in the last year.

Verdict: poor odds, for a 5 / 10 build.

The middle developer here made $18k, ×28 the market's $630 for a 5 / 10 build, and 3 in 10 made under $2.8k; 1 in 20 cleared $900k, ×1443 the market median. Revenue is up 4445% on the market; 62 games are announced against 26 developers who shipped in the last year.

Deciding numbers: median 28.2 times the market baseline, revenue up 4445% on the market, 62 announced, ×2.4 per developer who shipped in the last year.
Nobody has said they are building this yet.
Asynchronous Multiplayer + Deckbuilding
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 32
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $56k → $49k (still earning) → $17k (still earning)
The last cohort is still earning.
Outcomes for Asynchronous Multiplayer + Deckbuilding: Plate 1 · outcomes, 2 yr, n = 32
Bottom 30% $2.7k (exactly $2,726)
Median $18k (exactly $17,682)
Top 25% $128k (exactly $128,413)
Top 5% $906k (exactly $906,293)
Developers, 2 yr 32
Released games 68
Announced 62
Effort 5 / 10
AI-buildability Low
Typical price $9.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 4445% on the market, supply 335% more developers than the period before.

Free games: 40%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is low: the lowest rating among its tags.

Asynchronous Multiplayer
effort 5 / 10 · low · a backend with accounts and persistent turns
Deckbuilding
effort 3 / 10 · high · card pools and run logic

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
5 / 10 · real systems or entry 3D
Systems
Asynchronous Multiplayer, Deckbuilding; 9 in 10 of the top 25% also carry PvP, Strategy, Auto Battler
Price point
$9.99 typical · top 25% priced $14.99 or above
Art
6 in 10 of the top 25% ship with 2D
Plate 4 · demand

Why players buy here

The top 25% priced at $14.99 or above; the middle game at $9.99.

The top 10 games average 75% positive over 21,832 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $2.8k, median $18k, 1 in 4 over $120k, 1 in 20 over $900k.

3 in 10 developers made under $2.8k. 8 in 10 of the 12 games released 1 to 2 years ago have fewer than 100 reviews. 62 games are announced against 26 developers who shipped in the last year, ×2.4 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Asynchronous Multiplayer with a different second tag, ranked by verdict then median.

  1. + Turn-BasedStrong odds13 devs · median $60k · 10 announced
  2. + Artificial IntelligenceStrong odds10 devs · median $25k · 12 announced
  3. + Immersive SimFair8 devs · median $17k · 10 announced
  4. + Board GameFair30 devs · median $6.7k · 33 announced
  5. + WarFair14 devs · median $6.0k · 20 announced
  6. + Turn-Based StrategyFair43 devs · median $3.6k · 54 announced
  7. + Strategy RPGFair8 devs · median $1.6k · 13 announced
  8. + SpaceLong shot15 devs · median $299 · 18 announced
  9. + Tactical RPGPoor odds10 devs · median $63k · 16 announced
  10. + Inventory ManagementPoor odds21 devs · median $56k · 48 announced
  11. + AutomationPoor odds12 devs · median $56k · 18 announced
  12. + MedievalPoor odds13 devs · median $53k · 38 announced

All 76 pairs on the Asynchronous Multiplayer page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
The Bazaar $19.99 14,931 70% 448k $9.0M (exactly $8,954,121) Tempo
Oaken Tower · EA $9.99 3,024 89% 91k $906k (exactly $906,293) Bocary Studios
Ascension: Deckbuilding Game older $9.99 1,435 88% 43k $430k (exactly $430,070) Playdek, Inc.
Down with the Ship · EA $14.99 817 93% 25k $367k (exactly $367,405) Iron Anchor Games
Backpack Jianghu $13.99 565 80% 17k $237k (exactly $237,130) 背包工作室
Turnbound $14.99 446 78% 13k $201k (exactly $200,566) 1TK
Apokerlypse $9.99 612 81% 18k $183k (exactly $183,416) Breaker Games
Evolution Board Game older $14.99 348 81% 10k $156k (exactly $156,496) North Star Digital Studios
Batomon Showdown $14.99 327 87% 9.8k $147k (exactly $147,052) berrymint
Charterstone: Digital Edition older $19.99 235 76% 7.1k $141k (exactly $140,930) Acram Digital
NEODUEL: Backpack Monsters $11.99 357 79% 11k $128k (exactly $128,413) dicehit, Rogue Duck Interactive
Grail $9.99 345 89% 10k $103k (exactly $103,396) Sokpop Collective
Three Kingdoms:BOND · EA $7.49 408 83% 12k $92k (exactly $91,678) Get Wrapped Up Inc.

Estimates: copies = reviews × 30, gross = copies × list price.