Do I ship it?

GamesAsynchronous MultiplayerAsynchronous Multiplayer + Auto Battler

Specimen · observed

Should I ship an Asynchronous Multiplayer Auto Battler?

Asynchronous Multiplayer + Auto Battler

Of 51 developers who shipped an Asynchronous Multiplayer Auto Battler in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 101 more are announced, ×2.7 for every developer who shipped in the last year.

Verdict: poor odds, for a 5 / 10 build.

The middle developer here made $17k, ×26 the market's $630 for a 5 / 10 build, and 3 in 10 made under $900; 1 in 20 cleared $900k, ×1443 the market median. Revenue is up 145% on the market; 101 games are announced against 38 developers who shipped in the last year.

Deciding numbers: median 26.3 times the market baseline, revenue up 145% on the market, 101 announced, ×2.7 per developer who shipped in the last year.
Nobody has said they are building this yet.
Asynchronous Multiplayer + Auto Battler
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 51
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $3.3k → $119 → $206k → $31k → $28k (still earning) → $5.4k (still earning)
The last cohort is still earning.
Outcomes for Asynchronous Multiplayer + Auto Battler: Plate 1 · outcomes, 2 yr, n = 51
Bottom 30% $899 (exactly $899)
Median $17k (exactly $16,539)
Top 25% $92k (exactly $91,678)
Top 5% $906k (exactly $906,293)
Developers, 2 yr 51
Released games 93
Announced 101
Effort 5 / 10
AI-buildability Low
Typical price $9.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 145% on the market, supply 190% more developers than the period before.

Free games: 29%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is low: the lowest rating among its tags.

Asynchronous Multiplayer
effort 5 / 10 · low · a backend with accounts and persistent turns
Auto Battler
effort 3 / 10 · high · effort 3 sits in the high band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
5 / 10 · real systems or entry 3D
Systems
Asynchronous Multiplayer, Auto Battler; 7 in 10 of the top 25% also carry PvP, Strategy, Card Battler
Price point
$9.99 typical · top 25% priced $14.99 or above
Art
4 in 10 of the top 25% ship with 2D, Colorful
Plate 4 · demand

Why players buy here

The top 25% priced at $14.99 or above; the middle game at $9.99.

The top 10 games average 82% positive over 41,027 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $900, median $17k, 1 in 4 over $91k, 1 in 20 over $900k.

3 in 10 developers made under $900. 7 in 10 of the 23 games released 1 to 2 years ago have fewer than 100 reviews. 101 games are announced against 38 developers who shipped in the last year, ×2.7 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Asynchronous Multiplayer with a different second tag, ranked by verdict then median.

  1. + Turn-BasedStrong odds13 devs · median $60k · 10 announced
  2. + Artificial IntelligenceStrong odds10 devs · median $25k · 12 announced
  3. + Immersive SimFair8 devs · median $17k · 10 announced
  4. + Board GameFair30 devs · median $6.7k · 33 announced
  5. + WarFair14 devs · median $6.0k · 20 announced
  6. + Turn-Based StrategyFair43 devs · median $3.6k · 54 announced
  7. + Strategy RPGFair8 devs · median $1.6k · 13 announced
  8. + SpaceLong shot15 devs · median $299 · 18 announced
  9. + Tactical RPGPoor odds10 devs · median $63k · 16 announced
  10. + Inventory ManagementPoor odds21 devs · median $56k · 48 announced
  11. + AutomationPoor odds12 devs · median $56k · 18 announced
  12. + MedievalPoor odds13 devs · median $53k · 38 announced

All 76 pairs on the Asynchronous Multiplayer page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
The Bazaar $19.99 14,931 70% 448k $9.0M (exactly $8,954,121) Tempo
Backpack Battles $14.99 18,933 91% 568k $8.5M (exactly $8,514,170) PlayWithFurcifer
Dominions 5 - Warriors of the Faith older $39.99 1,924 94% 58k $2.3M (exactly $2,308,223) Illwinter Game Design
Dominions 6 - Rise of the Pantokrator older $44.99 1,686 90% 51k $2.3M (exactly $2,275,594) Illwinter Game Design
Despot's Game: Dystopian Battle Simulator older $19.99 2,878 83% 86k $1.7M (exactly $1,725,937) Konfa Games
Oaken Tower · EA $9.99 3,024 89% 91k $906k (exactly $906,293) Bocary Studios
Wretch: Divine Ascent $14.99 975 75% 29k $438k (exactly $438,458) Ogopogo
GLADIABOTS - AI Combat Arena older $14.99 846 87% 25k $380k (exactly $380,446) GFX47
Down with the Ship · EA $14.99 817 93% 25k $367k (exactly $367,405) Iron Anchor Games
Backpack Jianghu $13.99 565 80% 17k $237k (exactly $237,130) 背包工作室
Toy Smash Kaboom! $13.99 550 84% 17k $231k (exactly $230,835) Free Particle
Monster Battles $14.99 459 74% 14k $206k (exactly $206,412) Fourteen
Turnbound $14.99 446 78% 13k $201k (exactly $200,566) 1TK
Batomon Showdown $14.99 327 87% 9.8k $147k (exactly $147,052) berrymint

Estimates: copies = reviews × 30, gross = copies × list price.