Do I ship it?

GamesAsynchronous MultiplayerAsynchronous Multiplayer + Adventure

Specimen · observed

Should I ship an Asynchronous Multiplayer Adventure game?

Asynchronous Multiplayer + Adventure

Of 34 developers who shipped an Asynchronous Multiplayer Adventure game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 65 more are announced, ×3.0 for every developer who shipped in the last year.

Verdict: poor odds, for a 5 / 10 build.

The middle developer here made $2.3k, ×3.6 the market's $630 for a 5 / 10 build, and 3 in 10 made under $330; 1 in 20 cleared $14M, ×22672 the market median. Revenue is up 150% on the market; 65 games are announced against 22 developers who shipped in the last year.

Deciding numbers: median 3.6 times the market baseline, revenue up 150% on the market, 65 announced, ×3.0 per developer who shipped in the last year.
Nobody has said they are building this yet.
Asynchronous Multiplayer + Adventure
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 34
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $18k → $299 → $1.3k → $1.8k → $839 → $2.3k (still earning) → $718k (still earning)
The last cohort is still earning.
Outcomes for Asynchronous Multiplayer + Adventure: Plate 1 · outcomes, 2 yr, n = 34
Bottom 30% $330 (exactly $330)
Median $2.3k (exactly $2,274)
Top 25% $55k (exactly $55,313)
Top 5% $14M (exactly $14,238,040)
Developers, 2 yr 34
Released games 101
Announced 65
Effort 5 / 10
AI-buildability Low
Typical price $8.00

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 150% on the market, supply 85% more developers than the period before.

Free games: 27%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is low: the lowest rating among its tags.

Asynchronous Multiplayer
effort 5 / 10 · low · a backend with accounts and persistent turns
Adventure
effort 4 / 10 · medium · effort 4 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
5 / 10 · real systems or entry 3D
Systems
Asynchronous Multiplayer, Adventure; 4 in 10 of the top 25% also carry Action, Exploration, RPG
Price point
$8.00 typical · top 25% priced $39.99 or above
Art
4 in 10 of the top 25% ship with Atmospheric, 3D, Third Person
Plate 4 · demand

Why players buy here

The top 25% priced at $39.99 or above; the middle game at $8.00.

The top 10 games average 78% positive over 53,520 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $330, median $2.3k, 1 in 4 over $55k, 1 in 20 over $14M.

3 in 10 developers made under $330. 6 in 10 of the 16 games released 1 to 2 years ago have fewer than 100 reviews. 65 games are announced against 22 developers who shipped in the last year, ×3.0 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Asynchronous Multiplayer with a different second tag, ranked by verdict then median.

  1. + Turn-BasedStrong odds13 devs · median $60k · 10 announced
  2. + Artificial IntelligenceStrong odds10 devs · median $25k · 12 announced
  3. + Immersive SimFair8 devs · median $17k · 10 announced
  4. + Board GameFair30 devs · median $6.7k · 33 announced
  5. + WarFair14 devs · median $6.0k · 20 announced
  6. + Turn-Based StrategyFair43 devs · median $3.6k · 54 announced
  7. + Strategy RPGFair8 devs · median $1.6k · 13 announced
  8. + SpaceLong shot15 devs · median $299 · 18 announced
  9. + Tactical RPGPoor odds10 devs · median $63k · 16 announced
  10. + Inventory ManagementPoor odds21 devs · median $56k · 48 announced
  11. + AutomationPoor odds12 devs · median $56k · 18 announced
  12. + MedievalPoor odds13 devs · median $53k · 38 announced

All 76 pairs on the Asynchronous Multiplayer page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
DEATH STRANDING 2: ON THE BEACH $69.99 15,434 94% 463k $32M (exactly $32,406,770) KOJIMA PRODUCTIONS, Nixxes Software
Halloween: The Game $39.99 11,868 68% 356k $14M (exactly $14,238,040) IllFonic
Rise of the Ronin $49.99 6,503 64% 195k $9.8M (exactly $9,752,549) KOEI TECMO GAMES CO., LTD.
The Bazaar $19.99 14,931 70% 448k $9.0M (exactly $8,954,121) Tempo
The Past Within older $5.99 14,673 94% 440k $2.6M (exactly $2,636,738) Rusty Lake
Tick Tock: A Tale for Two older $5.99 10,006 85% 300k $1.8M (exactly $1,798,078) Other Tales Interactive
Despot's Game: Dystopian Battle Simulator older $19.99 2,878 83% 86k $1.7M (exactly $1,725,937) Konfa Games
VHOLUME $8.00 2,992 97% 90k $718k (exactly $718,080) Nathan Grange, Léonard Lemaitre, Niels… (Nathan Grange, Léonard Lemaitre, Niels Tiercelin)
Kayak VR: Mirage older $22.99 1,006 82% 30k $694k (exactly $693,838) Better Than Life
Demon Tides $24.99 831 96% 25k $623k (exactly $623,001) Fabraz
Tides of Tomorrow 🌊 $29.99 521 86% 16k $469k (exactly $468,744) Digixart
Paper Animal Adventure · EA $14.99 139 95% 4.2k $63k (exactly $62,508) Cuddling Raccoons Studio
Empyreal $14.99 123 69% 3.7k $55k (exactly $55,313) Silent Games
Saga & Seeker $9.99 178 57% 5.3k $53k (exactly $53,347) Dagdoria Studio

Estimates: copies = reviews × 30, gross = copies × list price.