Games › Mechanics › Quick-Time Events
Should I ship a Quick-Time Events game?
Quick-Time Events
Of 447 developers who shipped a Quick-Time Events game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 565 more are announced, ×2.0 for every developer who shipped in the last year.
Verdict: dead, for a 4 / 10 build.
The middle developer here made $420 in the last 2 years and $450 over 4, against a market of $480 for a 4 / 10 build. 279 developers shipped in the last year and 565 games are announced.
| Bottom 30% | $119 (exactly $119) |
|---|---|
| Median | $418 (exactly $418) |
| Top 25% | $1.9k (exactly $1,915) |
| Top 5% | $62k (exactly $61,817) |
| Developers, 2 yr | 447 |
| Released games | 1,140 |
| Announced | 565 |
| Effort | 4 / 10 |
| AI-buildability | Medium |
| Typical price | $4.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue flat on the market, supply 60% more developers than the period before.
Free games: 16%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is medium: the lowest rating among its tags.
- Quick-Time Events
- effort 4 / 10 · medium · effort 4 sits in the medium band
What it takes
- Effort
- 4 / 10 · mid 2D, writing-heavy, or simple 3D
- Systems
- Quick-Time Events
- Price point
- $4.99 typical · top 25% priced $12.90 or above
Why players buy here
The top 25% priced at $12.90 or above; the middle game at $4.99.
The top 10 games average 91% positive over 90,831 reviews.
What kills games here
3 in 10 developers made under $120. 9 in 10 of the 228 games released 1 to 2 years ago have fewer than 100 reviews. 565 games are announced against 279 developers who shipped in the last year, ×2.0 per shipper.
All pairs with Quick-Time Events
- Strategy RPG + Quick-Time Events Dead $300
- Action RPG + Quick-Time Events Dead $300
- Action + Quick-Time Events Dead $299
- Quick-Time Events + Rhythm Dead $299
- Action-Adventure + Quick-Time Events Dead $269
- Quick-Time Events + Roguelike Dead $269
- Parkour + Quick-Time Events Dead $269
- Quick-Time Events + Puzzle Platformer Dead $269
- Dungeon Crawler + Quick-Time Events Dead $269
- Quick-Time Events + Arcade Dead $267
- Tactical + Quick-Time Events Dead $240
- Quick-Time Events + Platformer Dead $239
- Quick-Time Events + Score Attack Dead $239
- Quick-Time Events + Roguelite Dead $239
- Quick-Time Events + Precision Platformer Dead $239
- Action Roguelike + Quick-Time Events Dead $239
- Local Multiplayer + Quick-Time Events Dead $239
- Quick-Time Events + Hidden Object Dead $210
- Combat + Quick-Time Events Dead $180
- Shooter + Quick-Time Events Dead $180
- Arena Shooter + Quick-Time Events Dead $180
- Quick-Time Events + Top-Down Shooter Dead $180
- Physics + Quick-Time Events Dead $179
- PvE + Quick-Time Events Dead $179
- Quick-Time Events + 2D Platformer Dead $150
- Survival + Quick-Time Events Dead $150
- Procedural Generation + Quick-Time Events Dead $150
- RTS + Quick-Time Events Dead $150
- Quick-Time Events + Typing Dead $120
- Quick-Time Events + Runner Dead $119
- Sports + Quick-Time Events Dead $119
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Call of Duty®: Black Ops III | older | $59.99 | 157,694 88% | 4.7M | $284M (exactly $283,801,892) | Treyarch, Aspyr (Mac) |
| | Stellar Blade™ | $59.99 | 61,289 93% | 1.8M | $110M (exactly $110,301,813) | SHIFT UP Corporation | |
| | Tomb Raider Game of the Year | older | $19.99 | 173,270 95% | 5.2M | $104M (exactly $103,910,019) | Crystal Dynamics, Eidos-Montréal, Feral… (Crystal Dynamics, Eidos-Montréal, Feral Interactive (Mac), Nixxes) |
| | Resident Evil 4 (2005) | older | $19.99 | 78,502 94% | 2.4M | $47M (exactly $47,077,649) | Capcom |
| | Call of Duty®: Infinite Warfare | older | $59.99 | 17,489 65% | 525k | $31M (exactly $31,474,953) | Infinity Ward |
| | Resident Evil 6 | older | $19.99 | 51,420 77% | 1.5M | $31M (exactly $30,836,574) | Capcom |
| | Demon Slayer -Kimetsu no Yaiba- The Hinokami Chronicles | older | $59.99 | 16,545 87% | 496k | $30M (exactly $29,776,036) | CyberConnect2 |
| | Resident Evil 5 | older | $19.99 | 48,521 87% | 1.5M | $29M (exactly $29,098,044) | Capcom |
| | The Quarry | older | $59.99 | 16,127 83% | 484k | $29M (exactly $29,023,762) | Supermassive Games |
| | The Walking Dead | older | $14.99 | 53,650 97% | 1.6M | $24M (exactly $24,126,405) | Telltale Games |
| | SONIC X SHADOW GENERATIONS | $49.99 | 12,178 96% | 365k | $18M (exactly $18,263,347) | Sonic Team | |
| | Until Dawn™ | $59.99 | 3,564 82% | 107k | $6.4M (exactly $6,414,131) | Ballistic Moon | |
| | Demon Slayer -Kimetsu no Yaiba- The Hinokami Chronicles 2 | $59.99 | 2,879 83% | 86k | $5.2M (exactly $5,181,336) | CyberConnect2 | |
| | A Quiet Place: The Road Ahead | $29.99 | 2,331 74% | 70k | $2.1M (exactly $2,097,201) | Stormind Games | |
| | Directive 8020 | $49.99 | 1,337 63% | 40k | $2.0M (exactly $2,005,099) | Supermassive Games | |
| | Hello Love: 18 Again | $19.99 | 2,075 92% | 62k | $1.2M (exactly $1,244,378) | 念念而忘(Echofall Studio) | |
| | Ship, Inc. | $9.99 | 2,168 83% | 65k | $650k (exactly $649,750) | Rogue Duck Interactive | |
| | PAC-MAN WORLD 2 Re-PAC | $29.99 | 694 90% | 21k | $624k (exactly $624,392) | NOW PRODUCTION Co., Ltd. | |
| | Lost But Found | $6.99 | 2,316 71% | 69k | $486k (exactly $485,665) | Rogue Duck Interactive |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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