Do I ship it?

GamesParkourParkour + Quick-Time Events

Specimen · observed

Should I ship a Quick-Time Events Parkour game?

Parkour + Quick-Time Events

Of 25 developers who shipped a Quick-Time Events Parkour game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 19 more are announced.

Verdict: dead, for a 6 / 10 build.

The middle developer here made $270 in the last 2 years and $360 over 4, against a market of $630 for a 6 / 10 build. 12 developers shipped in the last year and 19 games are announced.

Deciding numbers: median 0.4 times the market baseline, revenue up 140% on the market, 19 announced, ×1.6 per developer who shipped in the last year.
Nobody has said they are building this yet.
Parkour + Quick-Time Events
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 25
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $359 → $240 → $2.9k → $599 → $358 → $269 → $358 (still earning)
The last cohort is still earning.
Outcomes for Parkour + Quick-Time Events: Plate 1 · outcomes, 2 yr, n = 25
Bottom 30% $90 (exactly $90)
Median $269 (exactly $269)
Top 25% $599 (exactly $599)
Top 5% $1.6k (exactly $1,648)
Developers, 2 yr 25
Released games 60
Announced 19
Effort 6 / 10
AI-buildability Medium
Typical price $2.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 140% on the market, supply 10% fewer developers than the period before.

Free games: 7%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Parkour
effort 6 / 10 · medium · effort 6 sits in the medium band
Quick-Time Events
effort 4 / 10 · medium · effort 4 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
6 / 10 · full 3D single-player, physics sims, content-heavy RPG
Systems
Parkour, Quick-Time Events; 5 in 10 of the top 25% also carry Action, Action-Adventure, Precision Platformer
Price point
$2.99 typical · top 25% priced $8.99 or above
Art
5 in 10 of the top 25% ship with 3D, Funny, Third Person
Plate 4 · demand

Why players buy here

The top 25% priced at $8.99 or above; the middle game at $2.99.

The top 10 games average 95% positive over 63 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $90, median $270, 1 in 4 over $590, 1 in 20 over $1.6k.

3 in 10 developers made under $90. All of the 16 games released 1 to 2 years ago have fewer than 100 reviews. 19 games are announced against 12 developers who shipped in the last year.

Plate 6 · same mechanic, other settings

Adjacent niches

Parkour with a different second tag, ranked by verdict then median.

  1. + Walking SimulatorFair38 devs · median $719 · 32 announced
  2. + Combat RacingFair26 devs · median $719 · 23 announced
  3. + Precision PlatformerLong shot310 devs · median $359 · 293 announced
  4. + MetroidvaniaPoor odds8 devs · median $80k · 40 announced
  5. + SkateboardingPoor odds11 devs · median $4.8k · 20 announced
  6. + SwordplayPoor odds9 devs · median $4.2k · 33 announced
  7. + Hack and SlashPoor odds18 devs · median $3.4k · 72 announced
  8. + Dark FantasyPoor odds24 devs · median $3.4k · 37 announced
  9. + ModernPoor odds10 devs · median $3.1k · 24 announced
  10. + CatsPoor odds15 devs · median $3.1k · 18 announced
  11. + DestructionPoor odds10 devs · median $2.9k · 27 announced
  12. + StealthPoor odds26 devs · median $2.7k · 77 announced

All 109 pairs on the Parkour page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Call of Duty®: Black Ops III older $59.99 157,694 88% 4.7M $284M (exactly $283,801,892) Treyarch, Aspyr (Mac)
Assassin’s Creed® Rogue older $19.99 21,310 86% 639k $13M (exactly $12,779,607) Ubisoft Sofia, Ubisoft Kiev
Aerial_Knight's Never Yield older $4.99 102 79% 3.1k $15k (exactly $15,269) Aerial_Knight
Bad Way older $4.99 62 72% 1.9k $9.3k (exactly $9,281) Montee Games
BandRoll · EA older $1.99 98 85% 2.9k $5.9k (exactly $5,851) Bluespy Studios
Aerial_Knight's We Never Yield older $14.99 11 90% 330 $4.9k (exactly $4,947) Aerial_Knight, BetaJester
Dynamic Shooting VR older $9.99 16 93% 480 $4.8k (exactly $4,795) Polyfun Games
Time Warp Infinite older $9.99 13 92% 390 $3.9k (exactly $3,896) Zoglu
The Way of Cooking older $7.99 12 91% 360 $2.9k (exactly $2,876) 大连酷码星数字科技有限公司
BSurfing · EA older $5.99 13 69% 390 $2.3k (exactly $2,336) RiadDev
Super Miaoyin $8.99 7 85% 210 $1.9k (exactly $1,888) Hou Xiaohou
UNPLUG - The Game · EA $10.99 5 100% 150 $1.6k (exactly $1,648) GoldLime Studios
Who move my key? $4.99 10 100% 300 $1.5k (exactly $1,497) 与众第九艺术
The King of Wall Street $4.99 8 100% 240 $1.2k (exactly $1,198) Yogo Studio
Rush Roulette · EA $6.99 5 100% 150 $1.0k (exactly $1,048) Terralithic
RollBot $7.99 3 100% 90 $719 (exactly $719) Tsukoni
The Pirate's Casino $4.99 4 100% 120 $599 (exactly $599) Nihat temel, Özgür Arslan
Fumpers: Dual Realms $1.99 10 100% 300 $597 (exactly $597) Fırat Kurt, KurtSoft
浪尖舞动 Surf Dance $1.99 7 85% 210 $418 (exactly $418) Youliang Wuhan Network Technology Co.,… (Youliang Wuhan Network Technology Co., Ltd.)
TaterUp $2.99 4 75% 120 $359 (exactly $359) Ash and Pause

Estimates: copies = reviews × 30, gross = copies × list price.