Do I ship it?

GamesSportsSports + Quick-Time Events

Specimen · observed

Should I ship a Quick-Time Events Sports game?

Sports + Quick-Time Events

Of 25 developers who shipped a Quick-Time Events Sports game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 26 more are announced.

Verdict: dead, for a 6 / 10 build.

The middle developer here made $120 in the last 2 years and $240 over 4, against a market of $630 for a 6 / 10 build. 20 developers shipped in the last year and 26 games are announced.

Deciding numbers: median 0.2 times the market baseline, revenue up 80% on the market, 26 announced, ×1.3 per developer who shipped in the last year.
Nobody has said they are building this yet.
Sports + Quick-Time Events
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 25
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $2.2k → $299 → $1.2k → $90 → $38 (still earning) → $238 (still earning)
The last cohort is still earning.
Outcomes for Sports + Quick-Time Events: Plate 1 · outcomes, 2 yr, n = 25
Bottom 30% $0 (exactly $0)
Median $119 (exactly $119)
Top 25% $300 (exactly $300)
Top 5% $75k (exactly $74,962)
Developers, 2 yr 25
Released games 76
Announced 26
Effort 6 / 10
AI-buildability Medium
Typical price $4.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 80% on the market, supply 300% more developers than the period before.

Free games: 17%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Sports
effort 6 / 10 · medium · effort 6 sits in the medium band
Quick-Time Events
effort 4 / 10 · medium · effort 4 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
6 / 10 · full 3D single-player, physics sims, content-heavy RPG
Systems
Sports, Quick-Time Events; 5 in 10 of the top 25% also carry Action, Arcade, Racing
Price point
$4.99 typical · top 25% priced $9.99 or above
Art
5 in 10 of the top 25% ship with 3D, Funny, Retro
Plate 4 · demand

Why players buy here

The top 25% priced at $9.99 or above; the middle game at $4.99.

The top 10 games average 72% positive over 469 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $50, median $120, 1 in 4 over $300, 1 in 20 over $74k.

3 in 10 developers made under $50. 8 in 10 of the 5 games released 1 to 2 years ago have fewer than 100 reviews. 26 games are announced against 20 developers who shipped in the last year.

Plate 6 · same mechanic, other settings

Adjacent niches

Sports with a different second tag, ranked by verdict then median.

  1. + Dynamic NarrationStrong odds17 devs · median $4.2k · 9 announced
  2. + CraftingFair24 devs · median $37k · 26 announced
  3. + Strategy RPGFair23 devs · median $4.7k · 26 announced
  4. + SandboxFair83 devs · median $4.2k · 103 announced
  5. + Split ScreenFair58 devs · median $4.0k · 52 announced
  6. + Dating SimFair29 devs · median $3.6k · 21 announced
  7. + Visual NovelFair38 devs · median $3.4k · 31 announced
  8. + LGBTQ+Fair14 devs · median $3.4k · 13 announced
  9. + FMVFair17 devs · median $2.7k · 5 announced
  10. + BikesFair25 devs · median $2.5k · 18 announced
  11. + Immersive SimFair182 devs · median $2.4k · 185 announced
  12. + Choices MatterFair120 devs · median $2.4k · 150 announced

All 199 pairs on the Sports page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
CFS (Chinese Football Simulator) $9.99 290 67% 8.7k $87k (exactly $86,913) 悟空实验室
Rally Arcade Classics $19.99 125 79% 3.8k $75k (exactly $74,962) NETK2GAMES
Whitewater VR: Extreme Kayaking Adventure older $19.99 82 81% 2.5k $49k (exactly $49,175) Adam Horvath
Viro Move older $24.99 23 43% 690 $17k (exactly $17,243) FIT REALITY
Classic Racers Elite older $6.99 50 88% 1.5k $10k (exactly $10,485) Vision Reelle
California Games (C64/DOS/Atari/Lynx/NES/SMS/Genesis) older $9.99 23 69% 690 $6.9k (exactly $6,893) Epyx, Inc.
Date Night Bowling older $9.99 16 87% 480 $4.8k (exactly $4,795) Serenity Forge
Dynamic Shooting VR older $9.99 16 93% 480 $4.8k (exactly $4,795) Polyfun Games
Draw the Road older $4.99 32 87% 960 $4.8k (exactly $4,790) ·
Chef Survivor older $4.99 27 74% 810 $4.0k (exactly $4,042) ·
Bad Football · EA $6.99 17 88% 510 $3.6k (exactly $3,565) major outage
Horse Manager $2.99 19 89% 570 $1.7k (exactly $1,704) André Cerqueira
Surfing Legends $8.99 4 100% 120 $1.1k (exactly $1,079) TALOF Games
Tired $8.99 2 100% 60 $539 (exactly $539) EXHAUST3D
Jumpy Horse Show Jumping $9.99 1 0% 30 $300 (exactly $300) Internet Reshenia LLC
Vortha racing $7.99 1 100% 30 $240 (exactly $240) GM hack
Totoball 2 $0.99 8 87% 240 $238 (exactly $238) Artur Rezende
Sexypath $2.99 2 50% 60 $179 (exactly $179) Blissful Maker

Estimates: copies = reviews × 30, gross = copies × list price.