Should I ship a War Sports game?
Sports + War
Only 4 developers shipped a War Sports game in the last 2 years. Over 4 years, 16 did: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 7 more are announced, ×3.5 for every developer who shipped in the last year.
Verdict: dead, for a 6 / 10 build.
Only 2 developers shipped this in the last year, under the 5 a verdict needs; over 2 years the middle one made $5.1k against a market of $630. 7 games are announced.
| Bottom 30% | $269 (exactly $269) |
|---|---|
| Median | $1.2k (exactly $1,166) |
| Top 25% | $3.3k (exactly $3,297) |
| Top 5% | $52k (exactly $52,462) |
| Developers, 4 yr | 16 |
| Released games | 54 |
| Announced | 7 |
| Effort | 6 / 10 |
| AI-buildability | Medium |
| Typical price | $9.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue too few recent games to read momentum, supply as many developers as the period before.
Free games: 9%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is medium: the lowest rating among its tags.
What it takes
- Effort
- 6 / 10 · full 3D single-player, physics sims, content-heavy RPG
- Systems
- Sports
- Price point
- $9.99 typical · top 25% priced $19.99 or above
Why players buy here
Fewer than 10 games in the last 4 years; sentiment and price figures use the all window.
The top 25% priced at $14.99 or above; the middle game at $4.99.
The top 10 games average 76% positive over 11,373 reviews.
What kills games here
3 in 10 developers made under $270. 8 in 10 of the 5 games released 1 to 2 years ago have fewer than 100 reviews. 7 games are announced against 2 developers who shipped in the last year, ×3.5 per shipper.
Adjacent niches
Sports with a different setting or mood, ranked by verdict then median.
- + Dynamic NarrationStrong odds
- + CraftingFair
- + Strategy RPGFair
- + SandboxFair
- + Split ScreenFair
- + Dating SimFair
- + Visual NovelFair
- + LGBTQ+Fair
- + FMVFair
- + BikesFair
- + Immersive SimFair
- + Choices MatterFair
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Need for Speed™ Rivals | older | $19.99 | 9,265 76% | 278k | $5.6M (exactly $5,556,220) | Criterion Games |
| | Beast Battle Simulator | older | $9.99 | 1,234 88% | 37k | $370k (exactly $369,830) | DOG HOGGLER |
| | [TDA00] Muv-Luv Unlimited: THE DAY AFTER - Episode 00 REMASTERED | older | $14.99 | 131 83% | 3.9k | $59k (exactly $58,911) | aNCHOR Inc., fuzz, Inc. |
| | Dawn of Anarchy | $13.99 | 125 84% | 3.8k | $52k (exactly $52,462) | Quacky Games | |
| | [TDA02] Muv-Luv Unlimited: THE DAY AFTER - Episode 02 REMASTERED | older | $24.99 | 66 84% | 2.0k | $49k (exactly $49,480) | aNCHOR Inc., fuzz, Inc. |
| | The Last Hope: Trump vs Mafia - North Korea | older | $4.99 | 280 56% | 8.4k | $42k (exactly $41,916) | new dev |
| | Sapper - Defuse The Bomb Simulator | older | $9.99 | 73 34% | 2.2k | $22k (exactly $21,878) | Live Motion Games |
| | 3D Chess | older | $4.99 | 130 52% | 3.9k | $19k (exactly $19,461) | bumblebee |
| | Deadly Dozen | older | $9.99 | 59 72% | 1.8k | $18k (exactly $17,682) | N-Fusion Interactive |
| | The Mythical City 4 | older | $49.99 | 10 100% | 300 | $15k (exactly $14,997) | Gamesforgames |
| | Just Skill Shooter 4 | $9.99 | 17 76% | 510 | $5.1k (exactly $5,095) | Gamesforgames | |
| | Just Skill Shooter: Catacombs | $9.99 | 17 64% | 510 | $5.1k (exactly $5,095) | Gamesforgames | |
| | Fastro Dude | $9.99 | 13 84% | 390 | $3.9k (exactly $3,896) | Gamesforgames | |
| | Real RC: Flight Simulator Aircraft Remote Control 2026 | $29.99 | 3 33% | 90 | $2.7k (exactly $2,699) | Thetis Games | |
| | DudeGo | $0.99 | 2 50% | 60 | $59 (exactly $59) | FussyCraft |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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