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Should I ship a Historical Trading Card Game?
Trading Card Game + Historical
Only 15 developers shipped a paid Historical Trading Card Game in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, Out of the Park Baseball 27, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 5 in 10 of the games here are free to play and sit outside these figures. 25 more are announced, ×3.1 for every developer who shipped in the last year.
Verdict: poor odds, for a 6 / 10 build.
The middle developer here made $6.1k, ×9.7 the market's $630 for a 6 / 10 build, and 3 in 10 made under $570; 1 in 20 cleared $710k, ×1134 the market median. Revenue is down 70% on the market; 25 games are announced against 8 developers who shipped in the last year.
| Bottom 30% | $564 (exactly $564) |
|---|---|
| Median | $6.1k (exactly $6,110) |
| Top 25% | $9.7k (exactly $9,696) |
| Top 5% | $712k (exactly $712,358) |
| Developers, 2 yr | 15 |
| Released games | 42 |
| Announced | 25 |
| Effort | 6 / 10 |
| AI-buildability | Medium |
| Typical price | $6.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 70% on the market, supply 15% more developers than the period before.
Free games: 45%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is medium: the lowest rating among its tags.
- Trading Card Game
- effort 6 / 10 · medium · effort 6 sits in the medium band
- Historical
- effort 5 / 10 · medium · effort 5 sits in the medium band
What it takes
- Effort
- 6 / 10 · full 3D single-player, physics sims, content-heavy RPG
- Systems
- Trading Card Game
- Price point
- $6.99 typical
Why players buy here
The top 10 games average 77% positive over 807 reviews.
What kills games here
3 in 10 developers made under $570. All of the 7 games released 1 to 2 years ago have fewer than 100 reviews. 25 games are announced against 8 developers who shipped in the last year, ×3.1 per shipper.
Adjacent niches
Trading Card Game with a different setting or mood, ranked by verdict then median.
- + Immersive SimStrong odds
- + SandboxFair
- + Inventory ManagementFair
- + Procedural GenerationPoor odds
- + TradingPoor odds
- + Life SimPoor odds
- + CollectathonPoor odds
- + Co-opPoor odds
- + Auto BattlerPoor odds
- + Roguelike DeckbuilderPoor odds
- + Online Co-OpPoor odds
- + EconomyPoor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Out of the Park Baseball 27 | $49.99 | 475 82% | 14k | $712k (exactly $712,358) | Out of the Park Developments | |
| | The Amazing American Circus | older | $14.99 | 138 61% | 4.1k | $62k (exactly $62,059) | Klabater, Juggler Games |
| | It's time, Your Majesty | $6.99 | 77 64% | 2.3k | $16k (exactly $16,147) | String studio | |
| | 1953: NATO vs Warsaw Pact | $5.99 | 70 41% | 2.1k | $13k (exactly $12,579) | Wastelands Interactive | |
| | ChronoBabes | $3.99 | 81 80% | 2.4k | $9.7k (exactly $9,696) | Vinci | |
| | Musicmenia | $9.99 | 32 90% | 960 | $9.6k (exactly $9,590) | Symphonic Games | |
| | Millennium Strategy | $14.99 | 21 85% | 630 | $9.4k (exactly $9,444) | MiMo Games | |
| | Reptilian Rising | $29.99 | 7 100% | 210 | $6.3k (exactly $6,298) | Gregarious Games, Robot Circus, Hyper L… (Gregarious Games, Robot Circus, Hyper Luminal Games) | |
| | Curtain Call: Chronicles of Heroes | $5.99 | 34 67% | 1.0k | $6.1k (exactly $6,110) | Life Trust Foundation | |
| | 孑游列国 | older | $3.99 | 16 68% | 480 | $1.9k (exactly $1,915) | Mystical95 Studio |
| | Battle Hanafuda | · EA | $7.99 | 7 100% | 210 | $1.7k (exactly $1,678) | SUZUKI PLAN, Yoji Suzuki |
| | Rampallians | · EA | $7.99 | 3 66% | 90 | $719 (exactly $719) | Electric Brain Games |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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