Do I ship it?

GamesTrading Card GameTrading Card Game + Auto Battler

Specimen · observed

Should I ship an Auto Battler Trading Card Game?

Trading Card Game + Auto Battler

Of 22 developers who shipped a paid Auto Battler Trading Card Game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 5 in 10 of the games here are free to play and sit outside these figures. 27 more are announced, ×2.1 for every developer who shipped in the last year.

Verdict: poor odds, for a 6 / 10 build.

The middle developer here made $3.4k, ×5.4 the market's $630 for a 6 / 10 build, and 3 in 10 made under $720; 1 in 20 cleared $210k, ×346 the market median. Revenue is down 80% on the market; 27 games are announced against 13 developers who shipped in the last year.

Deciding numbers: median 5.4 times the market baseline, revenue down 80% on the market, 27 announced, ×2.1 per developer who shipped in the last year.
Nobody has said they are building this yet.
Trading Card Game + Auto Battler
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 22
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $39k → $1.9k → $1.4k (still earning) → $719 (still earning)
The last cohort is still earning.
Outcomes for Trading Card Game + Auto Battler: Plate 1 · outcomes, 2 yr, n = 22
Bottom 30% $719 (exactly $719)
Median $3.4k (exactly $3,420)
Top 25% $39k (exactly $38,661)
Top 5% $217k (exactly $217,249)
Developers, 2 yr 22
Released games 57
Announced 27
Effort 6 / 10
AI-buildability Medium
Typical price $9.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 80% on the market, supply 30% more developers than the period before.

Free games: 46%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Trading Card Game
effort 6 / 10 · medium · effort 6 sits in the medium band
Auto Battler
effort 3 / 10 · high · effort 3 sits in the high band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
6 / 10 · full 3D single-player, physics sims, content-heavy RPG
Systems
Trading Card Game, Auto Battler; 7 in 10 of the top 25% also carry Strategy, Card Battler, Deckbuilding
Price point
$9.99 typical · top 25% priced $9.99 or above
Art
5 in 10 of the top 25% ship with 2D, Colorful
Plate 4 · demand

Why players buy here

The top 25% priced at $9.99 or above; the middle game at $9.99.

The top 10 games average 81% positive over 2,895 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $720, median $3.4k, 1 in 4 over $38k, 1 in 20 over $210k.

3 in 10 developers made under $720. 7 in 10 of the 20 games released 1 to 2 years ago have fewer than 100 reviews. 27 games are announced against 13 developers who shipped in the last year, ×2.1 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Trading Card Game with a different second tag, ranked by verdict then median.

  1. + Immersive SimStrong odds18 devs · median $30k · 13 announced
  2. + SandboxFair17 devs · median $1.8k · 17 announced
  3. + Inventory ManagementFair21 devs · median $1.5k · 28 announced
  4. + Procedural GenerationPoor odds10 devs · median $10k · 26 announced
  5. + TradingPoor odds16 devs · median $10k · 36 announced
  6. + Life SimPoor odds18 devs · median $10k · 21 announced
  7. + CollectathonPoor odds26 devs · median $6.3k · 41 announced
  8. + HistoricalPoor odds15 devs · median $6.1k · 25 announced
  9. + Co-opPoor odds11 devs · median $4.9k · 25 announced
  10. + Roguelike DeckbuilderPoor odds24 devs · median $3.4k · 38 announced
  11. + Online Co-OpPoor odds13 devs · median $3.1k · 36 announced
  12. + EconomyPoor odds25 devs · median $2.4k · 39 announced

All 69 pairs on the Trading Card Game page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Rogue Voltage $15.99 593 92% 18k $284k (exactly $284,462) Horizont Computergrafik
Villages & Dungeons $6.99 1,036 91% 31k $217k (exactly $217,249) CaCaFrog Studio
Kādomon: Hyper Auto Battlers $9.99 543 65% 16k $163k (exactly $162,737) Dino Rocket
Water Margin Scrolls $9.99 244 40% 7.3k $73k (exactly $73,127) QingHe Games
Stash: A Card Looter $9.99 186 79% 5.6k $56k (exactly $55,744) WheeGaming
Islets Defense $9.99 129 94% 3.9k $39k (exactly $38,661) MiniGoof
CyberTD older $19.99 50 66% 1.5k $30k (exactly $29,985) Clockwork Origins
Meta Card Backpack Legend $7.99 68 97% 2.0k $16k (exactly $16,300) KY Games
NOVEMS $9.99 42 85% 1.3k $13k (exactly $12,587) MediaLabGames
Royal Merchant older $4.99 75 62% 2.3k $11k (exactly $11,228) Badim
Soul•Apocalypto $11.99 20 80% 600 $7.2k (exactly $7,194) 卜乙冈(Ploygon)
Curtain Call: Chronicles of Heroes $5.99 34 67% 1.0k $6.1k (exactly $6,110) Life Trust Foundation

Estimates: copies = reviews × 30, gross = copies × list price.